-New 'Mirror' game mode (all players have the same spells) -Fixed exploits with Mana Sacrifice -Creatures summoned after Teleport have 50% of APs -Undead Ibis re-balanced
Team up!
-Team mode in multiplayer. Play 2v2 or 3v1 or 2v1v1! -Option to disable handicaps in games -Balancing changes to Ibis and Golems -Teleport spells are no longer removed when portal appears -Multiplayer games with +powers now have more magic cubes -Spell packs from the mobile versions are now available in Steam -Fix for seeing eye not being able to spy on all opponents spells -Fix for Warlocks graves exploding -Fix for rare graphics bug
v1.69 update
v1.69 update of The Last Warlock is now live:
Multiplayer games can now have an optional Warlock Designer mode. Customize your Warlocks abilities and spells to create unique strategies!
Also added to multiplayer is the 'Warlock Powers' option that can be any range from -2 to +4 (where zero is 'normal'). This will affect the number of coins allocated to all players, so you can create games with abnormally powerful Warlocks if you choose.
v1.63 Update
New multiplayer map
New creature: Golem (4 in 1) - Tree Golems can possess other trees, and are good with wooden weapons (though vulnerable to axes). - Rock Golems are naturally good at throwing rocks, and can summon a wall of rock. - Fire Golems will multiply, just like fire! - Blob Golems are the strangest of all, and come with a throwable blob!
-Added randomly spawning Leprechauns to multiplayer mode.
-Better handling of out-of-sync games.
-Changes to handicap calculations.
-Option to opt out of handicap system.
-General bug fixes.
-Improved support for Windows touch screen devices.
Trading cards and badges added!
The Last Warlock now has trading cards to collect and badges to create!
Also, for those that missed it, last month there was a big update to Multiplayer mode with six new spells, gameplay tweaks and a new handicap system to help new players.
Multiplayer update!
An update to the game just went live that adds and tweaks some multiplayer features:
Six new spells added to the multiplayer modes, including a new creature named 'The Watcher'.
More crafting items added to the maps.
Subvert now has a % chance of success based on the strength and health of the target creature.
Bows will wear and eventually be destroyed with use.
Experimental handicap system added to make the game easier for new players to compete against veterans.
Fix to creatures sometimes not defending their Warlock.
If you encounter a problem, please post to the forum or email support@sonicsloth.com and I'll get right on it!
New multiplayer map
A minor update just went live. There is a new multiplayer map (a variation on the single player quest 'Roch Castle') - this comes from a players suggestion.
Also a small redesign was made to the single player quest Urhigs Gaol. A lot of players got stuck at the Fire Reaper pit and this change gives some gentle hints as to how to get past it.
Keyboard controls now configurable
For those with alternate keyboard layouts that don't work with WASD, or if you just prefer to set custom controls yourself, the latest update will allow you to do that from the in-game options menu.