<*> Allow get all from rubble to be same as get all.
<*> New players will now create save games. This was broken by mistake on version 410
Update 410
April 18, 2019
Fixed Bugs
Sometimes the wrong character is referred to when trying to move to an inaccesible location
Chapter 5 hint in a dark tunnel has been changed as it was misleading players.
The curtain of moss in chapter 7 is better understood by the parser.
Sometimes Gillig got confused in the darkness and refused to move forward at all.
Corrected the summary given at start of Chapter 5 when nothing yet done in the chapter.
Dropping a lit torch did not operate correctly by the firepit
Go down passageway no longer takes you down the stairs instead.
Voice overs updated
Update 332
Feb 22, 2019
Fixed Bugs
An error sound will occur if invalid input is detected during user entry
Starting a new game and closing the game immediately broke the game for some players.
When display window isn't 1080p, the picture will center on art focus point.
Gillig is now more careful what he does with a burning torch.
In chapter 8 an additional hint is given when in the dark area as needed.
When starting new game many opening audios were muted.
Update 314
(++ These items have not had Voice-overs updated to match yet)
Fast travel from dark area back to lit cave was not resetting the light flag.
Some extra on screen characters were displayed when Gillig retuned to the storage cave.
On demand hint system added. A Hint may be requested at any time by typing "help" or "hint".
++ A summary of what has gone on before can be seen by typing "summary". This is also given when resuming the game.
++ Message given when you go to somewhere without entering it has been changed to indicate you may enter.
++ Message changed when trying to breath underwater
Shooting the target did not always give the correct message. This has been fixed.
++ Gender of singing guard corrected in text.
++ Confusion over how to go upstairs after getting through the gate has been fixed. An incorrect route is now blocked.
Some very large narrative chunks have been broken up and spread out throughout the adventure.
Free Game Demo and New Game Features Added
SOMA Games and Clopas LLC are proud to announce that the latest version of Lost Legends of Redwall: Escape the Gloomer has been released as well as a FREE game demo that allows you to try before you buy! With this latest version, you can revisit a previous chapter once you've played through the game as well as play the game in windowed mode. We're also listening to your feedback and updating the game by fixing any pesky bugs you find (so don't be shy about letting us know). Happy New Year - enjoy the game.
Update 260
Bugs fixed
Using the word new in a sentence no longer puts the game in an unstable state
Pumice rock in Chapter 3 can no longer be put in improper locations.
Trying to get pumice rock in certain locations gave incorrect messages.
Version 252
Bugs
Bug from Version 130 resurfaced. Fixed again. Player should not be able to go from chapter 9 to chapter 2 again.
Windows resizing works properly now.
New Feature
Players who complete the game may now revisit Chapter X (where x is 2 through 9) or Revisit Epilogue or Revisit Interlude after a new game
Version 214
Bugs fixed
Not able to go to hallway door or larder door when being chased
Fast travel from the first dark area to water source not working.
Go hallway not working in second half of chapter 8
Gave dialog boxes a new background
Updated the way dialog boxes are resized
Cleaned up dialog boxes' scroll bar
Made the dialog box input field look prettier
Fixed a bug that prevented the game from starting on Mac
Version 143
Bug Fixes
Fixed bug where Gloomer message replies as if they were Gillig.
Artwork page added to setttings
Fixed small resizing bug in settings.
Annoying double button press needed between chapters removed
4k font sizing added.
Version 136
Bug Fixes
Restrict fast travel from one cave to the other in chapter 4 when it should not be possible.