"Axilon: Legend of Artifacts - Prologue" coming soon
AzDimension is pleased to announce the imminent release of the fantasy action RPG "Axilon: Legend of Artifacts - Prologue". This is our first and important experience in this genre, so your comments are very important to us. The game will be distributed absolutely free!
Evade the Light has steam page now!
Hello everyone!
We are proud to announce that we have opened a steam page for our new game - Evade The Light. We will do our best to give players what they want - action-packed FPS with a dark horror atmosphere. If you are interested in something like this, then be sure to subscribe to our page to receive recent updates.
[previewyoutube="hBh_zaGMM2Y;full"]
Opening the page is just the first step for us. After collecting feedback and analyzing suggestions, we plan to launch early access in the nearest future. All we need is wishlists if you are interested in our project.
We also changed the concept of the game a little and now it has such features as:
An open-world game, fully explorable from the start till the end
Learn the mysteries of the Anomaly that appeared at the intersection of Europe and Asia - in Azerbaijan.
The Zone itself is against you – you’ll fight with spirits, monsters and something more frightening – the time itself
Travel to parallel worlds and face their Guardians
The hero is not defenseless – there are skills upgrading and most advanced military tech to help you
New Rainy Neon: Baku game has been announced
We started to develop new game - Rainy Neon: Baku.
[previewyoutube="Kc-GDYKKHz4;full"]
Rainy Neon: Baku is a multiplayer Battle Royal game that takes place in Baku in the near future. It is a fast-paced cyberpunk Battle Royale game which aims to be competitive and dynamic. The game is developed by AzDimension company.
The game takes place in 2121. At this time, online shows around the world broadcast live battles in neon-lit city streets, where cyborgs representing different large international corporations fight among themselves. The winning corporation proves its power and becomes more attractive to customers.
The last update for the game The Last DeadEnd v1.2 was published today. Current changes have been made:
Many sound effects are added and improved
Improved lighting and graphics in several levels
Speed of the game in some levels was increased by 5-15%
Bugs and errors of 3 enemies were fixed
Translation errors in some texts were corrected
Hit physics was improved
The Last DeadEnd v1.1.1 - HOTFIX
Hello! Despite the fact that we released the update 2 days ago, unfortunately, we found some minor bugs. Fortunately, we have already managed to fix them.
These things were fixed:
One of the building didn't have collision on the fourth level.
In some places on the fourth level it was too bright that prevented to play.
Jam in the catacombs has also been fixed.
The Last DeadEnd - Update v1.1 is out
We are happy to announce that we finally have updated the game and this update improves game significantly.
Here are important fixes:
Survival mode was finally added to the game. For this mode, 5 maps were made and 3 types of gameplay were added. These types are "survive as long as possible", "survive waves" and "kill for a certain time".
New first level was added to the game. The reason for adding a new beginning level is that many complained about the boring start of the game.
Graphics Improvement on all levels
Game options were extended. Vsync and mouse inversion were added to the game.
Turkish language was added to the game.
Navigation point was added to the game, now it's easier to understand where to go.
Audio effects were added to some levels
Gameplay balance was improved. Some small bugs were fixed, grammar errors were corrected.
Two enemies in the game were rebuilt. Ragdoll physics and AI navigation was improved.
Better hit physics for all weapons
Massive Addon & Patch - New maps, graphics improvement and etc.
We have special announcment! It is extremely important to us to support our last released game and also to do various improvements to a game. Therefore we announce that we prepare massive update for our game.
Some feature of coming update:
Addition of new level in the beginning of a game
Addition of survival mode to game and new maps
New options in a game - Vsync, mouse inversion, HDR
Improvement of graphics in some levels
Map indicator for better navigation
Better game balancing
If you have still any remarks on a game don't hesitate and write.
The Last DeadEnd Patch v1.02
After responding to some feedback and comments, we released patch 1.02 of "The Last DeadEnd" game in which we did several things:
* Significantly improved interaction of weapons with objects(hitboxes)
* One of the levels was optimized
* Fixed minor flaws at the end of the game
* Graphics have been improved in some places
* Fixed some grammatical errors
* The battle with one of the bosses is more balanced now
If you have questions don't forget to ask them.
The Last DeadEnd - Patch v1.01
We have prepared a new patch that fixes many minor and major bugs in the game, and also improves the gameplay a bit.
Here are the features of current fixes:
* Skipping the cutscene in most levels have been added
* Improved hitboxes for cold(bladed) weapons
* Stamina was increased
* Several fire effects were improved
* Fixed some problems with save system in the game
* Fixed some problems with particle effects
* Fixed a problem with picking up ammo
* Fixed problems with the final boss
* Balance in the gameplay of the game has been improved
* Some texts in Russian have been corrected
Now the patch is available for Steam.
"The Last DeadEnd" release was postponed
We apologize for the news, but due to technical problems the release of the game is postponed a few days later.