The Waylanders cover
The Waylanders screenshot
Genre: Role-playing (RPG), Strategy, Tactical, Adventure, Indie

The Waylanders

The Waylanders Soundtrack - Main Theme by Inon Zur

Today is a great day: one year ago, The Waylanders was funded on Kickstarter!

And we want to celebrate this moment, sharing with you something you're going to love: The Waylanders main theme, composed by Inon Zur. Listen and enjoy:

[previewyoutube="qcWBzTIs-Xk;full"]

Who's Inon Zur?



EMMY award-winner and three-time BAFTA nominated composer Inon Zur is internationally renowned for his emotionally dynamic original music scores for video games, including the Fallout series, Dragon Age series, Icewind Dale and much more.

Zur’s best-selling soundtrack for Fallout 4 has been described as 'sophisticated and atmospheric' and celebrated as one of the best original video game scores by the British Academy of Film and Television Arts or The PlayStation Awards, to name a few examples.

Recently, he has been nominated for two relevant awards:

  • Jerry Goldsmith Awards: Best Original Video Game Score - Fallout 76
  • Hollywood Music in Media Awards: Best Song/Score for Mobile Video Game - The Elder Scrolls: Blades

Dragon Age, Icewind Dale, Fallout, The Elder Scrolls... That's why we know he's the right person to compose the soundtrack of our RPG!

Tarlock

Tarlock rose to prominence as one of King Ith’s senior advisors just a few years ago, and fell from grace nearly as quickly as he rose. Dynamic, charismatic, and prone to sudden violence, his hot temper intrigued King Ith and felt like a good potential way to balance the King’s calm love of peace. In the struggles against the werewolves, Tarlock was initially a celebrated leader. But when he ordered the slaughter of an entire Wolfpack, Ith realized that he’d made a grave mistake and fired Tarlock immediately.



Tarlock quietly began drawing in followers who didn’t agree with King Ith’s love of diversity and cultural exchange. He begun to feed on their desire for Celtic superiority, and stoked the flames of racism and unrest in order to gain power. He doesn’t actually believe most of what he preaches, and will say anything necessary to get others to follow him- even if it contradicts something he said earlier that very day.

His daughter, Tiana, is his most valuable pawn. He claims to love her, but would cast her aside without much thought if she threatened his own position. Tiana’s mother, Alanna, died nearly a decade ago. Tarlock told his daughter it was because Alanna’s own magic consumed her. But was it?

Rea

The werewolf curse has intensified over time, as each new generation becomes more lupine than the last. Rea was the first werewolf to be born without speech. She walks on all fours. But do not be deceived- she is more intelligent and empathetic than most humans. And she is definitely not a dog.



Whereas pet dogs are loyal out of pure love for their masters, Rea is loyal, but it’s because she spends her time trying to prove that she is just as human as everyone else... which is difficult when you’re essentially nonverbal. Not being able to talk when you can think in complex sentences is frustrating, and sometimes she melts down and lashes out. But then, she feels even worse. When she’s not overly frustrated, Rea thinks deeply about every action, and chooses her moves and howls carefully. She believes that it’s in everyone’s best interest to work together and strive towards a better future.

Rea has a different perspective on the corruption plaguing the land than the rest of your party. She hopes that those being corrupted beyond recognition might one day be cured, and that whatever magic brings about that cure might finally help teach her how to communicate with others the way she’s always dreamed about. In the meantime, she’ll continue practicing trying to form her mouth around words and stretching her back leg muscles.

She dreams of falling in love and having her own pups someday, but will not even consider becoming romantically involved with anyone until she can speak to them the words of love she truly wants to share... and ensure that her children wouldn’t share her curse.

New languages announced!



We are proud to announce new translations for The Waylanders. In addition to spanish and english versions, there will be chinese, russian, german and french available. So, The Waylanders will include subtitles in:

  • English
  • Spanish
  • Russian
  • Simplified chinese
  • German
  • French


This means, many more people will enjoy the epic story of The Waylanders!

Heraklios

A greek mercenary in his early twenties, Heraklios loves glory more than anything else in the world. He insists that ever fight be as fair as possible, almost to the point of an obsession. He will sometimes make a situation substantially harder on himself just so that he can live up to that sense of fairness.



Outside of combat situations, Heraklios is slightly awkward, sweet, and full of bravado. He’s very traditionally masculine in a number of ways- including his love of beer, his belly laugh, and his penchant for dad jokes. Heraklios tries to stand up for injustice anywhere he sees it, but this can get him into trouble when he intervenes where he isn’t wanted. Essentially- he’s a loveable frat boy. He has an almost encyclopedic knowledge of Greek legends and myths, and will recount them… loudly, and with many embellishments… to anyone who asks. Or doesn’t ask.

Heraklios struggles with impostor syndrome. Despite being unbelievably skilled and qualified, he never feels like he is enough- he thinks that all of his accomplishments have been lucky breaks, and that his failures have been deserved. He wants to prove to himself that he can earn glory, that he can earn love. That he is worth it. Heraklios’s biggest dream would be to go down in history as a hero himself, and to feel like he really, truly deserved it.

As a lover, Heraklios is selfless and fun. He’s fine with you having other lovers or pursuing your interests, but he wants to know that he is your number one guy. He may come across as an unrepentant ladies man, but if you prioritize him, he’ll prioritize you right back.

Delba

Delba is the youngest daughter of the Fomorian king. Still centuries old, she is one of the youngest Fomorians in general. Her mother disappeared to the surface when she was a child, and she’s been obsessed with exploring the human world since. Delba has a vision that the Fomorians will be able to show the humans that they’re not monsters, and will one day find a happier life on the surface.



She is enormous, and most people think she’s scary-looking… which she finds hilarious. She’s tough and violent when she needs to be, and doesn’t mind being that person… but she’d much rather be playing music and telling dirty jokes with her friends.

Optimistic to a fault, Delba wants the Fomorians to stop living in the shadows, for them to plan a triumphant return to the surface. She hopes to inspire others to be more accepting of her kind, and will often neglect her own needs or wants in order to make people like her. Everything is Fomorian first for Delba- and when it comes to conflicts… she doesn’t care as much about morality as she does about practicality and pushing her own cause.

As a romance option, she’s awkwardly charming, and more interested in a deep emotional and intellectual connection than a sexual one. Delba loves to cuddle, and will happily lie with you under the stars telling funny stories all night long.

Khaldun

Khaldun is in her mid twenties, and is intelligent as hell. The eldest daughter of a noble family in Meroe, in The Kingdom of Kush, she was sent to Egypt as a young teenager and educated in the best schools Alexandria could offer. She relocated to Brigantia with Queen Escota and Prince Lugaid five years ago. Khaldun can read, write, and speak nearly a dozen languages, and can tell you anything about the vast pantheons of Nubian & Egyptian gods and goddesses without checking reference materials.



Khaldun prefers to wear clothing styles that reflect her adopted Egyptian culture. These costumes and styles may seem foreign and overly elegant to her Celtic peers, but Khaldun doesn’t mean them that way, and she doesn’t care. She is proud of her heritage.

Her necromantic powers come from her unwavering faith in the Egyptian pantheon, and she is a devoted priestess to the god Osiris. This may put her into direct conflict with some of your devout Celtic party members on occasion.

Khaldun views sex and romance quite separately. She’s generally down to play a little, but if you want to fully romance her, she wants you all to herself. She’s had a few bad experiences with some open relationships since moving to the land of the Celts, and she needs to know that she’s your one and only. If you’re not willing to commit to her, and only to her, she won’t have any reservations about ending things. But if you do commit, she is a powerful and loving partner.

Brigg



Brigg, who is about to turn 50, is your oldest non-immortal party member in the game. They had been a commander in King Ith’s army until they retired a few years ago in order to allow their young protegeé, Tiana, to take her place. Brigg supports Tiana completely.

Despite their age and numerous battles, Brigg has remained feminine in a very girlish, innocent way. They’re a tomboy for sure- all swords, punches, and bloodshed… but they’ll return from a hard day of brutal training with a sunny disposition, and then make flower crowns for the younger warriors to help them relax. Brigg was born in a tiny village far outside of Brigantia, but ran away to join the military when they were a teenager. So, they’ve been fighting longer than many of your party members have been alive. They’re also incredibly optimistic, and will try to do the right thing whenever possible.



Brigg’s introversion can sometimes get in their way, as people don’t expect it from such a physically tough, commanding person- but they’re deeply private about their true thoughts and feelings. Brigg rarely engages in conversations that go below surface level.



Brigg is more likely to read a book or meditate in a calm grove than to try and date anyone. Because they tend to keep their personal life separate, no one knows if they have ever had lovers, and they’re not particularly flirtatious either. Adventure and the autonomy needed to have adventures are of utmost importance to Brigg. If you’re going to romance them, they need to know that you will always keep striving to be your best self, to live your best life. If Brigg thinks that you want either of you to settle, and stop learning and growing… they’ll completely lose interest.



Great fanart by @Bettiqua_

The Waylanders around the world

Multiple countries, multiple languages and multiple cultures are interested in The Waylanders

We are really impressed with the great reception of our recent announcements. Gamescom, new trailer, extended gameplay, Chris Avellone and Inon Zur announcement... So much news, and even much more support from our community, in a short period of time!

Just take a quick look to the media coverage all over the world



USA
Celtic RPG The Waylanders shows off cinematic trailer and gameplay

UK
The Waylanders is the time-travelling RPG made by ex-BioWare and Telltale developers that you need in 2020

SPAIN
Vandal - El juego de rol The Waylanders nos presenta su épico tráiler cinemático

GALICIA (our land!)
The Waylanders loce impoñente nos seus novos adiantos e ficha talento internacional

BRAZIL
The Waylanders mostra seu poder em primeiro trailer

CHINA
奇幻 RPG 游戏《The Waylanders》首发剧情预告

GERMANY
The Waylanders: Video gewährt einen Blick auf die Welt des Fantasy-Rollenspiels

GREECE
The Waylanders: Official Cinematic Trailer - Gamescom 2019

HUNGARY
The Waylanders – időutazós RPG a gamescomon

IRAN
تریلر سینمایی بازی The Waylanders منتشر شد [گیمزکام 2019]

ITALY
The Waylanders è un RPG celtico ispirato a Baldur's Gate che si mostra in un nuovo trailer

JAPAN
時代を超えるRPG『The Waylanders』シネマティックトレイラーを公開―戦闘を含むプレイ映像も

MEXICO
THE WAYLANDERS PRESENTA SU TRÁILER CINEMÁTICO

NETHERLANDS
Party-RPG The Waylanders aangekondigd

POLAND
The Waylanders. RPG inspirowane Baldur's Gatem i Dragon Agem na rozgrywce

RUSSIA
Кинематографический тизер партийной RPG The Waylanders

SLOVAKIA
RPG The Waylanders sa bližšie ukázala na Gamescome

Say hello to Chris Avellone & Inon Zur

We are excited to announce that joining narrative lead Emily Grace Buck, The Waylanders also sees the addition of legendary scriptwriter, Chris Avellone, alongside Emmy Award-winning musician, Inon Zur (Dragon Age: Origins, Fallout 3, Crysis) who will be along for the ride as the lead musician on the project.

What a Big-three!



Chris Avellone brings with him an extensive resume and has been working on The Waylanders for the past 18 months and adds to the already top-rated writing team which includes narrative lead Emily Grace Buck (Lead Writer), Mike Laidlaw (Consultant) and Sergio Prieto (Game Director).

Inon Zur, the lead musician for The Waylanders project, is known for his internationally acclaimed work on the Fallout saga and its unforgettable main theme. Zur has seen his name in the credits of many of gaming’s biggest heavy hitters including Dragon Age: Origins, Soulcalibur V, Dragon’s Dogma, and more. Oh! And he is an Emmy award winner and three-time BAFTA nominee!