Here's a small update with some Christmas decorations and some small fixes
Patchnotes
Added Christmas decorations.
Added a mesh cutter to the level editor. This can cut a volume out of geometry.
The boost/dash now changes the movement direction better if you want to go in an opposite direction of where you're going.
Made the fog less thick in Chambers 31 to 35.
Optimized the menu.
Fixed a bug which made you jump less high after wallrunning.
The Rewind Factory OST Release Spotify
Hello everyone,
I'm pleased to announce that the official soundtrack of The Rewind Factory is now available on Spotify. There are 2 albums: OST Vol.1: This volume contains all the gameplay songs. OST Vol.2: This volume contains various songs including ones about DB and the endings.
Fixed a bug that caused the tutorial for typing with controller to pop-up at the start of the level, instead of at the computer.
The timer will now always be visible, instead of only being visible when you play a chamber for the second time.
The option for always showing the timer has been removed
In chambers with a computer you no longer hear a beep sound at the start of a level.
Fixed a bug that caused the achievement Collector I to be immediately unlocked if you started up the game.
Fixed a bug where you couldn't restart in the Intro Chamber.
Fixed a bug that locked you in place when you typed the command Exit on a terminal
Fixed a bug that wouldn't let you enter new commands after you had executed the command Help in the Intro Chamber.
The timer in Chamber 24 can no longer go below 0 (negative)
Typing the wrong test subject code in the terminal in Chamber 24 no longer softlocks you.
The Rewind Factory V1.0.5
Patchnotes
Added a new difficulty: Hardcore. Hardcore uses the same difficulty settings as Insane, with the difference that your health doesn't rewind anymore and you only have 1 bullet. Hardcore is excluded from the automatic difficulty setting, which means the game doesn't automatically go to Hardcore when you are doing really well on Insane for example.
The Extra ammo button will now be disabled when you select Hardcore.
The Refill ammo feature in Endless will no longer work when you select Hardcore.
Changed the way the timer adds randomness when rewinding. Before, it would always add a time when rewinding. Now you can rewind for 10 seconds without the timer adding anything. After those 10 seconds, the timer slowly starts adding extra time. The longer you rewind the more it adds.
To show when the timer starts adding extra time when rewinding, the timer will now start to glitch when you rewind longer than 10 seconds. After that the glitching effect gets stronger the longer you rewind.
Added a new command to the terminal/computer: exit. Executing this commands makes you exit the terminal/computer.
Camera smoothing is now off by default.
The flying robot in Chamber End now deals less damage.
Added some more laser enemies throughout chambers 27 to 35
When you complete an Endless run, you can now also choose to play again with a new random seed.
If publishing to the workshop fails, you will now see an error message stating what failed.
Fixed a bug that caused some enemies to be extremely inaccurate with their first shot.
Fixed a bug that caused the lasers from Laser Enemies to stop mid-air.
Fixed a bug that caused Endless mode to show up in the level select list
Time is now also slowed down in in the room of Log #8.
Fixed some collision issues with the stairs in Chamber 35
Fixed some small UI bugs when playing with an UI scale of 1.5
Fixed a bug that would sometimes let you rewind to the origin of the level.
The Rewind Factory Hotfix V1.0.4
Patchnotes
When rewinding, the timer now has a bit of randomness to it. On average you lose about 500ms when rewinding 10s.
Added a new voiceline to Chamber 2 explaining the above change about the timer.
Added a help command to the terminal/computer.
Fixed a bug that caused the stamina bar to disappear even if you didn't have full stamina.
Fixed a bug that caused the moving chamber parts in Chamber 24 to stack up when you rewind.
The game now checks in the menu whether or not the in-game statistics match with those from Steam. If not then it tries to update the ones from Steam.
Changed the maximum amount that statistics in Steam can update at once to prevent bugs with achievements that rely on statistics (e.g. Swimming Champion).
The Rewind Factory Hotfix V1.0.3
Patchnotes
<*> The option Weapon Swing now correctly works. <*> You now automatically stop rewinding when you cannot rewind any further. This also simultaneously fixes a bug where the timer would still rewind (if it wasn't already at zero) even if you couldn't rewind any further. <*> You can no longer rewind after getting through a teleporter door into a computer area. <*> You can no longer rewind back into The Machine in Chamber 16 after you completed it. <*> The options menu will now correctly show the apply button when some options are changed. <*> The achievements A tablet? and The complete story now work again. <*> The achievement Faster than light now only requires a velocity of 6000 instead of 8000. <*> The game no longer uses you old save file from the demo (if you have played the demo and haven't played it game since). <*> You can no longer shoot the destructible wall in Chamber 16. <*> Stamina now also rewinds. <*> The timer in Chamber 24 can no longer go higher than 45 seconds if you rewind. <*> Fixed a bug that could cause 2 voicelines to play at the same time in Chamber 24. <*> Added some graffiti arrows in Chamber End to make it clearer where to go. <*> Potentially fixed some bugs that caused certain statistics not to update in Steam and therefore some achievements couldn't be unlocked. <*> Potentially fixed a bug that wouldn't allow you to press a button <*> Updated the link for the Steam Discussions button in the menu as the old one lead to a 404 page the demo discussions, which is closed now.
The Rewind Factory Hotfix V1.0.2
Patchnotes
It is no longer possible to get the achievement No bullets wasted! in the tutorial chamber
The achievement Not so accurate now also works with minigun enemies
The achievement Dodging at its best will no longer unlock after falling into water
The teleporter door now opens 30% faster
Fixed a bug that would let you look around while viewing a log by rewinding.
When you collect a new log, the pop-up UI stays longer on the screen and also gives information about where you can view all of the logs.
Added some small railings to Chamber 31 to indicate which direction you need to go.
Fixed some UI issues when playing on a screen that wasn't 16:9
Changed the default camera angle when customizing your weapon
You can now press F4 to toggle whether or not you can only move while RMB is pressed in the level editor.
A trigger now also delays an event when a delay is specified in the level editor.
The end teleporter now works in the level editor.
Left Ctrl and Spacebar are no longer keybinds for flying up and down in the level editor, as it caused some issues with existing keybinds. You can still use Q and E for flying up and down.
Fixed a bug that caused Undo and Redo to undo/redo everything on an object at once.
The Rewind Factory Hotfix V1.0.1
Patchnotes
Added a start-up cinematic.
You can now view the endless leaderboard from the menu.
The leaderboard Time Practice now correctly loads in the menu.
Fixed the lift LOD settings in Chamber END to prevent it from popping in and out.
Fixed a bug that caused issues with "typing" in a terminal when playing on controller.
The player can temporarily no longer go outside of the test chamber in Chamber 7, due to a bug with collision.
Slightly lowered how strong the dash ability is.
Tweaked some movement values to make it harder to get insane amounts of speed.
Added a death barrier underneath the custom level editor map
Renamed the leaderboards for Chamber Tutorial and Chamber Practice on Steam as they were switched.
Fight your way trough testchambers in this fast-paced movement-based first person shooter. Rewind, dash, slide and wall run to get the fastest time
The Rewind Factory is a fast-paced first person shooter. You try to fix a software problem for a company, everything goes wrong and you end up in one of their test chambers. Only way out: complete the test chambers. Luckily you've got some new abilities to your use, including a rewind ability, wall running, dashing and sliding. Things get worse in the facility, so you must complete the test chambers as fast as possible to finally fix the software problem (or not...)