- this update introduces the new burn system - wooden structures can now be found throughout the early tombs -lighting them on fire can clear the path and destroy monsters -be careful, too many burned structures can cause the tomb to collapse!
-changed puzzle chest into puzzle door -fixed the puzzle chest -upgraded and fixed the papyrus glyph puzzle to make it easier and more rewarding -removed the ring puzzle for now -brightened the cave phase tombs 8 - 10 -decreased fire pit count to slightly increase curse gain -fixed game settings button -adapted game settings and video settings screens to resolution scaling boundaries -increased look sensitivity setting maximum threshold from 1 to 3 -fixed cutscene mouse glitches -added fire wall -added fire door -added fire structure -changed ambiguous "wadjet juice" to "armor" to provide some clarity
Nov 10th Patch
.The Cutscene Patch
- Split the intro cutscene into parts and positioned them throughout the game - They are now linked to language mastery
-Fixed grenade tooltips in inventory -Temporarily cut block door type to improve latency
Nov 7 Patch/Update
.Tonight's update increases the frequency of helpful tooltips throughout the tombs (after breaking open a vase)
.Added "Left Click" to language circles in the inventory
.Fixed a hanging wall potion glitch
Bug Fixes Nov 3
.Fixed Locked grenade glitch
.added red outline to breakable pillars
.fixed inventory open/close bugs
.Language Chest 3D UI is now properly rendered
.Fixed puzzle chest release e glitch
.added lights to curse spider
.partially fixed gun freezing glitch (pause is a temporary fix)