It's been a long time coming to get this artbook out, but we are happy to finally pull the curtain back and show you the work that went in to making The Pedestrian.
This artbook takes you through the entirety of The Pedestrian's artwork, developed over the course of 6 years. Throughout the artbook, we provide context on our process and thoughts at that particular moment in time.
Hey everyone! We're very excited to be a part of the Cerebral Puzzle Showcase! Especially alongside so many other great puzzle game! From now until May 24 at 10 AM PDT, grab The Pedestrian for 50% off. Also go take a peek at all the other wonderful games!
Thanks a lot for supporting our game and studio :) Hope you enjoy the game!
- Skookum Arts Team
New Game Bundle - Mind Bending Worlds
We've collaborated with a couple of pretty great games that we feel makes a good bundle for puzzle game fans. We hope you like the collection. Enjoy!
The Webby Awards Nominates The Pedestrian For Best Puzzle Game
It's always so flattering to get recognition for our game. Being honored at an event like the Webbys is another "gosh-dang-shoot-dang-shoot-cool-beanz" moment. If you guys think The Pedestrian is worthy, you can vote for us as best puzzle game here >> - The Webby Awards -
Thanks so much!
Skookum Arts Team
Vote For The Pedestrian!
Wow! It's almost been a year since we first release The Pedestrian. A lot of people have said 2020 has been one of the worst years ever. But to be honest, for us, 2020 has been one of the best years of our lives! For 6 years we put everything on hold. Working out of a scrappy little garage with hardly any money to our names, we sacrificed a lot to get this game done. We put our heart and soul into making it the best it could be. Looking back at the huge mountain we had to climb still gives me anxiety. But now we have a game that is highly rated and gives us the financial freedom to move forward with new projects. It's turned out better than we had hoped and we are so grateful for the support we've received from all of you! It may sound cliche, but dreams DO come true! If my 12 year old self could see me now :).
The Pedestrian means so much to us. It defines a very transformative chapter in our lives and it represents what we love about games. If you enjoyed The Pedestrian, please consider voting for it in this years Steam Awards. You can click the suggested category above, or pick whatever you think fits our game best. We suggest picking "Most Innovative" because it probably fits best and the more votes on The Pedestrian that go for the same category the better.
Thanks for playing. Happy 2020!
-Skookum Arts
Devs Play The Pedestrian
Hey Everyone, Since the game has been out for a little while now and our minds are refreshed, we are going to play through The Pedestrian and reminisce about it's development. This is the first episode in the series, so keep an eye out for the other videos. Hope you enjoy!
[previewyoutube="iPdwLke9ugo;full"]
macOS Catalina
Hey Everyone! We mentioned in our previous patch that we were having some trouble getting our build through the Apple approval process (ONLY affects Catalina users). We've been working on it since that update and unfortunately we were not able to get it approved.
Why? Long story short, when we put out our initial release build on 1/28 it was officially approved by Apple's system. Shortly after our release, Apple updated their approval requirements and various components from the game engine and plugins no longer met them.
So what does this mean? If you're running the game on macOS Catalina. You might get a message pop up saying the game can't run. If that happens, you can navigate to the System Preferences>Security and Privacy and allow the app to run.
If you have any trouble and need help, don't hesitate to email contact@skookum-arts.com.
Patch 2/25/20
Hey Everyone! Here's some more bug fixes and improvements. Most of these were done because you all gave feedback through the in game bug reporter. So thanks for using it and letting us know your thoughts :)
Bug Fixes
Fixed issue where you can skewering the player on a wall piece in the subway and innercity hubs
Fixed issue where certain achievements could be triggered in the wrong area
Fixed VSync and volume resetting to default after starting a new game in the options menu
Fixed camera snap when in the elevator going to the finale
Improvements
Baked occlusion culling in the finale area to fix chalk lines popping in and out
Updated "Falling" puzzle to fix easy exploit
Added platform to university hub exit sign to improve ease of use
Increased the total number of assignable controllers from 1 to 10 (You should now be able to control the game with multiple controllers)
Add e/space to options menu as an alternative to the enter key
Added chalk arrow at puzzle in locker room (This should help with some confusion)
Added wooden platform for the cardboard box in the finale to raise it into the player's view
Gameboy portal in the finale now automatically pulls you in (This should remove confusion about pressing the e key)
Added axial deadzone and sensitivity to joysticks instead of radial (This makes the controller a little more forgiving when walking across platforms)
Dying no longer forces a full reset (This removes confusion in the rooftop area when dying would reset props in a painted sign)
Fixed softlock in innercity "Dumber" puzzle
Fixed Rooftops arch3 subhub to avoid being able to grab the wire with one box
Added flashing lights to power source and above closet in apartment area(This should help make the process a little smoother)
399 sticky note now hides when returning from finishing the rooftops area(This should remove the confusion of what code is required)
Thanks so much for playing our game! Have a great week!
The Pedestrian Soundtrack
If you've played The Pedestrian, you know what an amazing job Logan Hayes did on the soundtrack! We've been working with him for years to craft a very cohesive and compelling listening experience. Logan has knocked it out of the park! If you're looking for some easy listening tunes or need something to study to, The Pedestrian soundtrack is the perfect thing. The soundtrack is being featured in Steam's soundtrack sale which goes from the 11th-14th. Thanks so much for supporting an amazing musician!
If you're running the game on Linux with a language that uses commas instead of periods in your number system(Polish, German, French). This latest build fixes a bug at the end of the game that would cause various sign doors to load incorrectly.