Changed all locks to start at 0. ex. 6 digit lock will be 000000.
Changes to how items are rotated while being Inspected.
July 2024 Patch Notes
7/24/2024:
1. Added 3200x2000 resolution. 2. Fixed an issue with Andrew's House. This fix will only work on save datas that didn't already run into this issue. If you left Andrew's house after interacting with his journal, and didn't encounter a ghost, please send us an email with your saveData.txt found in ('C:\Users\[username]\AppData\LocalLow\EQ Studios\The Painscreek Killings\SaveData' ) to contact@eqstudios.com.
A Bold Approach to Mystery | Dissecting THE PAINSCREEK KILLINGS 1 by Vote 4 Holt
Hi everyone!
Recently Vote 4 Holt published an essay style video about mystery games and featured The Painscreek Killings as his case study. He invited 4 players to play The Painscreek Killings and compiled their approach to the game and what route they took. If you already played TPK but want to experience it once again, it is very enjoyable to watch and gives a chance to revisit the town of Painscreek again!
For those who haven't played The Painscreek Killings yet, please take a look at the beginning and see if you would like to try the game yourself!
It is going to be a 3-part video series and part 1 is out now!
As a mystery game developer, it was very informative, and we learned what to improve for our future mystery games.
EQ Studios
The Making of The Painscreek Killings Available Now with 10% off!
Hi everyone!
We have released The Making of The Painscreek Killings to be available for purchase! To celebrate launch week, it will also be 10% off.
The Making of The Painscreek Killings is a 206-page digital book for fans of the game. The purpose of this book is to provide a look into EQ Studios' journey in designing a detective walking simulator. The book includes an introduction, the history of EQ Studios, stages of game development, post launch period and life after the game's release.
The Making of The Painscreek Killings is now available on Indiegogo
Hi everyone,
Indiegogo reached out to us and we have decided to continue the Scene Investigators Kickstarter campaign on their platform. For those who have missed the Kickstarter campaign, The Making of The Painscreek Killings will be available again as part of a perk or an add-on.
('The Making of The Painscreek Killings' is only in English and as a digital download in PDF format.)
EQ Studios
'The Making of The Painscreek Killings' in development
Hi everyone,
We are currently developing 'The Making of The Painscreek Killings', a 90+ pages jam-packed information on how TPK was created from beginning to end. It is currently available on Scene Investigators' Kickstarter page as part of a pledge or an add-on item.
('The Making of The Painscreek Killings' is only in English and as a digital download in PDF format.)
EQ Studios
Scene Investigators is coming to Kickstarter
Hi everyone!
We would like to inform you that a Kickstarter launch for Scene Investigators is well underway. It has been approved and a pre-launch page is up.
Scene Investigators has been entirely self-funded from the start of its development and is currently in its last stretch of development. However, to substantialize our vision of Scene Investigators to the quality and level that we and our fans want, it will require additional funding. For that, we are turning to Kickstarter.
The Painscreek Killings interview by Kyber Cave Productions
Hi everyone!
It's been a while since we posted news other than patch notes. Today, we'd like to share with you the interview video our game director had with Stefan Oz from Kyber Cave Productions about how The Painscreek Killings was developed. Hope you'll enjoy and have a happy Halloween!
EQ Studios
July 2022 Patch Notes
7/6/2022:
1. Added 3840x1600 and 5120x2160 resolutions. 2. Made Controller Settings scale better to different aspect ratios.
Let us know if you face any scaling issues with specific resolutions.
June 2022 Patch Notes
6/25/2022:
1. Fixed some typos and grammatical errors. 2. Removed one instance of a note that could be found in two different locations.