Hello, I been working in some performance improvements and including new locations for the future updates.
-FSR now available from the settings menu.
Thanks
Early Access 1.0.2 Virtual Texturing Trial
Virtual Texturing ON
Slide Enhancements
Hi, I did some improvements to the sliding mechanic -Distance -Ground Friction -VFX -Perspective
Thanks
Movement key input bindings & Pyramid puzzle tweaks
Hello all, I added the movement key axis inputs to be able reassigned from the settings menu, I know a lot of players don't use the default A,W,S,D so now you are able to bind to any key.
Some players were getting confused during the "Find a Way to Enter the Pyramid" task so I added some extra hints and a new magic tornado block.
Thanks!
Puzzle Tweaks
Hello, I did some tweaks to the Lab Puzzle, some info drones were added for support, loot system was reworked as well.
Thanks
Item Interaction & Melee detection Enhancement
Hello guys, I did some changes to the basic items interaction, so now they are added automatically no interaction required and aditionally some of them can be collected to be used later from the inventory when you have full ammo, health, magic etc.
Some enhancements to the mele weapons, now they are using complex capsule detection for a better hit result.
Thanks
UI scale Hotfix
Hello I did some UI scaling to fit when playing resolutions 2k,4k or custom.
Hello, here's a quick update that enables checkpoints during main quests, these respawn your character on the last checkpoint reached, now available when you start a new game.
Thanks
Melee Weapons Locomotion
Hello All, I added new animations and locomotion to the Melee Weapon stance, now each weapon has different animations.
Speed & range were tweaked too, new "Emerg Axe" weapon available by default.