Do you feel how the forest dampness has pulled? Yes, yes!
Do you feel how the forest dampness has pulled? Yes, yes! This "Naviy Day" is coming out in early access!
Now the game version is available in two languages - Russian and English.
The Russian version of the story is presented in full — all possible scenarios and endings, all available art and music - all of this is available in Russian right now!
There is less content in the English version so far, but most of the endings are also available and there is also music.
Key scenes are animated in both versions.
In the final version of the game, in addition to the full English version, translations into other languages will be added, as well as animation of all scenes!
We wish you a pleasant journey! Don't go far!
We have completely changed the artistic style of our visual novel.
Hello everyone Friends, very important news and at the same time a big update! We have completely changed the artistic style of our visual novel. No, we didn't make an anime out of "Navi Day", don't be scared))) We decided to add a fabulous atmosphere to the illustrations and fill them with as many details as possible. We really want the art in "Navi Day" to be not a background for the text, but an independent work. We want the illustrations to tell attentive players micro-stories, expand the ENT of the game and really be a window into that quiet mysterious world. We hope you will appreciate it. You can get acquainted with the first updated pictures right now, right in this post.
Well, how do you like the updated visual of "Navi Day"? Share your opinion in the comments.
Teaser and protagonist
Hello everyone We have returned from vacation, rested and we have a lot of news! First, "The Niflhel Day" has a teaser. He doesn't tell much about the upcoming plot, but he generously heaps suspense and a thick atmosphere.
By the way, the main musical theme of the game, created by our composer, which we have already told you about, sounds in the teaser.
But as they say, it is better to see and hear once than to read. So watch and write in the comments as you like.
Secondly, now you can get to know the protagonist better – Evgenia drew his portrait. Here he is, sitting in a boat and trying to catch something. It is this guy who will have to go through a series of amazing adventures. If you ask why he is so sad here, we will answer-wait with us for the release and find out everything!
We will be in touch, do not get lost!
Update 1.2
Hello everyone We have another update package here, which we want to share with you. A visual novel, as you can easily guess, needs a cool visual. And our artist Evgenia works tirelessly! The game has new scenes, as well as an updated interface — the arrow "next" has been dramatically transformed. Now it is decorated with an ancient Slavic ornament, which is closely related to the events of the game. So now the player, clicking on the arrow with the ancient symbol, as if guided by the way signs, will go deeper and deeper into the mysterious world of Navi day.
And the window text field itself has also acquired more interesting, more textured outlines, which is again the merit of Yevgenia. It is from such sometimes completely inconspicuous details that the style is formed. We really like it. We hope you will like it too.
A composer also joined our team. We were simply fascinated by his works, in which he mixes electronic sound with folk motifs like in a magic cauldron. The resulting potion, like on a helicopter carpet, takes the listeners into the atmosphere of a night forest smelling of pine needles and dampness. We will be adding music to the game very soon – we can't wait for you to hear it too. See you soon!