The Legend of Pomodoro cover
The Legend of Pomodoro screenshot
Genre: -

The Legend of Pomodoro

Update notes: v1.5.0

Update notes v1.4.0 → v1.5.0:


  • Added complete stories
  • Added selection indicator to the newsletter index
  • Added a manual refresh link to the report view
  • Added page navigation to the story popup
  • Fixed a stat. bug of customized rest cycle
  • Fixed a report data parsing bug when DST effects
  • Fixed a red spot bug of the newsletter button
  • Fixed an enemy leveling issue after retire

Update notes: v1.4.0

Update notes v1.3.1 → v1.4.0:


  • Added a story chapter for Beastmaster
  • Added a setting option to set whether week starts on Sunday or Monday
  • Added a setting option to disable screen saver
  • Added a setting option to toggle GUI animation
  • Added a launch option to use thin navigation buttons
  • Added a launch option to specify immersive background modes
  • Added a newsletter view
  • Updated the tasks, stories buttons
  • Updated the timer adjusting buttons
  • Improved appearing animation of the wild monsters

Patch notes: v1.3.1

Patch notes v1.3.0 → v1.3.1:


  • Added a loop option to customize reused pomodoro cycle
  • Added a setting option to use incremental timer as default
  • Added a pause time limitation during a pair of pomodoro cycles
  • Added a setting option to hide the pause button
  • Added a setting option to toggle fishing items
  • Added a setting option to adjust the environment SFX volume
  • Added a switch to toggle whether counts rest cycles in the report view
  • Added a few external buttons to the title screen
  • Fixed a pause button not working bug
  • Fixed an in-scene tip raising bug when a character is in door
  • Fixed a citizen counting bug
  • Fixed a cycle report issue when it passes over a day
  • Improved a few item descriptions

Update notes: v1.3.0

Update notes v1.2.1 → v1.3.0:


  • Added an incremental timer mode
  • Added a pause button
  • Added in-scene tips
  • Added an in-scene monument
  • Added a vegetarian-friendly mode
  • Added a button to replay the tutorial
  • Added a button to reset all saved data
  • Added a command line argument to customize the notification sounds
  • Fixed a Lua error in the report view
  • Improved the clicking detection area of the report view

Patch notes: v1.2.1

Patch notes v1.2.0 → v1.2.1:


  • Added a popup mode to the stat. report window
  • Added an example cycle reminder when first play
  • Added recent trends to the report view
  • Added a calendar mode that week starts from Monday
  • Fixed a cycle completeness bug after reordered
  • Fixed a repeated click issue of the title buttons
  • Improved the currency exchanging rate

Update notes: v1.2.0

Update notes v1.1.0 → v1.2.0:


  • Added stat. report
  • Added an option to toggle big timer under the immersive mode
  • Added an option to toggle auto collecting of revenues under the immersive mode
  • Added an option to customize background image under the immersive mode
  • Added a progress indicator of item effectiveness in the shop
  • Added a button to skip rest cycle
  • Updated the application scale algorithm
  • Updated the time bounds of the timer
  • Improved the cycles GUI
  • Improved date formatting

Update notes: v1.1.0

Update notes v1.0.2 → v1.1.0:


  • Added a progress bar to indicate progress of the current course
  • Added a dark mode
  • Added an option to disable winter season
  • Added a ticktock SFX
  • Updated the item sorting algorithm
  • Fixed a text layout issue of Unicode characters
  • Fixed a combat counter bug after retire
  • Fixed a potential crash when quit on 32bit Windows
  • Improved gain and cost of a few items
  • Improved description of the items
  • Improved scene interaction on the adventure map
  • Improved operation of the immersive mode
  • Improved description of the daily tasks
  • Improved a few item icons