Genre: - The Legend of Pomodoro
Update notes: v1.5.0
Update notes v1.4.0 → v1.5.0:
- Added complete stories
- Added selection indicator to the newsletter index
- Added a manual refresh link to the report view
- Added page navigation to the story popup
- Fixed a stat. bug of customized rest cycle
- Fixed a report data parsing bug when DST effects
- Fixed a red spot bug of the newsletter button
- Fixed an enemy leveling issue after retire
Update notes: v1.4.0
Update notes v1.3.1 → v1.4.0:
- Added a story chapter for Beastmaster
- Added a setting option to set whether week starts on Sunday or Monday
- Added a setting option to disable screen saver
- Added a setting option to toggle GUI animation
- Added a launch option to use thin navigation buttons
- Added a launch option to specify immersive background modes
- Added a newsletter view
- Updated the tasks, stories buttons
- Updated the timer adjusting buttons
- Improved appearing animation of the wild monsters
Patch notes: v1.3.1
Patch notes v1.3.0 → v1.3.1:
- Added a loop option to customize reused pomodoro cycle
- Added a setting option to use incremental timer as default
- Added a pause time limitation during a pair of pomodoro cycles
- Added a setting option to hide the pause button
- Added a setting option to toggle fishing items
- Added a setting option to adjust the environment SFX volume
- Added a switch to toggle whether counts rest cycles in the report view
- Added a few external buttons to the title screen
- Fixed a pause button not working bug
- Fixed an in-scene tip raising bug when a character is in door
- Fixed a citizen counting bug
- Fixed a cycle report issue when it passes over a day
- Improved a few item descriptions
Update notes: v1.3.0
Update notes v1.2.1 → v1.3.0:
- Added an incremental timer mode
- Added a pause button
- Added in-scene tips
- Added an in-scene monument
- Added a vegetarian-friendly mode
- Added a button to replay the tutorial
- Added a button to reset all saved data
- Added a command line argument to customize the notification sounds
- Fixed a Lua error in the report view
- Improved the clicking detection area of the report view
Patch notes: v1.2.1
Patch notes v1.2.0 → v1.2.1:
- Added a popup mode to the stat. report window
- Added an example cycle reminder when first play
- Added recent trends to the report view
- Added a calendar mode that week starts from Monday
- Fixed a cycle completeness bug after reordered
- Fixed a repeated click issue of the title buttons
- Improved the currency exchanging rate
Update notes: v1.2.0
Update notes v1.1.0 → v1.2.0:
- Added stat. report
- Added an option to toggle big timer under the immersive mode
- Added an option to toggle auto collecting of revenues under the immersive mode
- Added an option to customize background image under the immersive mode
- Added a progress indicator of item effectiveness in the shop
- Added a button to skip rest cycle
- Updated the application scale algorithm
- Updated the time bounds of the timer
- Improved the cycles GUI
- Improved date formatting
Update notes: v1.1.0
Update notes v1.0.2 → v1.1.0:
- Added a progress bar to indicate progress of the current course
- Added a dark mode
- Added an option to disable winter season
- Added a ticktock SFX
- Updated the item sorting algorithm
- Fixed a text layout issue of Unicode characters
- Fixed a combat counter bug after retire
- Fixed a potential crash when quit on 32bit Windows
- Improved gain and cost of a few items
- Improved description of the items
- Improved scene interaction on the adventure map
- Improved operation of the immersive mode
- Improved description of the daily tasks
- Improved a few item icons