Everyone, hello! We’ve decided to start our grand Spring Cleaning a bit earlier this year. We are glad to reveal the biggest update for the game, in which we've fixed countless bugs and errors, updated animations and cutscenes, improved puzzles, fixed lip sync and made lots of smaller fixes, which make the game infinitely better! Overall, this update features more than 70 improvements!
Thank you for your continuous support! We are actively working on some of the most requested features, such as dialogue skip. These will come in future updates as soon, as they are ready for release.
Have fun playing!
Major Changes:
Puzzles:
We’ve updated the interface of the puzzle on level 9;
Improved and made the coupon puzzle more intuitive;
All cutscenes on levels 1,3,4,5,7,8, and 10 were fully reworked!
Text and Audio:
All subtitles now have the same text size;
Fixed Alex’s subtitles on levels 9, 7, and 12;
The magazine on the second level now has proper text;
Fixed Matt and Brian subtitles in their dialogue on level 6;
Fixed a rare bug when you could get a second magnetic key on the first level;
Corrected all instances of subtitle and game language mismatches;
That weird ‘Scotch’ thing is now properly called Duct Tape;
We’ve fixed English and Russian audio overlap;
Fixed the missing voiceover bug on levels 8 and 9;
Fixed character lip sync on levels 1, 8, 9, 10, 12;
Animations:
All our characters have learned hand gestures and discovered how greatly it enhances their storytelling abilities!
We’ve also taught everyone to properly move their heads in the cutscenes;
Enhanced eye animations for all characters;
Updated the animations of Emily, Park and Matt on levels 1, 3, and 4;
Other fixes:
Fixed various bugs and glitches related to the character models and usable items;
Fixed various cutscene glitches and bugs, such as missing, duplicated, or invisible characters;
Park won’t leave the bus after you find the Plasma Lance;
Fixed various bugs which could occur when you reload a save file on level 10;
Park’s inhaler lost its invisibility;
Fixed all items with missing textures;
Improved the lighting on levels 5, 7, and 8;
Items in the inventory are now inspectable and all used (no longer needed) items will be automatically removed from the inventory;
Added the interaction wheel for the VR helmet on level 8;
Fixed the robot’s FoV in the stealth part of level 6;
Fixed the camera and collision glitches on all game levels;
Matt will stop sleepwalking;
Now you can take a picture of Ember with your clock camera;
We’ve added the missing audio log on level 9. The achievement for all audio logs should be unlockable now;
Fixed the issue, when some of the settings didn’t apply correctly (mouse sensitivity, vsync, anti-aliasing, depth of field and sound settings);
Improved the game’s performance on the 1st and third levels;
Attention: Steam Trading Card Drops are Temporarily Stopped!
Hello!
We are adding a selection of items (emojis, backgrounds) to the Steam Point Shop! But because of that, we have to pause trading card drops.
Don't worry: all cards will be distributed to everyone once we resume the drops and add the shop! They are currently being reviewed by Steam, so we can't give a clear date, but it shouldn't take long.
Thank you for your understanding and have a nice day!
Happy Holidays From The Uncertain and New Game Order!
Hello fans!
We hope you’re doing well and staying safe!
This year has been an important one for everyone here at New Game Order. We reached a lot of our goals, including releasing The Uncertain - Light At The End, and we continue working to make it a game everyone can enjoy and love. Of course, all we’ve done wouldn’t have been possible without the constant support of our community.
To thank all of those who always believed in us, we’re happy to announce that we’ve entered our game into the Steam Winter Sale 2020. From December 22th to January 5th, The Uncertain - Light At The End will be 41% off for all Steam users. This is a great opportunity to save some money and add the title to your collection!
2021 will hold even more challenges for us as a dev team. For now, we want to thank you again for your support and wish you some happy winter holidays!
The Uncertain: Light at the End Update 3 is Live!
Hello!
We’ve released a new important update which vastly improves the game’s visuals, character animations and fixes some rare bugs. It is always better to see the changes with your own eyes, but here’s the changelog just in case:
We’ve updated and greatly improved all facial animations in the game to make them look more human than ever.
We’ve adjusted camera angles and post-effects of our cutscenes to make them more cinematographic.
Fixed the annoying bug with subtitle language.
Fixed the lip sync in the English version of the game, as it was working incorrectly in some cases.
Fixed the collision models of the characters, they’ll no longer clip through objects or block each other.
Characters will no longer disappear in cutscenes and Emily won’t disappear when you zoom-in the camera.
Like the changes? Leave us a comment or a review — your opinion is very important for us.
The Uncertain: Light at the End is Nominated for 'Best Soundtrack' award!
Hello!
Today, we are proud to let you know that The Uncertain: Light At The End has been nominated for the 2020 edition of the Steam Awards. Our game will be competing in the 'Best Soundtrack' category.
Choosing the right field to fit The Uncertain: Light At The End was no easy task. We spent a long time considering all the options and, in the end, agreed that the game's sound plays a role too significant to be ignored. After all, music and sound effects powerfully shape the world in which The Uncertain takes place, and our composer did a great job with it. This is why we want him to get the recognition he deserves.
But the nomination is only the first step in a long journey. The award itself is still far, and this is where you - our fans - come in! We would like everyone that played The Uncertain to come together and cast your vote. Let's get this award as a community!
Thank you for being with us! We'll have more news soon, so stay tuned.
See you!
Let's Play HordeCore Prologue!
Hello, META gamers!
We have exciting news from our beloved publisher, META. HordeCore — another game published by them — just received a brand new update for its Prologue and we invite you to check it out!
HordeCore is a kick-ass coop action side-scroller, set in a post-apocalyptic world. You'll fight the Horde - a never-ending stream of zombies undead. The new update brought some neat UI changes and gameplay adjustments to make your experience even better, so now is the perfect time to gather your friends and join the fight!
Have fun and stay safe!
The Uncertain: Light at the End Update 2 is Live!
Hello! The wait is over: the newest update for The Uncertain: Light at the End is up for download!
List of fixes:
Fixed many localization mistakes in all languages;
Fixed several issues with lip sync in the English version of the game;
Fixed several UI and visibility issues in various puzzles (with more fixes to come);
Fixed different issues with the camera (with more fixes to come);
Fixed the face animations of different characters;
Fixed the issues with corrupted or broken savefiles;
Added TAA antialiasing support;
You can now skip puzzles by pressing the “P” button;
Fixed sensitivity issues in puzzles when you use a gamepad;
If the update didn't appear, try restarting Steam or verifying the game's files' integrity.
Known issues:
Sometimes other characters won’t follow Emily. This shouldn’t have any impact on your playthrough.
Olga’s child can sometimes appear twice in the Hideout level.
Other characters can get stuck on the ladder in the sewers.
Emily can rarely fall under the textures while exploring the warehouse
We continue working on improvements of the game; thank you for your suggestions and feedback!
Preparing An Update For The Uncertain - Light At The End
Hello everyone! The past week has been a busy one for us at New Game Order and it’s time for a quick update. Ever since the game went live the community - you - have been an amazing bunch! We received tons of feedback and heard some great words about our work.
We also have news for those who might have encountered bugs while playing. Right now we are working on an important update that will include:
Improved localization for English, French, and German;
Improved lip-syncing for all characters;
Improved characters idling and animation cycles;
Better anti-aliasing and graphics performance on some devices;
Gameplay updates including saves compatibility and full gamepad support;
A fix for the Cubes puzzle;
The fixes are currently being tested and should be ready soon. In the meantime, please be patient and understand we’re doing our best to bring you a great game!
Important: developers note
Hi everyone!
We are delighted to receive feedback from all of you! Your positive responses have always been our inspiration, while bug reports help us realize some issues that we could not catch during the QA phase.
We are currently working on fixing problems and bugs you have reported and will continue doing so to improve the overall quality of our small indie game.
Stay tuned, we will do our best to fix all the bugs which require some time and we will use this time accordingly to polish the game better.
Thank you for your support!
The Uncertain: Light at the End hotfix Patch Is Live
Hello everyone! We have deployed a hotfix based on your feedback. List of resolved issues:
1) Fixed issue when you could get stuck at the security PC at the first level. 2) Fixed issue when you could get stuck in Geekspot's security room. 3) Fixed errors where some parts of the menu weren't working if you use Dualshock controller. 4) Fixed glitches on credits
If the update didn't appear, try restarting Steam or verifying the game's files' integrity.
We continue working on the improvements of the game; thank you for your suggestions and feedback!