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The Skies screenshot
Genre: Role-playing (RPG)

The Skies

US1 and US2 servers will be unavailable for another 30 minutes

Hi guys, we apologize for inconvenience but US1 and US2 servers are going to be unavailable for 30 minutes because of temporary maintenance. Thank you for your understanding and patience.

June 11, Patch #11

Clans and dungeons update




  • Some players may experience bugs when clan rating is calculatied - that is being investigated.
  • Lifetime premium may have remaining time countdown displayed again - this is being fixed, too.



Fixes:

  • Vehicles do not deal and get damage in safe zones.
  • Raid bosses take rocket damage correctly.
  • Auction duplicating items fixes.
  • Fixed respawn in Scarab dungeon.
  • Current weapon and ammo type do not reset while riding in vehicle.
  • Minor fixes in targeting, vehicles control, HUD.


Improvements:

  • 6 new quests.
  • 10 new dungeons.
  • Iron sights are used when targeting now.
  • Anticheat improvements.
  • Graphics optimisation.


Balance changes:

  • 10 more slots in Warehouse.
  • Players can shoot while riding the pig.
  • Dead characters may be revived using Reanimator in 10 seconds after falling in the battle. Revive has 5 minutes cooldown.
  • Vehicles may be fixed using toolboxes.
  • Revive window is changed. Now there is an option to select respawn point.


Clan-related improvements:

  • Added an option for clans to declare war on one another. Killing a character from enemy clan rewards a clan rating point and does not produce "killer" fines.
  • Clan may have two co-leaders set by clan leader.
  • Clan members cap grows with clan level.
  • Clan that had captured a location gets benefits in it:

    • Clan receives income when other characters spawn in controlled zone. Clan members respawn there for free.
    • Clan leaders will get access to special NPCs in strategic locations that allow to manage vehicles, heal, repair items and shop valuable items that are generated randomly.

  • Each clan member has a rating.
  • Clan rating is the sum of ratings of all clan members.
  • Rating changes in cases of:
  • Killing a member of another clan, but only when war is declared.
  • In clan rating battles: winning team gets rating points which are distributed among the winning team members in accordance with the current rating of each player.
  • Holding the territory: top 3 clans get daily rating +100, +50, +25, which is distributed between all members.
  • When the player parts a clan, that clan loses player's rating. This player can join another clan with minimum rating (10).
  • Clan rating also can be rewarded for daily tasks.
  • Location rating is how much local rating you need to control the location. In addition to clan rating, MMR rating can be get or lost in clan battles:

    • Winning team receives (20+(MMR difference) / 10) MMR points in the location, and opposing team loses same amount;
    • MMR differs for each PVP location.

  • Minimum rating of a clan member can not drop to less than 10.


Clans have level now, too. Level is raised when clan rating exceeds some amount of clan rating, and produces bonuses for every clan member (similar effects do not add up):

  • Level 0: No benefits.
  • Level 1 (1000 rating): -5% repair cost at NPCs.
  • Level 2 (3000 rating): +5% experience gained from mob kills.
  • Level 3 (6000 rating): +5% coin drop from mobs, quests, crates.
  • Level 4 (10000 rating): +20 cells in clan warehouse.
  • Level 5 (30000 rating): +20% max carried weight.
  • Level 6 (60000 rating): -10% weapon durability loss on use.
  • Level 7 (100000 rating): -10% armor durability loss when hit.
  • Level 8 (150000 rating): -30% experience loss on death.
  • Level 9 (200000 rating): +10% experience gained from mob kills.
  • Level 10 (260000 rating): +10% coin drop from mobs, quests, crates.
  • Level 11 (350000 rating): -20% craft time; +40 cells in clan warehouse.
  • Level 12 (450000 rating): -30% repair cost at NPCs.
  • Level 13 (600000 rating): -25% weapon durability loss on use; -25% armor durability loss when hit.
  • Level 14 (750000 rating): +10% max HP for each clan member.
  • Level 15 (950000 rating): +20% experience gained from mob kills; +20% coin drop from mobs, quests, crates.
  • Level 16 (1150000 rating): -20% off black market prices.
  • Level 17 (1300000 rating): -30% experience loss on death.
  • Level 18 (1500000 rating): -95% experience loss on death.
  • Level 19 (2000000 rating): -70% weapon durability loss on use; -70% armor durability loss when hit.
  • Level 20 (3000000 rating): +20% max HP for each clan member.

US1 server is back to normal

Issues with US1 server are resolved. Thank you very much for your patience!

Issues with US1 server

Hi guys, there are temporary issues with US1 server, but we're already troubleshooting them and will update you once everything is alright. Thank you for your patience and understanding.

New patch with improvements is coming!

It will include:

1) 1x1 PVP will become available
2) Fixes for transport issues
3) Fixes for auction issues
4) Fixes for flags capturing

More of improvements are coming soon too :)

May 30, Patch #10

Time to make a bid

Greed is eternal. It rises even more when society decays. Everyone wants more and more coins. One can get coins in different ways, and Kimary's Barman had decided to add a new option - to sell items and resources on auction. You should visit his shack and talk to him to create a lot or make a bid.

Also we recommend to visit garage and check out new dirt bike and newest invention in the area of Wasteland transportation - The Pig.

Fixes:
- "Player is already in the game" error is fixed.
- Killer is displayed correctly in "you are dead" window.
- Melee weapon upgrades are fixed.

Improvements:
- Auctions are added.
- Motorbikes are added.
- Rideable pigs are added.
- Rocket launcher is added.

Balance changes:
- "Agility" drops chance to hit your character to 40% when raised to maximum.
- "Luck" affects loot dropped by mobs.
- Critilal damage chance added.
- "Traveling" affects health regeneration speed.
- Controlling flags produces benefits in a differen way now: point being held produces bonus each 10 minutes. Each next bonus is better. A point controlled for an hour is reset to neutral and you have to capture it again.

Problems with entering the game on EU and RU servers are resolved

Problems with entering the game on EU and RU servers are resolved. Thank you very much for your patience!

Latest issues with entering the game on EU and RU servers

Hi guys, there are issues with entering the game at the moment on EU and RU servers. The problem is with Steam Authorization and we're trying to resolve it within the next 30 minutes. We'll update you when everything is fine. Sorry and thank you for your patience and understanding.

New patch is available now and it includes few improvements

- Improved matchmaking in PVP - now it will be easy to join the battle! There are still some known issues with PVP but we'll be addressing them in the nearest future too.
- Fixed offline crafting.

About the latest patch and upcoming nearest plans

So, here are the improvements that you'll find in the new patch:
- Things are not crashed when they're broken. If they break, they're being just taken off and are waiting for repairing.
- The cost of repair is reduced significantly.
- Added test quests with car usage in every location.
- Looting/drop became more interesting.
- Scarab's Queen's behavior was improved and is more fun now.
- XP penalty for death is reduced significantly as well as xp penalty for death when you're red.

Tomorrow you can await several hot fixes:
- Offline crafting will be fixed.
- Cars and their transition between locations will be fixed.

In the upcoming patch we'll add:
- Motorcycles.
- RPG.

By the end of the week:
- Auction will be added.

Stay tuned :) And let us know your feedback, please - we always appreciate it!