The Waylanders cover
The Waylanders screenshot
Genre: Role-playing (RPG), Strategy, Tactical, Adventure, Indie

The Waylanders

Hotfix - Alpha 0.32.2



We've updated The Waylanders to fix some bugs and issues:

  • Fixed a bug that prevented area abilities from being cast in certain areas, especially narrow paths.
  • Fixed a bug that caused formations to not display character tooltip during tactical pause.
  • Fixed a bug that caused the Heraklios class to always be Warrior, even if the player selected Guardian class.
  • Fixed a bug that allowed selecting locked locations on the map, causing inconsistencies in game story.
  • Fixed Nazhedja conversation that activated a specific dialogue line in loop.
  • Fixed issue with Heraklios Loyalty Mission ending cinematic.
  • Minor bugs fixing

Your feedback matters


Remember that you can send us feedback and report any bugs you find in the Steam Discussion Forum. We care a lot about our community and your impressions of The Waylanders Early Access, and we read every message we receive on the forum.

Only 24 hours left!


The Waylanders is 20% off. You still have 24 hours to take advantage of the discount!

https://store.steampowered.com/app/957710/The_Waylanders/

Alpha 0.32 - Game experience update



Hi everyone! Apologies for the lack of recent updates. We’ve been working hard to add some new asked-for features and behind-the-scenes bug fixes, as well as planning out updates you’ll be seeing over the course of the Summer.

Full Controller Support





We’ve added full controller support to The Waylanders! You can now enjoy The Waylanders using your favorite (PC compatible) controller from start to finish. The full control list is available in the options menu and should show when you turn on your controller.



You can switch between the keyboard and the controller at any time, even during play. Just press any key or button on your device and it will be detected as the default. In addition, we have designed an interface for keyboards and another for controllers, so the game will adapt to the device you use.



New Difficulty Levels



We want all kinds of players to be able to enjoy The Waylanders. With that in mind, we have added 5 difficulty levels to accommodate everyone from those who want to enjoy a relaxed experience focused on the story, to those who like extreme challenges. From now on, you can select a difficulty that best suits your taste.



PEASANT - An easy experience allowing narrative adventurers to enjoy the story and art in The Waylanders. Your party won't die in combat.
PILGRIM - Minimal challenge for experienced RPG players. Damage dealt by enemies is reduced. Improved health recovery after battle.
EXPLORER - The most balanced challenge for most players. Normal levels of health recovery and stats. Normal enemy damage.
WAYLANDER -The authentic experience of The Waylanders! Damage from enemies is augmented. No health recovery after battle.
NIGHTMARE - Think you’re a Hero? We'll see! This mode has augmented damage from enemies, no health recovery after battles and defeat will erase all saved games in the profile!

Important: Keep in mind the difficulty selection screen is only available in english. Other translations will be added in future updates.

Is the game too easy for you? Is there a fight that you can't get over and you are stuck? Don't worry, you can change the difficulty in the options menu.

Bark System





We've added the Bark System, to give the world of The Waylanders greater richness and depth. Now, virtually every NPC in the game has their own dialogues which will appear overhead. In addition, each NPC now has their own name and physical appearance.

This provides a greater level of immersion for your adventure. Some NPCs will tell you about where you are, others will give you some tips or share comments about what is happening in the story. In future updates we plan to have some of these newly named NPCs grant small side quests.

Important: Keep in mind the bark system is only available in english. Other translations will be added in future updates.

Combat Improvements


Improved Ability Queue


The Ability Queue has been improved and is now more intuitive.

Abilities depend on two factors to be able to cast: the cooldown time and the ‘resource’. By default, if a character cannot use an ability, they will perform basic attacks until they can use it.

You can now configure this in the options menu. There you can choose if your party will wait for the ability to cool down and / or to obtain enough resources, or if you prefer, they will cancel that ability and use the next one that you have assigned to the ability queue.

Numerical changes in the combat system


We've made changes to the numbers behind The Waylanders combat system, especially when it comes to damage dealt and ability cooldowns. The result is a more balanced combat experience than in previous versions.

UI Improvements


More intuitive AI management


Many players have reported that the AI ​​management system was not intuitive. We have changed the icons for more descriptive ones that indicate the behavior of the character:

PASSIVE - You have full control over this character. The AI ​​is deactivated and will not perform more combat actions than you order.
AVERAGE - The character will actively search for enemies to fight, but will only use basic attacks. They will only use special attacks, abilities or consumables when you order it.
AGGRESSIVE - The character will actively search for enemies to fight and use special attacks, abilities, and items automatically.

Better positioning of the information window in Tactical Pause





Information about enemies and characters during Tactical Pause has been placed in a more comfortable position. Now you can quickly consult essential information (enemy type, health, etc.), without losing sight of the battlefield.

More info about status effects





We have added more detailed information about each and every one of the game effects in The Waylanders. Consult the Codex to learn more.

Better highlight for targets in combat


The enemy you target will now be highlighted in a more intense way than other opponents. You will now more clearly see which enemy your character is attacking, reducing the feeling of chaos when there are too many enemies in combat.

Updates and improvements in help texts from the Codex


We have revised and corrected some help texts in the Codex. Now the essential information of the game is easier to assimilate.

Lighting improvements


We have made lighting improvements to multiple scenarios and cutscenes.


Lighting in previous versions


Lighting in current version

What’s next?



Development during Covid has been very challenging, an issue many indie developers have been experiencing over the past year. We’ve had to revamp many of our processes and change up how we work with people outside of the studio, such as our voice actors. We’ve solved many of these challenges and we feel confident that RPG fans will see the full version of The Waylanders released this Fall.

We have more to add to The Waylanders in coming updates including new pets for the Ranger class AND (what many of you have been waiting for) ROMANCES! Check out the new roadmap for more information:



Can't read it? The roadmap is available here in HD.



Hotfix - Alpha 0.31.2



This hotfix includes this list of updates:

  • Fixed the events that didn't activate Brigg's loyalty quest.
  • Fixed some audio that didn't work correctly in Tiana's quest.
  • Some names and descriptions of the weapons and armor are now correctly translated.
  • Minor fixes in several cutscenes.




#TheWaylandersPhotoContest



We have a cool plan for the weekend. The coolest one!

Use The Waylanders Photo Mode and submit your snapshot on Twitter with the hashtag #TheWaylandersPhotoContest. You could win a $50 Steam gift card!

Want to know more? Read the participation rules carefully!

PARTICIPATION RULES



  • Follow @WaylandersRPG on Twitter
  • Share your best image on Twitter with this hashtag: #TheWaylandersPhotoContest
  • The image must be taken with The Waylanders Photo Mode, and it must show a landscape scenario and your custom character.
  • You can submit as many images as you want. But only one photo per tweet!
  • Finalists must be different users.


HOW TO WIN



  • The two images with the most combined likes + RT will reach the final. The images must be from different users. If not, we'll select the next picture with the most combined likes + RT
  • The two selected images will compete in the final. The winner will be defined with a Twitter poll: the most voted option will win the first prize.




PRIZES



  • 1st place: $50 Steam digital gift card
  • 2nd place: $10 Steam digital gift card


PARTICIPATION DEADLINES



  • Participation starts right now!
  • Submission deadline: January 31st at 12 pm PDT/3 pm EDT/9 pm CET
  • Final voting deadline: February 1st at 12 pm PDT/ 3 pm EDT/9 pm CET


HOW TO USE PHOTO MODE





Keyboard & mouse
Ins - Enter/exit Photo Mode
Supr - Take photo
End - Open saved images folder
WASD - Move camera
Q/E - Up/Down
Left click - Focus
Right click (hold and move mouse) - Rotate camera



Xbox controller
L3+R3 - Enter/exit Photo Mode
RB - Take photo
LB - Focus
Y - Compose
D-Pad - Change adjustment
Left stick - Modify adjustment
X - Reset adjustments

Follow us on Twitter, share your image with #TheWaylandersPhotoContest and don't miss the chance to win $50 Steam gift card!

Hotfix - Alpha 0.31.1

We added new subtitle languages options yesterday. Today, we bring you a hotfix to solve some issues we found thanks to your feedback.



Accessibility


We've added an option to increase the size of the subtitles. You can find it in the 'gameplay' section of the menu.

Combate


Minor balancing adjustments for Guardians and Warriors.

Bug fixing


We've fixed this list of bugs:

  • Some enemies couldn't find a route to the player, and they concentrated in specific places. The experience should be improved specially in 'Redemption in the Farm' quest
  • Fixed several bugs which prevented from complete the quest called 'Cave of Eternity'
  • Several fatal errors have been solved. The game should be more stable.
  • Sometimes formations had problems spawning, and could appear in weird places.
  • Sometimes, the tutorial practice dummy was not hittable


Known bugs



  • Sometimes, events related to Brigg's Loyalty quest don't start as expected
  • Some equipment items may not include the texts translated into all languages. If you find any translation error, feel free to report it in the forum, so we can fix it as soon as possible

AROUND THE WORLD UPDATE: 6 NEW LANGUAGES AVAILABLE!



The most awaited update is here. The Waylanders is now available on multiples languages! Now you can play on english, german, french, chinese, russian, spanish and galician. Enjoy this epic story inspired by Celtic myths and legends in your favorite language.









To celebrate this important moment, The Waylanders is 20% off during a limited time, so don't miss this opportunity to get your copy at a discounted price!

https://store.steampowered.com/app/957710/The_Waylanders/

New languages are coming to The Waylanders



The Waylanders will add new languages next week!
The game will be updated with a free patch, adding Russian, Chinese, French, German, Spanish, Latin American Spanish and Galician subtitles.

Teaser: Compostella


Meanwhile, you can watch our new teaser about the Medieval Era, introducing the city of Compostella.

[previewyoutube="iMmLQfl66DQ;full"]
Medieval era will be available in the final version of the game

Coming next week: new languages and discounts


To celebrate this important moment, you'll be able to buy The Waylanders at a discounted price when the update is available! Add The Waylanders to your wishlist and don't miss the opportunity to enjoy this party-based RPG in your favorite language.

https://store.steampowered.com/app/957710/

Immersive Update - Alpha 0.30



This new Alpha 0.30 update brings you two powerful features: origins and Photo Mode! Plus, quest improvements and minor changes.

Character origins





We've added new videos for the 8 available origins when you customize your adventurer in the Character Creator. Now you can enjoy a deeper background, you can better understand your character's motivations and enjoy a bigger immersion in the story. Also, we've made some minor changes to dialogues, so they are adapted to the origins.

Let's take a look to one of the origin's videos, the Celtic Druid:

[previewyoutube="khQAixGyWt8;full"]
Available origins

  • Celtic Druid
  • Celtic Soldier
  • Egyptian
  • Dog of Ares Mercenary
  • Mourian Protector
  • Mourian Diplomat
  • Alpha Wolf
  • Slave




There are 8 different origins, each one with a different cinematic and background. What are you waiting for? Begin a new game, create your character and enjoy this new, lore-friendly cinematics!

Photo Mode





Say cheese, Photo Mode is here! Capture your favorite moments, combats, scenarios and characters with this powerful feature. Interface is available both for keyboard and controller.



Photo Mode Controls (Keyboard & mouse)

  • Ins - Enter/exit Photo Mode
  • Supr - Take photo
  • End - Open saved images folder
  • WASD - Move camera
  • Q/E - Up/Down
  • Left click - Focus
  • Right click (hold and move mouse) - Rotate camera




Photo Mode Controls (Xbox controller)

  • L3+R3 - Enter/exit Photo Mode
  • RB - Take photo
  • LB - Focus
  • Y - Compose
  • D-Pad - Change adjustment
  • Left stick - Modify adjustment
  • X - Reset adjustments




Do you want to share your favorite screenshots with us? Use #TheWaylandersPhotoMode and follow @WaylandersRPG on Twitter! Custom character self-portrait, your favorite location, using a formation in a boss fight... Countless possibilities!



Quest improvements


Multiple cinematic improvements, dialogue adjustments and minor bug fixing on multiple quests:

Main quest

  • Corrupted Circle

Loyalty quests

  • Redemption in the farm (Heraklios)
  • The Cave of Eternity (Amergin)
  • Rite of the first refusal (Khaldun)
  • The One That Got Away (Mal)

Secondary Quest

  • Slay the dragon

Task

  • Lost treasure


Other changes



  • Minor adjustments: companions AI
  • Minor bugs fixed


What's next?


Next update will add one of the most anticipated updates: new languages! Stay tuned.

Alpha 0.29.2 (Hotfix)




  • Fixed a bug when displaying the Fomorian Cave exit cutscene on non-16:9 monitors
  • Fixed a wrong smoke effect in 'Back to Life' conversation
  • Fixed the issue of some characters disappearing in 'Back to Life' cutscenes
  • Fixed a bug that prevented Heraklios from being selected as a Guardian when you unlock this companion
  • Audio and subtitles adjustments in several cutscenes
  • Now your party begins in the right position when you fight against Tarlock forces


Suggestions or bugs?





We are continuously improving The Waylanders. If you want to report a bug or give us some feedback, the gate to the Steam Discussion forum is open. Your opinion is important to us.

Community Update

Community Update is The Waylanders' biggest change so far! This big patch brings you improved combat experience, better cinematics, additional info for character abilities, rebalanced equipment stats, +150 fixed bugs & issues and more!

[previewyoutube="zh-RZzJl_J0;full"]

Combat overhaul


We've made multiple changes on combats. Now, battles are more challenging and require more tactical approaches. This means, you'll need to take advantage from your party teamwork to beat your opponents.



We reviewed all the combats and encounters in Act 1, one by one, to provide you a better experience, to balance enemy stats, to adjust battle length... It's a complete overhaul of this part of the game. We would like to know your impressions about that changes, so don't hesitate on share your opinion and feedback with us!

Equipment system improvement


We've reviewed stats for the full list of equipment. This means, you'll notice the change in weapons, armors, shields... Now, equipment max level is 10 instead of 25, and you'll feel more differences between each equipment tier. Also, we've changed combat stats for each equipment item in the game.



But it's not just a numerical adjustment. We've made some changes in terms of combat concepts. Before this update, weapons had two base stats: Intuition and Logic. Now, the stats have changed to Offensive and Utility.


  • Offensive: increases the raw damage of basic attacks and abilities.
  • Utility: increases the indirect effects of abilities, such as healing and damage over time.


We have more plans for the equipment, which will be included in future updates: Forge System will be improved, we'll add Legendary Items (with unique names, special abilities & stats and visual effects), we'll review store prices & item stock to balance commerce...

In-game cinematics improvement


We've reviewed and improved all the in-game cinematics of Act 1. More details, better animations, some fixes...






UI additional info for abilities


We've added a new layer of information for the abilities. This will help you to better understand the impact and the effects of each ability of your characters. Considering this update will improve the combat in a tactical way, you'll need to know how to use your abilities!



Quest fixes and improvements


We have fixed a lot of things in Act 1 and we've reviewed the game flow and some gameplay details in 14 quests. From some minor issues to a missing combat versus Tarlock forces.
But the most important part is that we've fixed more than 150 bugs, glitches and minor issues. Yes, more than 150. Many of them are minor changes, but +150 minor improvements are equal to a big improvement.



The good part here is you'll find less frequent bugs, less errors and the game will be more stable.
The bad part is, you won't find the angry, colored, Fomorian-bodied Amergin anymore:



Sorry for the inconvenience. It's the price for solving a big handful of bugs.

We'll keep the hard work in terms of bugfixing, so tell us if you find any problem while enjoying The Waylanders. We check all your reports and feedback.

Why is this called 'Community Update'?


We've made a lot of changes and improvements. Most of them have been made thanks to the help of our community. We've checked all your reports and feedback in the forum. The Waylanders has changed a lot since the release, and this would not have been possible without your help. This update is the best example, as we improved combat, game experience and other features with your support.
We'll keep that in the next updates, but this one is special to us, and we hope you like it too. Thank you in the name of the whole team.