The Wastes v1.3 Open Beta Play Testing Session canceled for today!
We apologize for the inconvenience but a build is not ready to ship for this week. We've been hard at work getting Singleplayer finalized and gearing up to get v1.3 ready.
See you all next week on Friday, May 27th, 2022 at 2PM PDT/5PM EST to 5PM PDT/8PM EST!
The Wastes v1.3 Open Beta - Update Released
We have released an update for The Wastes v1.3 Open Beta. Changes in this update are:
Fix wonky sprinting with the Dusters.
Spear now plays its Idle animations.
Rouge Snapper and Winchester now allow you to melee when empty.
Add Auto-Weapon Switch to the Controls menu.
Added round time-out for Team Chaos (they'll last 5 minutes max.)
Spawn-menu now allows you to temporarily set your attributes, like in old versions of TW.
Impact decals now render better across decal/special surfaces without z-fighting.
Flamethrower now will skip armor, and apply more damage when touching the flame directly.
Molotov will now spawn fire-bits at the impact-area, making it more useful for calculated throws.
Added weapon pickup notifications.
Misc fixes from upstream Nuclide.
Map related fixes:
Mahlstrom:
Added map!
Silo:
Fixed Indicator Lights/Sprites.
Fixed Doors in missile room.
Now uses Source I/O entity logic.
Added "weapon_stengun" to the map.
Added "netnames" for triggers that cause death.
Added music track.
Snowbound:
Added Map!
Now features a new gameplay element, a nuclear bomb that can be triggered, and avoided by staying in the bunker.
Replaced old textured fence with model variant.
Misc:
Changed and updated skullpoles
Major TW v1.3 Open Beta Play Testing Session will Commence at 4PM PDT/7PM EST!
We're running very slightly behind schedule with today's patch, so we're delaying the play test by 2 hours.
However, the play test WILL still be going on today! Come join us! It will run from 4PM PDT/7PM EST to 7PM PDT/10PM EST instead of 2PM PDT/5PM EST to 5PM PDT/8PM EST.
If you have previously played The Wastes on Steam, make sure you go into your "My Games/The Wastes/wastes" inside of your documents and delete the config file! Otherwise, you will experience issues with running the game!
Major TW v1.3 Open Beta Play Testing Session!
We're currently holding a major play testing session for the v1.3 Open Beta! Come join us!
If you have previously played The Wastes on Steam, make sure you go into your "My Games/The Wastes/wastes" inside of your documents and delete the config file! Otherwise, you will experience issues with running the game!
Major TWTest Play Testing Session!
We're currently holding a major play testing session for TWTest before discontinuation of the build!
Come invite your friends! TWTest is shareware!
TWTest Shareware available here: https://www.vera-visions.com/twtest.html
TWTest (The Wastes v1.3 Play Test) - Update Released
We have released an update for TWTest. Changes in this update are:
Fix that you can't see team players' names through glass.
Breakables and other entities are now visibly on fire.
Plenty of menu changes and fixes to bring it up to date with new commands and CVars.
Fixes for invasion mode, fixed an infinite loop error for when loonies fail to find a decent spawn point.
Scrandolini now gibs and dismembers like the other players.
Changes to the Willpower buff; You now can gain willpower when killing someone while on fire, or when killing an NPC.
Several map changes, to improve clipping.
Pistols will now play the proper animation to return from a non-aiming position for when you want to melee with them.
Camera system will now stop complaining in console.
Melee weapons now cast proper impacts.
Major TWTest Play Testing Session on Friday, April 22nd, 2022!
We will be holding a major play testing event on April 22nd, 2022 for TWTest! This will be the final stress test for TWTest before discontinuation.
What does this mean for paid users?
After TWTest has elapsed the "1.3beta" depot will be converted into the Open Beta for The Wastes v1.3! We will start rolling out new features and maps to the branch and users can continue testing and providing feedback for the update.
We will we announce when the Open Beta will commence at the later date.
What does this mean for shareware users?
After TWTest has elapsed, there will be no further updates to the shareware build. Shareware members will not be able to connect to the Open Beta servers nor be able to update their files to match with the Open Beta. All shareware users are welcome to join and test along with us for this final event!
Both the Steam and Shareware build support Peer to Peer connectivity and we welcome Steam users to invite their friends with the shareware build (assuming they do not own the game.)
The shareware build is located here: https://www.vera-visions.com/twtest.html
We will be releasing TWTest Revision 5 tomorrow, so hold off on downloading the build for tomorrow's play test until then. However, everyone is still welcome to checkout TWTest Revision 4 in the meantime!
TWTest (The Wastes v1.3 Play Test) - Update Released
We have released an update for TWTest. Changes in this update are:
Renamed "info_player_spectate" to "info_player_spectator."
Weapon models attached to players don't render twice anymore.
Items/weapons no longer respawn in mission mode.
Objective Gas Pump now explodes to demonstrate that it's been destroyed.
FN-FAL reload animation has been tweaked slightly and timing has been adjusted accordingly.
Shotguns are no longer overpowered.
Spear now can have up to 3 pickups.
The Spear no longer gets stuck in corpses, or in the air when impacting a player.
Machete no longer gets stuck like the Spear either.
Machete will now bounce when it doesn't collide with a wall head-on.
Thrown Machete pickup will now disappear after 10 seconds.
Spray logos now respect the chosen color.
You can no longer fire weapons the exact frame you pick them up while holding down primary fire.
Saving a mission will now immediately update the mission list in the Main Menu.
Added "item_armor" to the editor, removed the armor text input field from the Editor UI.
Ammo Crates spawned in the editor now align to the floor properly.
The Dusters attack animations are no longer cut off when releasing the fire button.
Loonies in Invasion will now have better teleportation check.
Added message for when you die during an active round of Invasion that you'll respawn next wave.
Added message for when you're trying to change loadout while alive.
Fixed lightmap corruption that happens after a few level changes.
Recompiled Skull Poles.
TWTest (The Wastes v1.3 Play Test) - Update Released
We have released an update for TWTest. Changes in this update are:
Spectating dead players is no longer a thing. spectating as a whole is a bit more polished.
In Invasion you'd occasionally get shot into orbit when getting a duplicate item, that has been fixed.
Added "sv_friendlyfire," which defaults to 0.
Team overlay now properly visible in all team modes, including Invasion.
Bots now properly queue in Team Anarchy when bots are set via the main menu.
Disconnecting a game of Invasion will no longer soft-lock the match.
Fixed wrong caliber HUD description for the Rogue Snapper and Dawn Hawk (akimbo mode.)
Fixed being able to spawn the RC Bomb Car inside a wall.
Fixed RC Bomb Car kills not being reported properly.
Friendly fire is now being properly accounted for in scoring.
Welcome to TWTest - The Wastes v1.3 Play Test
Greetings, Wastelander...
It has been a long time in the making...
But the wait is almost over! The Wastes v1.3 is finally nearing the end of development!
We have opened the flood gates to allow players to play test and give feedback on progress to our latest update.
In order to opt in to the play test, you have to right click onto The Wastes in your Steam Library and select "Properties..." In the Properties menu, you should see a section named "Beta," and inside you should see a pop down option with "None" on it. Click on it and select the "1.3beta" option (as photographed below) and Steam will start downloading the v1.3 Play Test build. From there, you should be able to launch the game and start fragging.
Keep in mind this is a TEST and does NOT represent the final update! We need your feedback to fine tune the game and make sure no nasty bugs end up in the final product!
We STRONGLY recommend you read the "TWTest_Instructions_Readme.txt" provided with the build. This document states useful information about the build, several known issues, and where to report bugs.
This test contains 5 playable maps, 5 Game Modes, and the new mission editor for Single Player and Cooperative game play!
The Dunes:
The Finale:
Grime:
Junkyard:
Plagued Hospital:
We are listening! Please voice your feedback!
You can reach us at: The Wastes' IRC: Server: [noparse]irc.frag-net.com:6667[/noparse] Channel: #wastes Steam Discussions
We look forward to hearing your thoughts on the latest update of The Wastes! Hopefully the wait for the full release isn't much longer.
We've also made it available for everyone. You can get a build from our own website. https://www.vera-visions.com/twtest.html
We hope to see you soon on the wasteland, but until then... Keep on fragging! ~ Vera Visions & Cobalt-57