In this version you can find the following changes: - ReadyPlayer.me avatars are replaced with Meta Halfbody Avatars, as RPM avatars have too many issues and glitches. Steam users can choose from 32 predefined avatars while Oculus/Meta users can use the built-in Oculus Avatar editor to create an avatar. - Hand gestures (pointing, thumbs up) - Some proper hand poses when holding objects (bridge hand, ball in hand, holding the mechanical bridge) - Now you can set your in-game height in the practice room, to calibrate your height to be able to lean on a real surface. - Now there are only 2 cue categories. Play cues and break cues. Break cues have slightly more power but other than that now there aren't any differences between the cues, only design. Play cues can now also jump and massee. - Cue category switching is now automatic. When you are breaking you are automatically switched to the last selected break cue, then automatically switched back to the last selected play cue. - You can change the active cue by bending down the joystick (no cue selector, just switching over the available cues)
Small bug fix
Fixed the bug that sometimes the "Play" buttons does not show up.
Cues getting cheaper
Now the pool cues are getting cheaper.
Hide avatar / mute players selectively
Now you can selectively mute and hide players by clicking on his / her username above the head.
Different hustling arenas merged
In this update, we merged the different types of hustling arenas into one. This will prevent user segregation. Now you can set the match parameters (bet, sets, game type, aiming aid) at the table before starting a match. Just like in the VIP room.
Pricing model change Final Step
As you may already heard that some of the users criticized our pricing model as predatory and cause of this we initiated a pricing model change as we surely do not want to be predatory. This is the final step of this transition and the changes are as follows:
- The game is no more free to play, but every new player gets 7-day trial access. - After the trial period, the game costs $14.99 one time which can be purchased with in-game microtransaction - After the trial period ended, the practice room can be used without limits but the VIP room and the Hustling Arena is restricted. - You can not buy coins anymore for real money, but you need to collect them buy win from other players - Topups now don't have a time limit, you can get a coin topup as many as you want for free up to 1000TRC - The cue differences are now shortened (cues now not as much different) - Cues can not be bought with real money (to eliminate the pay-to-win aspect) - The VIP room now does not cost coins. If you bought the base game then you can use it for free.
We hope these changes make everyone happy.
Thank you for your patience, enjoy the game and take care.
Regards, The Rack Team
Pricing model change Step 1
As some of the users are criticized our pricing model as predatory, we will change our pricing model.
Upcoming pricing model change
As some of you criticized our pricing model as predatory and we surely do not want to be predatory or give any chance to anybody to think we are predatory we will change some things in the game soon. Also, there are some critics about the Pay to Win / Pay to Play business model which we also want to eliminate.
What is changing: - The game will be not free to play anymore but will be changed to a one-time payment price - All the currently available microtransactions will be eliminated - You can not buy coins with microtransactions anymore, you have to collect them by winning games. If your coins are getting low, you can get a free top-up anytime. - All the currently available features of the game will be included in that one-time payment for a lifetime. - Now you can not buy cues with microtransactions, only with coins and you need to collect that coins by winning games. - Cues are now just cosmetic things, all of them have the same physical properties - Creating/joining VIP room does not cost you coins
What happens if I already bought something: If you already bought anything you can keep it plus you can keep the full game for free.
We hope this change is welcome by everybody and does not mark as predatory anymore.
Regards, Pixel Works Team
Pricing model change
As some users hardly criticized our pricing model as predatory we made some changes to the pricing model because we surely do not want to be on the dark side, so the changes are as follows:
- Now the game is not a "free to play" game anymore but has a one-time price. - All the microtransactions are eliminated - Purchasable cues aren't different in physics anymore, they are just cosmetic things
If you purchased anything by microtransactions previously, you can keep all the things (cues, coins) plus you have access to the game for free.