The Wandering Village cover
The Wandering Village screenshot
Linux PC Mac XONE Series X Steam
Genre: Simulator, Strategy, Indie

The Wandering Village

Developer Livestream for Simfest 2

Dear Onbu Riders

A huge thanks to everyone who hung out with us during the dev stream today!
We have a second stream coming up on our store page tomorrow as part of the Simfest. So if you'd like to come and say hi, please set a reminder <3

On a side note, we recently dug through our old notes and screenshots of the game and found this super early walkcycle test of Onbu :D



If you'd like to see more of this stuff, join us over on Discord!

Cheers & Thanks,
Stray Fawn Studio

Developer Livestream for Simfest 1

Dear Onbu Riders

Just a quick heads-up that The Wandering Village will be taking part in the Steam Simfest next week.
We're planning two developer livestreams as part of the Simfest, so if you'd like to come and say hi, please set a reminder <3

And while we're here, let me give you a quick development update too!
In the past month we've been busy setting up our localisation system. We're finally done now and our beta testers are already hard at work to help with translations.

Cheers & Thanks,
Stray Fawn Studio

Steam Next Fest Demo Removal Notice and Thanks

Dear Onbu Riders

We have now removed The Wandering Village demo from Steam.
As you may already know, this demo was made especially for the Steam Next Fest, which has ended two weeks ago.

Thank you everyone for playing the demo and providing us with tons of feedback, bug reports and kind wishes ❤️
If you want to continue helping us to improve the game, we have a closed beta program running which everyone can join: https://strayfawnstudio.com/sendy/beta-test/
(We know many of you already signed up and are waiting for access, rest assured that it will come :))

We have a long list of things we want to work on until the Early Access launch, but here are a few of the most important ones:
* Reworking and improving the poison system
* Improving and deepening the animal interaction system
* General balancing and quality of life improvements
* Stability and performance improvements
* Localizing the game
* Adding more content

We haven't decided on a release date yet, but our current best guess is late summer 2022.
As we continue working on the game, we'll keep you updated about our progress!

A big thanks again for all your support! Please look forward to the Early Access launch :D
- The Stray Fawn Team

Steam Next Fest Demo

Dear Onbu Riders

The Steam Next Fest is in full swing and many of you have already tried out The Wandering Village demo! If you haven’t, make sure to download it on our store page :D

Please keep in mind that this is a temporary demo. It will be removed again 2 weeks after the Steam Fest ends, on March 14th. However, if you enjoy the demo and want to help us to further improve the game, you can sign up as a beta tester via our newsletter.

If you’d like to meet the devs and ask questions about the game, make sure to tune in for our livestream/AMA in a bit! It takes place on our Steam page at 18:00 GMT and runs for 1-2 hours.

We hope you enjoy the demo and we’re looking forward to your feedback in the Steam forum, our forums or on Discord <3

Cheers & Thanks,
Stray Fawn Studio

Demo Patchnotes 0.1.10

Dear Onbu Riders,

We just released a new Patch for the Demo version of the Wandering Village.
You can find the the detailed patchnotes below.

Please note: previous save files should be compatible. However if you want to continue playing with the previous version, please select the "0.1.6" beta branch in the games properties in the library.

Demo Patchnotes 0.1.10



Features
- First version of interactive tutorial
- New event log as replacement of the notifications
- Resource and building glossary

Bugfixes
- Fixed the time control shortcuts
- Fixed bug where the feeding trebuchet or the scavenging missions where stuck and the workers idling.
- Fixed bug that windows can be closed with shortcut button
- Fixed bug that air wells did not show a low productivity flag in the desert
- Fixed bug where employees disappeared when deconstructing their building
- Fixed bug where employees were not idling near their building
- Fixed wrong worker counter in the population tab.
- Fixed gatherer's collect range
- Fixed bug that the setting which resource can be stored in storage was reset each time you load a save.
- Fixed bug where Onbu would not stop eating
- Fixed bug where Onbu would not sleep until fully rested
- Fixed bug that it was possible to move on the map when a popup window was open

Improvements
- New music for pollen storm events
- Disabled Bug Report button when a report is still being sent.
- Added wishlist popup to the demo version
- Changed the recommended research order
- Roads are now marked for deconstruction without deconstruction tool selected
- Show a counter for each type of specialized worker
- Show a flag indicating there are too few resources to construct a building
- If a new building is researched, it is now highlighted in the building menu
- Resized onbu eating spot

Visual Improvements
- Painted asset for Onbu Doctor
- Assets for Onbu sleeping and eating spots
- Onbu status values start blinking if they reach a critical value
- Fix certain particle effects to work with the new day/night cycle
- Fix clipping objects in the far background when camera is tilted

Balancing
- Slower growth of Herbs
- Herbalist does not require research
- More stones on the start map
- Decontaminators can have 5 employees
- Decontaminators harvest adult poison plants first

We hope you have fun with the demo! And please report any bugs or crashes with the ingame reporting tool :)

Cheers & Thanks

Stray Fawn Studio

Beta Sign-up and Developer Livestream

Dear Onbu Riders

More good news about The Wandering Village incoming :D
You can now sign up for our closed beta via our newsletter, here:
https://strayfawnstudio.com/sendy/beta-test/
We're looking forward to all your feedback and ideas!

Also, as you might remember, we are taking part in the upcoming Steam NEXT Fest (Feb 21-28).
As part of the event, we will be running two developer livestreams / AMAs on our Steam page.
Make sure to click the remind me button on this event, or the one on Wednesday if you'd like to be reminded.

See you soon :)

Cheers & Thanks,
Stray Fawn Studio