The new Dev Log just landed on The House of Tesla Steam page. Do you want to know how music is composed for our game and what new tools our talented colleague Tomas has at his disposal? Check out our devlog!
Feel free to head on to The House of Tesla Steam page and wishlist and/or follow the game to see more info as it comes out!
The new Dev Log just landed on The House of Tesla Steam page. Do you want to know how lighting is made for the game and what is a big part of the complete visual atmosphere? Look no further then this devlog!
Feel free to head on to The House of Tesla Steam page and wishlist and/or follow the game to see more info as it comes out!
The new Dev Log just landed on The House of Da Vinci VR Steam page. You can read a bit about the process of redesigning the game for VR devices and watch some pretty images in a case study of one complex puzzle that had to be completely redone for VR. Jan, our Lead designer on House of Da Vinci VR will guide you through the whole process.
Feel free to head on to The House of Da Vinci VR Steam page and wishlist and/or follow the game to see more info as it comes out!
The new Dev Log just landed on The House of Tesla Steam page. Are you interested in our experience at Gamescom? Do you wonder what it means for the developer to be part of the Next Fest? Would you like to know if it makes sense for us to make a demo for our future projects? Or do you just want to see pretty pictures of our user interface concepts (and for some reason of Mount Teide, I guess).
Feel free to head on to The House of Tesla Steam page and wishlist and/or follow the game to see more info as it comes out!
The new Dev Log just landed on The House of Da Vinci VR Steam page. There, Richard, our software architect and technical artist will tell you a little bit about the first research phase and technological decisions we needed to make before we went trough with making a VR game.
Feel free to head on to The House of Da Vinci VR Steam page and wishlist and/or follow the game to see more info as it comes out!
The new Dev Log just landed on The House of Tesla Steam page. There I'll tell you a little bit about our journey to Gamescom, and what goes into making a demo. I also have some pretty pictures and GIFs prepared (you can rest easy though, none of them are made by me).
Feel free to head on to The House of Tesla Steam page and wishlist and/or follow the game to see more info as it comes out!
You've heard about our plans for The House of Da Vinci VR. But what exactly does that entail, you ask? How did the idea behind the project begin? You will learn that and more if you read through the devlogs. The first one, written by our Creative Director Peter, is ready right now if you just follow the link below! Cool photos, screenshots, and illustrations are included!
The new Dev Log just landed on The House of Tesla Steam page. This time I will tell you something about animatics and their place in our development process.
Feel free to head on to The House of Tesla Steam page and wishlist and/or follow the game to see more info as it comes out!
The new Dev Log just landed on The House of Tesla Steam page. Our Art Director is back and with him a lovely article on making of 3d assets. Visual recreation of the whole process included!
Feel free to head on to The House of Tesla Steam page and wishlist and/or follow the game to see more info as it comes out!
The new Dev Log just landed on The House of Tesla Steam page. Our lead concept artist writes this one to let you in on some concept art secrets and goodies. Pretty pictures included!
Feel free to head on to The House of Tesla Steam page and wishlist and/or follow the game to see more info as it comes out!