The Troop is now available for Apple users on mac!
December 2024 patch
Apologies for the update size, it includes a lot of small changes and fixes of lots of different scenarios and units.
- Fallschirmjäger voices fix - US off map mortar observer bug fix - US armour crew fixes - US sniper smoke grenade bug fix - “Green Devils” scenario difficulty adjustments - “Bastion” scenario performance threshold adjustments - “Textbook” scenario save/load bug fix - Optimisation of unit roster for future changes - Various small scenario and bug fixes
US Forces DLC update
- US Forces DLC now available! - New units for base game Skirmish and Battlegroup modes: Sdkfz 234 "Stummel", Commonwealth infantry flamethrower teams. - AI improvements. - Various small improvements and bug fixes.
1st August patch
- New language: Simplified Chinese - AI improvements: infantry assaulting buildings - AI improvements: general attacking behaviour - AI improvements: retreat behaviour - AI fix: German transport vehicles - Various small bug fixes and improvements
1st July Update
- New languages: French, Spanish, Italian, Portuguese, Russian, Simplified Chinese - New scenario (Story, Skirmish, Battlegroup): "Nemesis" - UI scaling (access from options when playing in map view) - Mortar blind fire rules revision - AI adjustments: aggression, transport units - Battlegroup and Skirmish modes: new restrictions available - Various minor changes, improvements and bug fixes
Developer plays
Tom, designer of the The Troop, plays and talks through some game mechanics. https://www.youtube.com/watch?v=nJs-J6GR_WI
March 2024 update
- Purge scenario now available in Skirmish and Battlegroup - AI behavioural aggression revisions/improvements - Various bug fixes and small improvements
Battlegroup Update
- Battlegroup mode - New Story scenario: "Purge" - Restart mission feature (campaign, Battlegroup) - German language option - AI fixes re tabletop bocage rule set - Armour values restored to unit stats - "Here They Come" scenario German difficulty adjustment - Player reinforcements timing fix - Increased AI deployment variation - Cloud saves - "Quick Move" gameplay optional feature - Soft skinned transport vehicles force morale penalties - Various Bug fixes and small improvements
Developer plays
Tom, designer of The Troop, plays through a mission and explains some of the mechanics.
Developer plays
Tom, designer of The Troop, plays through a mission and explains some of the mechanics.