The Original Wizard cover
The Original Wizard screenshot
Genre: Strategy, Adventure, Indie

The Original Wizard

Update 1.3.3

Hello everyone.
This is the week is a big update, im not gonna put everything here, just the most important stuff, this update has huge changes on Visuals, Mechanics, Dev facilitations and Combat.

Improvements



- More Light on forest Biome
- Collet Resource Sounds
- More Items (Rings/Amulets)
- Power up visuals on Character Stats
- Boss Health Improvement
- Inventory Amount Number on Icons
- Limitation on the inventory (Need item to upgrade Inventory (Bag))
- Earth Spells Damage Amount Reworked
- More Tutorial Indications
- Book of Deflection
- Deflection Rings Buffs
- Dev: Better Items Structure
- Dev: Better item Creation
- Vendor now sell random items
- Soul of Growth now sell with 5 souls
- Better Castle transition
- Vendor 3 on castle transition
- Hit enemies FX


Bug Fixes



- Fix Item Drops from Objects
- Fire Spells Damage
- Permanent Fire Visual Bug
- Boss music Volume Bug
- Hunger / Thirst Value Bug
- Fix some melle damage traces.
- Drop equiped items dont update on character stats
- Rings random defense Bug
- Ear Mucus desease Bug (Less Chance)
- Start the game with sensitivity 0 Bug
- Show deseases on items


I am updating the demo version with some limitations (Playable areas Castle and Forest Biomes). Besides that all the game update will be avaliable to all versions.

I am thinking in create a Discord.

Twitter: https://twitter.com/HecThoors/media

Good week to everyone.

Update 1.3.2

Hello everyone.
This is the weekly game update but only on the skill tree, hope you guys had a great Week.

Improvements



- Skill Tree



- Now the skill tree is more complete the way we desired.
- Character Upgrades, the skill tree can too upgrade the character on the player intent.
- Usualy every element have 3 Lines that the player can decide his path.
(Some icons are still place holders)

Twitter: https://twitter.com/HecThoors/media

Good week to everyone.

Update 1.3.1

Hello everyone.
This is the weekly game update, hope you guys had a great Week.

Bug Fixes



- Lighs Bugs
- Volume Sound Fix
- Bones Bug
- Hub Sound Bug
- Cell only accept Cell Key
- Soul Item Bug +1 and +2
- Spells Collision
- Door Collision
- Coin Item Bug
- Burn gives health Bug
- Debris Collision
- Curse Dont Show Bug
- Inventory Bug
- Alchemy potion Bug

Improvements



- More Resolutions
- Deflect Enemy now push enemy back
- Less chance of some Reciepes
- Huge UI Change
- Spell Trajectory
- Damage Indicator
- Survival Stats show on character stats
- Kaige Boss Attack Improvement
- Forest Level 2 More Torches
- Mini Map Item
- New Rabbit Creature on Forest 2
- More FX on Spells

I am updating the demo version with some limitations (Playable areas Castle and Forest Biomes). Besides that all the game update will be avaliable to all versions.

I am thinking in create a Discord.

Twitter: https://twitter.com/HecThoors/media

Good week to everyone.

Update 1.3.0

Hello everyone.
This is the weekly game update, hope you guys had a great Week.

Bug Fixes



- Ocean Biome Music Bug
- Chest coins Bug (No Static Meshes)
- Book Cases Item Drop Bug
- Item Description not showing right
- Some Enemie collisions where too small
- Enemie Items Drops (Souls)
- Pots Dont Drop items (Now has a chance to drop)
- Selection of the dungeons UI bug

Improvements



- Performance Improve
- More Objects in the map
- Hidden Room Improvement
- Dor Break FX
- Some Enemies now has a chance of give deseases
- New Alchemy formulas
- All enemies step sound
- More Chests
- Trap Sounds
- Final Game Screen
- Final Boss (Impeficus)
- Kaige Boss now in the lore Menu
- Deseases show on HUD
- Skeleton characters now walk with bone noises
- More Wands/ Amulets/ Rings
- Now Amulets has chance to drop with defence properties
- Desease / Immunities on char stat
- Visual Improvement (Bloom)
- Chest itens can give deseases.

Im having a problem withexporting the game so this update is not going to go live, eventually i will put on the demo version.

Twitter: https://twitter.com/HecThoors/media

Good week to everyone.