The Tenants cover
The Tenants screenshot
Genre: Simulator, Indie

The Tenants

The Tenants - Patch 1.0.6

General


  • Halloween is now over! Congratulations to the winners and everyone else for their wonderful designs!
  • Agents will now prioritize lease extensions that boost rent value before opting for same terms extension.
  • Adjusted the budget for the gas station job.
  • Fixed an issue with Loan Oak 45 never coming back to auctions after missing it the first time.
  • Fixed an issue with ghost fixed-price property offer notifications.
  • Fixed an issue with the Politician speech event breaking in more complex apartment layouts.
  • Fixed an issue with the incorrect Discord invite link in the main menu.
  • Fixed a number of issues with furniture and color variants.

The Tenants - Patch 1.0.5

General


  • Implemented free vertical placement for all wall-mounted outlets.
  • Added a recovery fix upon game reload for a very peculiar case where the player skips past the Open House tutorial section.
  • Fixed another issue with the Sushi Bar room detection, this time fixing it for good.
  • Fixed an exploit that would sometimes allow players to add company focuses in residential property open houses.
  • Fixed an issue that would sometimes let players use an infinite amount of tenant solver tokens.
  • Fixed an issue with the outlets being unavailable to purchase in limited renovation modes.
  • Fixed an issue with the finances overview panel not refreshing tenant entries properly for business properties.
  • Fixed an issue with duplicated entries in the tenant overview panel for business properties with a large number of employees.
  • Fixed an issue with inconsistent wall materials in reviews in some Manhattan apartments.
  • Fixed an issue with business properties displaying "-1" vacancies in some cases.
  • Fixed an issue with the door color variant popup not appearing.
  • Fixed a number of issues with lease extensions when moving the tenant to a different property.
  • Fixed a host of issues with many furniture items.

Halloween Event - Dracoola's Return

Hello there, Landlords!



How's everyone doing this week? For us, it's been quite the special one, with The Tenants finally leaving Early Access, maturing into a fully-fledged title. We have been reading your feedback, reviews, and suggestions, polishing the game, and fixing the bugs that have come up since then. Today we're releasing another update that contains more much-needed fixes with a little sprinkle of some extra spookiness to celebrate this year's Halloween.

Dracoola's Return - Community Contest


We know some of you have been wondering if a certain someone is making a return to Wondersville, so we're bringing you good news from the castle! Dracoola has decided to grace us with his presence once more. He wants to stay for a little while and needs your help.

If you want to meet him, update the game today, and you'll find his highness cooped up in a mysterious mansion in the Slums, patiently waiting for you. For the best designers in town, we have a number of exciting prizes up for grabs in the official Halloween community contest, which you can read more about here.

Note: This is a time-limited event. Completing the job will count towards the Community Champion achievement progress.



As mentioned before, it's not just the event this time around, as we have managed to pack a few important changes to the game with it. We are fully aware there are still more issues to be fixed, so fret not; we will be getting to them all these coming weeks. Here's the full changelog:

Halloween


  • Reintroduced Count Dracoola with a special community contest Elite Contract.
  • Decorated the main menu and the Slums with a sprinkle of spookiness.

General


  • Implemented furniture tooltips in renovation mode displaying item names and tags when hovered over.
  • Added budget entries for all undo actions.
  • Tweaked the background traffic density setting to be more responsive.
  • The apartment context UI will now show the number of vacant bedrooms.
  • Vacancies will now be calculated as 0 in cases where a single tenant occupies the entire apartment.
  • Added tenant level and level-up reward markers to the tenant overview panel.
  • Disabled moving the fuse box if it's not in the job room.
  • Adjusted aunt apartment's error message when heating isn't configured to be less confusing.
  • Fixed issues related to achievements on Epic Store.
  • Fixed a few issues related to the Politician archetype entry in Steve's Guidebook.
  • Fixed an issue with detecting preferred item placement in the tutorial trailer.
  • Fixed an issue with tenants not receiving XP after a full month passes.
  • Fixed an issue with business employees receiving XP.
  • Fixed an issue with players not being able to tear down certain walls.
  • Fixed a few issues related to doors and furniture item colors.
  • Fixed a missing building in the slums.
  • Fixed a game-breaking issue with agents searching for new tenants sometimes locking the bedroom slot forever.
  • Fixed issues related to undoing wall bulldoze actions.
  • Fixed an issue with ambient sounds stacking when changing districts.
  • Fixed an issue with the notification count not refreshing after clearing all messages.
  • Fixed a few game-breaking issues related to open houses and the new open house filters.
  • Fixed an issue with Sushi Bar's outdoor garden area not allowing players to place items.
  • Fixed a number of issues related to room detection in Manhattan jobs.
  • Fixed even more garden gnome issues.
  • Fixed a number of tutorial issues related to using keyboard shortcuts over UI buttons.
  • Fixed a number of issues with the Cactus Hunt event.


Thank you,
Ancient Forge

The Tenants - Patch 1.0.3

General


  • Fixed a host of issues related to translations which impacted the ability to load the game for some users.
  • Fixed detecting completion of achievements related to collectibles in cases where a user has already completed a given set.
  • Fixed an issue with loading the game on Epic games store.
  • Fixed an issue with the auctions tutorial.
  • Tweaked placement availability for one of the Darts items.

The Tenants - Patch 1.0.2

General


  • Fixed an issue with registering some of the new achievements.
  • Fixed issues with a number of jobs.
  • Fixed an issue with one of the translations causing issues when continuing the game.
  • Enabled bulldozing walls even when they're outlets on them.

The Tenants - Patch 1.0.1

General


  • Fixed a number of issues related to the game freezing on startup. If you're still experiencing the issue, then please launch the game using the new "Play with extended logging" launch option on startup and email us your log files to support@ancientforgestudio.com.
  • Fixed an issue with the renovation item list not properly updating.
  • Fixed an issue with the room highlighter not always working in jobs.
  • Fixed a number of issues with jobs.
  • Fixed an issue with tooltips not always working in the main menu.
  • Fixed a few issues with the utility and remodelling tutorial sections.
  • Removed Twitch integration console being pulled up by pressing F12.

The Tenants 1.0 Is Here!

Hello there, Landlords!


What an exciting day it is! Finally, after a year and a half in Early Access, we're releasing the game in full. As hard as it may have been at times, keeping up with the hurdles of live development throughout our EA adventure, we're all happy to have made the decision to go with it back in March 2021. Without your constant feedback and ideas, The Tenants would definitely not be the game it is today.

For this final update on our Early Access development roadmap, we didn't plan any new major mechanics and instead wanted to focus on what you, the community, have suggested over the recent months. Of course, it wouldn't be a proper full release without an actual ending to the game, although, the main storyline ending isn't necessarily the ultimate ending to your whole landlording adventure. In fact, after completing the final goal in Manhattan, you might be surprised by a rather exciting choice. Keep your headphones on while progressing towards that final mission, as Uncle Steve and all the Elite Contract clients are now fully voiced!

The one thing that undoubtedly many of you will be happy to hear about, is the outlet installation rework. From now on, the core utilities (water, electricity, and heating) can be configured inside renovation mode, meaning you won't have to constantly exit and re-enter renovation due to those pesky outlets.



Another exciting thing that the 1.0 update brings to The Tenants is a new progression system for tenants. Your renters will be able to level up all the way to level 20, giving you many dandy rewards along the way, including an option to move the tenant to a different home or even to send them brand-new clothes to wear. We've heard your feedback on the Agent system and decided to add some ways for players to interact with their agents. Now you can send your employees to enroll in special training courses that will upgrade their stats. On top of that, the agents gained the ability to look for tenants on their own. Make sure to try it all out!

Like always, we'll be monitoring the game and the conversation around it, and you can expect at least a few patches in the coming days filled with fixes and tweaks. But let's get to the cool bits, the content of today's release.

Game Ending



Each story needs its ending and The Tenants is no different in this regard. We've added the final Manhattan goal into the game which will lead you into the ending sequence. Fret not though, what's an end to the storyline itself, doesn't necessarily have to be the ending to your entire playthrough.

Quite the contrary, once you're done with the final mission, you'll have a chance to let Uncle Steve retire in peace and instead sign in a new assistant to aid you. Each of them brings in a unique ability, so choose wisely!

Upgrade System Changes


In the last update, we introduced a pretty game-changing feature, which was the Upgrade & Subscription system, and there was quite a lot of feedback concerning the former part of it. Right before publishing the update, we also felt it was not quite what we'd like it to be, but there wasn't that much time to rework it yet. Fortunately we've done just that in the recent months, and now you can handle the configuration of core upgrades (water, electricity and heating) without Uncle Steve's intervention, all inside the renovation mode.

Say goodbye to having to constantly switch between configuration and renovation as you're adjusting those socket placements!

Tenant Levels



Over our Early Access development, we've mostly focused on the renovation part of gameplay, as many of you enjoy that aspect the most. However tenants are also very important for us, and thus we've introduced the tenant progression system. From now on, your tenants will gain experience when you interact with them (be it sending them a gift, or helping them with Uncle Steve when they have an issue) as well as passively every day.

Upon leveling up a tenant, you'll be able to claim various rewards depending on your renter's level. There are some basic, although useful ones, like increasing the rent they pay, or granting you unique archetype-related items. But there are also more interesting ones, such as moving a tenant to a different house, or sending them clothes to wear.

Open House Options



Many of you asked for a better way to host Open Houses for your apartments, as there wasn't much you could do to impact what kind of customers appeared. We've reworked the OH settings panel, and now you can select specific focuses, such as tenant archetypes, occupation, age brackets, etc. Keep in mind though, that each new focus increases the price for hosting the Open House, so use them with care.

Voice Overs


We've always felt the gameplay experience was a tad too silent when playing The Tenants. With today's update, we're adding full voiceovers for Uncle Steve and all the Elite Contract clients. We've been looking for the best actor for each role for quite some time, and we're very happy with the results.
On that note, while implementing the new voice lines, we've managed to tweak the tutorial dialog display, adjusting the time intervals between each line and how long the UI stays on the screen.

Renovation Jobs Rework



One of the major points of discussion throughout our Early Access pertained to jobs and the repetitive nature of jobs, especially with big renovations that had you design the whole apartment from scratch. We took the time to go back and rework a lot of the existing jobs to make them more varied and faster to progress through. You'll now find a lot more medium-sized jobs that have you design 2-3 rooms with some of them being already work in progress.

Twitch Integration (and Discord too)



For the creators among our community, we've prepared a special treat. The treat being new Twitch integration features that involve viewers casting votes to impact the streamer's playthrough, as well as viewers appearing in-game as customers, tenants, and job clients. To enable Twitch integration, go into options and connect your account.

While we were at it, we also added Discord integration into The Tenants. Once you enable the option to share your current activities on Discord, your friends will know if you're currently chilling in the main menu, or getting schooled by Uncle Steve.

The Next Steps


The full release is but a step in our overall commitment to the game. Post-launch we'd like to focus on free upgrades to the base game, DLCs with the scope of actual expansion packs, as well as other platform / console ports. Below you can find our roadmap for the next chapter of The Tenants.



We can't promise any dates yet, but if you've been following the game for a while, you'll know we don't like to twiddle our thumbs, and we'd like to keep that momentum going.

In regards to other platforms, the plan right now is to work towards ports for the Steam Deck, Mac, Playstation 5, and Xbox Series X/S. We'll investigate other options and update you on our plans if we come to any conclusions. Porting The Tenants to consoles is a tricky endeavor, as it'll require us to rework the whole interface and controls from scratch, but we'll do our best to get them out to you as soon as possible.

Well, actually, we can already talk about one platform though. The word on the grapevine is that The Tenants will be available on GeForce Now starting November 3rd, so be sure to mark your calendars!

Full Patch Notes


Features


  • Implemented tenant progression system with 20 levels including a few brand-new mini-features (sending tenant clothes, moving house, swapping traits).
  • Implemented new agent mechanics: sending them to training courses to level up their stats & searching for new tenants.
  • Implemented new end game missions and 3 new manual workers.
  • Implemented Twitch integration.
  • Implemented Discord integration.
  • Implemented an alternate way to browse items in renovation mode.
  • Implemented fixed-price apartment deals that appear from time to time.
  • Implemented the ability to undo your last action in renovation mode.
  • Implemented changeable wallpapers and phone skins.
  • Reworked the Open House panel and added the ability to target specific demographics.
  • Reworked the Upgrades system to allow placement of core upgrade outlets (water, electricity, heating) in renovation mode.

Content


  • Added a special reward set for everyone that played the game during Early Access.
  • Added 4 new Elite Contracts.
  • Added voiceovers for Uncle Steve & Elite Contract clients.
  • Added 20 new achievements.
  • Added special archetype item sets obtainable through leveling up tenants.
  • Reworked many of Total Renovation jobs (mostly in the Slums and Suburbs) to have fewer required rooms.
  • Reworked the cleaning setups in many renovation jobs.

General


  • Optimized loading times and RAM usage in general.
  • Reworked the room assignment system in jobs. Now the issues with room identification shouldn't appear anymore.
  • Added an "are you asleep?" popup that appears after 5 minutes of inactivity. Can be disabled in options.
  • Added the option to set auto save frequency, including the ability to turn them off.
  • Overhauled item scaling for a lot of items to make it all more consistent.
  • Re-enabled the trashing system.
  • Added a button to mark all messages as read.
  • Added a particle effect to the tenants affected by Magician's tricks.
  • Added a floor based version of the water outlet.
  • Added an indication in the Texting app if the tenant is job-related or not.
  • Added a visual effect that indicates which rooms are related to your current job.
  • Added a visual effect that indicates when the furniture you're placing is touching walls.
  • Now renovation job listings also display the number of rooms that you'll have to renovate.

Balance


  • Implemented the Occupation Bonus and Subsidy systems to increase income from renting in the early game.
  • Reworked the tag assignments for all furniture and reduced the overall number of tags.

Bugs


  • Fixed an issue with giant accessories such as guitars.
  • Fixed a number of issues with the cockroach invasion and rat infestation in creative mode.




Needless to say, the whole team is beyond thrilled to have finally made it here! There's still more to come, and we will be releasing more information regarding our post-launch development roadmap, future expansions, and platform ports in the coming weeks. Lastly, we would like to thank you for your continuous support since last year's Early Access release; we couldn't have done it without you all! Join us on The Tenants Discord community server, and follow us on Twitter and Facebook to stay up-to-date.

Thank you,
Ancient Forge

Something Begins, Something Ends

Hello there, Landlords!

The excitement within the team is rising as only a single day is what separates us from the full release of The Tenants. In case you missed the big announcement, the long-anticipated The Tenants 1.0 is launching tomorrow, Thursday, October 20th, at 6 pm CET! It's been a road paved with many challenges and trials along the way, a journey that we embarked upon not fully knowing where we'd end up, but trusting ourselves and our community to work together on making this game something special for everyone to enjoy.

To celebrate this achievement, we've put together a quick video that goes through the major beats of the game's development history in Early Access. From the initial release back in March 2021, through all four major updates laid out on our roadmap, to now, the moment we've all been highly anticipating. If you watch until the very end, you might even see a little sneak peek of what's coming in the full release.



We hope to see you around tomorrow for the big release. Make sure to join us on our Discord server, follow us on our social media (Twitter and Facebook), and stay tuned for more information about the next chapter in Wondersville's history.

Thank you,
Ancient Forge

The Tenants Full Release Announcement

Hello there, Landlords!

Today we have a big announcement to make! After spending the last couple of months polishing and improving the game, we can officially announce that The Tenants is launching in full on Thursday, October 20th, at 6 pm CET! So, just a little over two weeks from now!

Having been preparing for this moment for quite some time now, all of us at Ancient Forge are eager to leave Early Access and let the real adventure begin. We have big plans for the future of The Tenants, and the 1.0 release is only a step, albeit a big one, on that path. There are a lot of exciting additions to look forward to in the upcoming release, including:
  • Upgrade System Changes: Utilities, water, electricity, and heating have been removed from Uncle Steve’s tasks and moved into renovation mode.
  • Open House Options: Removed marketing options for open houses and added a feature to target specific demographics to invite to open houses based on gender, age, likes/dislikes, and more.
  • Agent Mechanics: Agents can be used to run open houses for the player and can be sent to training to level up their skills.
  • Tenant Levels: Tenants will gain levels through player interaction with rewards, including rent increases, custom archetype items, customized tenant clothing, and many more.
  • New Worker Characters: Three new worker characters, each with unique talents that can affect the game in different ways.
  • New Elite Contracts: Five additional Elite contracts across the three districts, including Fortune Teller, Sushi Bar, and Motion Capture Animation Studio.
  • Twitch Integration: Allows Twitch audiences to directly impact gameplay positively and negatively in various ways through periodic votes depending on settings set by the Twitch streamer.
  • Voice-overs: Voiced dialogues for Uncle Steve and Elite Contracts.
  • Additional Achievements: Over 20 new achievements.



As it's always been the case with major updates, you can expect the final changelog to contain a few more surprises! To celebrate the upcoming launch, the studio founders have shared the following words of excitement:

At this time, right before the full release of The Tenants, we can't help but feel grateful for the support we've received from our awesome community over the course of Early Access. They've helped us hone and polish the gameplay direction and it definitely wouldn't be the game it is now if we hadn't decided to go the EA route. One thing worth noting is that by no means is this the end of The Tenants development, we have big plans for the game's future and we will share some of them soon enough

Dushan Chaciej - Co-Founder and Creative Director at Ancient Forge Studio

The Early Access journey for The Tenants has been an incredible experience. When launching the game back in March of 2021, we couldn't have foreseen the level of attention and interest the game would garner among players from all over the world. Despite following our roadmap featuring 4 major updates, we ended up implementing a lot of features and quality of life changes that have been suggested by our amazing community. We're beyond excited to finally have everyone try the full release of the game.

Maksymilian Strzelecki - Co-Founder and Technical Director at Ancient Forge Studio



Needless to say, the whole team is beyond thrilled to have finally made it here! There's still more to come, and we will be releasing more information regarding our post-launch development roadmap, future expansions, and platform ports in the coming weeks. Lastly, we would like to thank you for your continuous support since last year's Early Access release; we couldn't have done it without you all! Join us on The Tenants Discord community server, and follow us on Twitter and Facebook to stay up-to-date.

Thank you,
Ancient Forge

Last Chance to Buy The Tenants at the Current Price!

Hello there, Landlords!



Today we wanted to remind you about our planned price increase that will go live on the 19th of September. As we mentioned in our original Early Access statement, we intended to increase the base price of The Tenants as we leave EA and launch the 1.0 version of the game.

Since the release in March of 2021 the game has grown enormously in both scope and complexity, and we're extremely excited about the upcoming 1.0 release, which we hope will tackle the most pressing issues that you've mentioned on both Steam and our official Discord server. Starting on Monday, The Tenants will be available for $24.99 / £19.49 / €20.99 or your regional equivalent.


(what might that be? ːtt_thinkingː)

We will post more details about the 1.0 update in the upcoming weeks, so stay on the lookout for more teasers and announcements. The full release is but a step in our overall journey and there's many new things still coming in the future! And if you want to purchase The Tenants at the current price before it's increased, make sure to do that before Monday.

Thank you,
Ancient Forge Studio