The Lives cover
The Lives screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Indie

The Lives

Untitled

Recent News of Development Progress

We are grateful to those who are still checking our development progress and present condition. Here is what’s going on.

The first and most important thing, as you may concern, is that we never give up this project and keep working on as we can.

No news has been updated recently, which is true, and we are quite slow indeed, according to several reasons.

The first reason is that we have to take part-time jobs to earn a living, because of financial shortage and middle age responsibility. This has to slow down the development progress, such as a two days’ work might take a week to finish now, with less efficiency if you can imagine.
The second reason is that we are trying to build a wholesome AI system for all NPCs, including their free will decision based on personal situation, basic interactions available for player, and random generation of citizens with actual jobs or social roles required in our game world. This system requires very high level designing ability in coding which we are yet to catch up with.
As you can see, not much progress has been made, and almost unlikely with a new launch even at end of this year. With the limited resource and time, hope we can settle all the problems before June next year.

By the way, we need to clarify a truth towards some people’s presumption, which suggest Tencent A.C.E Program might have a negative influence on our way to launch game successfully.

In the fact, as our publisher, A.C.E Program offered us all the possible help, technically and promotionally, and never interfere with our working process or delay our launch. The only reason that slows us down comes from ourselves, as mentioned before. We hate to say that but still owe a sorry to everyone waiting for us.

---Bolder Gamers Studio

0.7.10已更新

技能系统

重新设计了技能系统,现在技能系统分为理论经验和实际经验两部分
在一些技能中可能会迅速获得大量的理论经验,如音乐,格斗
当你有理论经验时,可以通过自我练习来将理论经验转化为实际经验


制作系统

所有制作系统的材料将不再区分星级,比如白纸,木材,目前只有统一的一个等级,方便进行叠加

加入了大量的采集类新配方,比如摘野菜,收集金属
加入了部分手工的新配方,配合采集,比如打磨木材,垃圾回收


社区功能

加入了在游戏触发事件时撰写感受的功能
加入了密码找回功能
加入了留言板功能


其他更新

改良了特招贵族小学的流程,现在父母会根据他们的态度和家庭状况为你提供相应的支持了
增加了由玩家通过事件编辑器提交的160个新事件
修正了收音机换电池和游戏机换软件的麻烦,现在你只需要持有电池就可以自动进行消耗了
加入了大量练习行为,比如拥有书写笔和白纸时可以进行绘画练习,在空地可以进行格斗练习,这些练习都可以在你拥有对应的理论经验时迅速进行提升
修正了npc的特性,之前提供经验的特性改为提供理论经验

注意:下版本预期在4月20号左右更新,本次更新后将无法继承之前版本的存档

经过一段时间的工作后,我们预期将在4月20号左右更新

由于和上个版本相比加入了一些新的内容,导致数据类型发生了变化,所以在更新后,将不能继承之前版本的存档

请大家务必注意这点

关于无法继承之前版本存档的这个问题,我们目前还没有足够的时间进行改善,但我们会尽量在最短的时间内解决掉这个问题的

多谢各位的理解

Untitled