The Phantom Fellows cover
The Phantom Fellows screenshot
Genre: Adventure

The Phantom Fellows

Fourth Patch!

-Crucial Day 2 Fix (thanks Summer)
-Crucial Day 4 Fix (thanks Gegolian)
-Additional Day 4 Hints
-Default Volume Lowered

Reminder that the previous stable build is available beta branch "previous_version".

To Access a beta branch:
1. Go to your Library.
2. Right-click The Phantom Fellows and select "Properties."
3. Click on the "Betas" tab.
4. From the dropdown, select the branch named "previous_version".
5. Steam will automatically update the game to the selected branch.

Thank you for playing The Phantom Fellows!

Third Patch!

- Day 3 fix (thanks Roses!)
- Day 7 Hint addition and fix
- Slight Tweak to Player-Swap Unlocking in Day 2

Thank you for playing The Phantom Fellows!

Second Patch!

-Fixes to Day 3 (thanks Sergey & SerAvium)
-Music's default volume has been reduced
-Small tweaks to Day's 2, 4 & 6

Previous build will be kept in public beta branch "previous_version" going forward!

Thank you for playing The Phantom Fellows!

First Patch!

Fixed a possible soft lock in Day 3, minor fixes to Day 2 and Day 4.
Game Manual "Handbook for the Living With Deceased" now included in game folder (PC).

Thanks for playing!

Reviewers and Early Access Players (Only): Switch Builds to Maintain Saves!

Hello reviewers! Thank you for playing The Phantom Fellows early!


To maintain your save state after early access, please follow these steps to switch builds:
1. Open your Steam Library.
2. Right-click on The Phantom Fellows and select Properties.
3. Go to the Betas tab.
4. In the dropdown, select the build labeled "review_build" to continue with your saved progress.

This will allow you to seamlessly continue playing without losing any progress. If you encounter any issues, feel free to reach out for support.
Thank you again for your feedback and for playing The Phantom Fellows!

Release Date Announced!

Launching September 27th 2024 for PC, Mac & Linux!

They say it takes a village and as a solo dev and solo dad, I am so grateful for your support through this journey. I have had the best 3.5 years of my life making this game and I'm so excited to share it with you!

🤍 Paul

The Phantom Fellows Releasing in 2024!

Fellow Adventurers!

Hi! Hey. Sup. Starting this with Fellow Adventurers gives this whole thing a real hear ye hear ye vibe, right? Like now I don't know how to frame this, it's all suddenly very Monty Python-y in my head. Okay look, listen, let's not make this a whole thing, just, here's a quick update:

I'm almost done, omg this was kinda hard.

But also, I gave the artwork quite a massive overhaul a few months ago, maybe it was a year now, doesn't matter, and so the original demo now makes me sad to look at. The original demo is like my game's awkward puberty stage and now I want all pics of it removed from the internet. So, at the end of January (2024) I will be releasing an updated Demo, featuring all the new art and the new UI and just, all the new everything.

Okay demo portion covered, SHEK.

On to the full release! First of all, gross, hate that wording. Next of all, the full game is about to enter public beta testing! While it's being tested and fixed, and tested and fixed, I will also be creating and recording the soundtrack. I have no firm idea of when it'll be done and while this was kind of a 'on the DL' thought, if you're reading this, you deserve to know, I'm hoping to have the game ready for the Adventure Game Hotspot Fan Fair, this summer. For reasons. Possibly related to being in the Adventure Game Hotspot Network and wanting to bring some show n tell with me to the, the thing. The convention. Also come to the convention, it's gonna be rad.

Ok I'm all done, thanks for reading this, please tell people about it or retweet stuff or like, I don't know, drink more water? Okay good talk.

I hope you're all doing well, I love you, don't do a mur- oh wait, wrong, that's a different thing.

🤍 Paul

The Phantom Fellows Release Update

Fellow adventurers! Ok and please don't yell at me but, I'm delaying the release date. But don't mourn the delay, celebrate the reason or whatever because the truth is, it came down to- make a ton of sacrifices for the sake of not having to write this, or, hold firm and release the best possible game I can make. And I love this game, I've been working on it full time for almost 3 years now and these have been the best 3 years of my life. I cannot wait to share this with you and with your support, I'll continue to give this everything I have!

This is the best community on the planet, thank you for your motivating and relentless kindness

💙 Paul

Also, Spring ish, 2023





The Phantom Fellows Demo v1.0.0.8 Available Now!

This is a rather significant update, a lot of small details were addressed to tighten up and refine the demo to provide a more fancy experience overall.

- Bug fixes and optimizations
- New art for the Barn room (outside)
- Character room-entry points cleaned up
- Various art enhancements
- Larger dialog-tree font

Thank you so much for playing :)

The Phantom Fellows Demo v1.0.0.7 Available Now!

- Fixed a bug that caused player swap icons to disappear in the Tent/Fire-pit room
- Minor tweaks and fixes
- New working title theme now plays at Menu and Credits

Thank you so much for playing :)