The Hunter's Journals; Vile Philosophy is now available for purchase on Steam, and should (hopefully) be coming to a tablet or mobile device near you soon! Re-enter a world of dark fantasy horror, face off against the decadent wickedness of new foes, and battle your way to glorious victory.
A huge thanks to everyone who has supported us so far! The third instalment in the series, Blissful Ignorance, is set for a release later this year, and will be followed by Red Ripper in 2020. More news on both of those when details become available. Thanks you all again, and enjoy the game!
Art Page 6
The final Vile Philosophy art page is here! As with Pale Harbour the last image is the final thing many players will see when they make the wrong choices or lose a combat. I hope you all have a great weekend, and look forward to launching this new game on Monday!
The hunt is a serious, risky business. Those hunters that fall in the line of duty are remembered with memorial statues, where their fate can be determined. For those who vanish without a trace, a small brass plaque on the wall of their local club is the closest they will get to a legacy.
Art Page 5
Good morning! I hope everyone is having a great week so far. This is our penultimate art page for Vile Philosophy, which is all set to go live on Monday!
There are many dangers out on the moors, including the thick fogs that spring up and cause travellers to lose their way. Many people consider them to be one of the most dangerous hazards of the region. Aside from the Fog Wardens. And renegade Marsh Folk. And Choke Ghosts. And the Revenants. And Gulp-Toads. And Sentient Quickmud...
Art Page 4
Good afternoon. There was another delay getting the image uploaded to Steam, but we have today's page below! I hope everyone had a great weekend, and will join us next week for the release of Vile Philosophy.
The woods surrounding Harrows Gate have been left untouched for generations. While the area is considered 'tamed', beasts are allowed to breed in the deep forest so that hunters can gain experience tracking and killing them from the series of fortified lodges constructed by the local nobility. Not every hunt goes according to plan, however...
Art Page 3
Good evening. Sorry for the delay, but Steam was having back-end issues with uploading announcement images. As such, I had to wait until it worked. Please find the latest image below and have a great weekend.
Initially marketed as an amusing children's toy, Blackpowder Flashes led to several injuries and cases of permanent vision loss. Facing bankruptcy, the hapless inventor tried selling them to various hunter's clubs, claiming that they could disorientate some beasts. Luckily for him this turned out to be true, and the items became part of many hunter's standard kits.
Art Page 2
Good morning, and sorry for not getting this out to you sooner! Work on book 3 took up a chunk of the morning and delayed today's art page. I hope you enjoy it!
This gaudy set of clothing is ill-tailored and dripping with costume jewellery and unnecessary embellishments. There is a sub-culture of Brutes that consider such apparel to be appealing, but the less said of them, the better.
Art Page 1
Good morning! Vile Philosophy goes live in 2 weeks, and so I am pleased to share with you the first of the general art pages. The canvas size for these was increased considerably, allowing the page artist to really add a lot of detail and flavour to the work. I hope you enjoy the results!
With the constant re-shuffling of the heavens and hells, certain ghosts and spirits become preeminent in power while others fade into obscurity. Clerical scientists work tirelessly with geomancers and mediums to calculate the relative powers of different shades and spirits, and publish their findings in the yearly Almanac of Dread Shades.