The Withering cover
The Withering screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Adventure, Indie

The Withering

The Withering 2.0.0.21 Update

The Withering Update 2.0.0.21 is now live!



Hello everybody! This 2.0.0.21 update will be migrating to the main branch. There are several new crafting recipes, map and item database expansions introduced with this update.


Migration


I am currently working on the media side for the new 2.x build to replace all of the information on the Steam store page. The migration will happen as soon as I have all of the media elements in place and the information on the page updated.

City Map Expansion


The city scavenging area now has convenient stores that can be scavenged for components, food and water.

New Recipes


Players are now able to craft Food, Fuel and Medicine resources to help with the faction trade. New components are added to the item database.

New Items


The Item Database is being expanded to support the new functionality that is introduced with this update.

Fixes



Fixed: Interact (Quick Loot) key was not listed in input configuration
Fixed: Assembly Layout interface visual bugs
Fixed: Radio Mission descriptions were incorrect
Fixed: Random Events loot would not yield equipment items sometimes

Community Testing


I would like to thank everybody who is actively participating in the public beta testing for 2.x, and would like to encourage players to report any new issues if they are to be discovered that are specifically related to the new multi character system. Such as:

Inventory system issues
Data saving / loading
Shared inventory collection (Storage, shared Camp related systems)
Stats and Equipment

If players discover the issues with the mentioned above mechanics, please do report them in Feedback or Bugs and Troubleshooting threads.

Feedback



Please leave your thoughts, feedback and ideas in the following thread:

http://steamcommunity.com/app/427950/discussions/0/2741975115076574273/

Please feel free to ask questions in that thread as well.

Gaining Access to BETA


Please note that this update is for the game's BETA branch only. To gain access to the BETA branch please follow the steps below:

1) In the Steam game library right click The Withering and select properties

2) In the properties window, switch to BETAS tab on top

3) Enter gimmebetapls in beta access code and click on Check Code

4) Select the Public Beta Branch from the drop down menu and allow Steam to download the new build

If you do not see the Public Beta Branch, please make sure you entered the code correctly.



Thank you!

The Withering 2.0 - Development Update #6

Hello everybody!

The weekend is quickly approaching and with it the main branch migration of the BETA build. In this announcement I will talk about this migration and what is going to happen to the 1.x legacy build. I will also briefly talk about the next development steps and focus, post migration.

BETA migration


The current BETA build residing in the public beta branch will be migrating to the main branch over this weekend. Players that currently opted to the default branch will be migrating to the 2.x build.

The 1.x legacy build will remain available for now, under a new legacy branch. To gain access to the legacy branch please follow the steps below:

1) In the Steam game library right click The Withering and select properties

2) In the properties window, switch to BETAS tab on top

3) Enter legacybranch in beta access code and click on Check Code

4) Select the Legacy branch from the drop down menu

Due to drastic differences in mechanics, the 2.x and 1.x builds are incompatible and the data will not be transfered.


Next Steps


Now that we have a solid multi character player controller and management systems, I will focus my attention on developing and expanding the playable map. There are several aspects that I would like to address, and as a first step I will be working on finilizing the city map.

Once the city map construction has been completed, I will look into expanding the gameplay to a legacy free roam open map. As I mentioned before, the goal is to transfer most, if not all legacy gameplay elements into the new 2.x version with the new mechanics in place.

Feedback



Please leave your thoughts, feedback and ideas in the following thread:

http://steamcommunity.com/app/427950/discussions/0/2741975115076574273/

Please feel free to ask questions in that thread as well.

The Withering 2.0.0.20 Update

The Withering Update 2.0.0.20 is now live!



Hello everybody! The 2.0.0.20 update has been silently rolled out last night. This update is focusing on preparation for the main branch migration, both technically and gameplay wise. The main branch migration is scheduled to happen on this upcoming weekend, and I will be posting another development update to address this migration in detail.


New Tutorials


With 2.0.0.20 update a new game tutorials are available to players. The new tutorials can be viewed by pressing the question mark icon on the top interface, and are focused on all the gameplay key elements and mechanics.

New Looting Mechanic


As it was requested multiple times by the community, a new quick loot mechanic has been implemented into the gameplay. Players can now scavenge nearby loot objects by pressing "F" key on a keyboard. Pressing "F" with a loot window open will loot all items and pressing "Esc" key will close the loot window.

New Recipes


Additionally, new melee weapon crafting recipes are being introduced with this update. Players are now able to craft multiple melee weapons with different rarity grades. New water filtering crafting recipe is also added to the cooking category. Players can now find and filter the dirty water into drinkable water bottles.

New Items


The Item Database is being expanded to support the new functionality that is introduced with this update. Additionally, there are a few new items available from the HUB traders in the camp.

Fixes



Fixed: Some missions did not reflect a proper success rate.
Fixed: Action Points were being capped.

Community Testing


I would like to thank everybody who is actively participating in the public beta testing for 2.x, and would like to encourage players to report any new issues if they are to be discovered that are specifically related to the new multi character system. Such as:

Inventory system issues
Data saving / loading
Shared inventory collection (Storage, shared Camp related systems)
Stats and Equipment

If players discover the issues with the mentioned above mechanics, please do report them in Feedback or Bugs and Troubleshooting threads.

Feedback



Please leave your thoughts, feedback and ideas in the following thread:

http://steamcommunity.com/app/427950/discussions/0/2741975115076574273/

Please feel free to ask questions in that thread as well.

Gaining Access to BETA


Please note that this update is for the game's BETA branch only. To gain access to the BETA branch please follow the steps below:

1) In the Steam game library right click The Withering and select properties

2) In the properties window, switch to BETAS tab on top

3) Enter gimmebetapls in beta access code and click on Check Code

4) Select the Public Beta Branch from the drop down menu and allow Steam to download the new build

If you do not see the Public Beta Branch, please make sure you entered the code correctly.



Thank you!

The Withering 2.0.0.19 Update

The Withering Update 2.0.0.19 is now live!



The latests 2.0.0.19 update has been silently rolled out last night. This update is probably the most important update to be released, as it introduces an enormous amount of changes and improvements under the hood. It is mostly focused on the player character mechanics and the way they are being processed during runtime.

Important Information


With 2.0.0.19 update, the player character mechanics have been expanded and reworked to allow for a universal player character game components. What it means is that after this update, I will be able to fairly easily and quickly implement new playable characters without having to redesign an entire inventory and stats systems for each new character.

This was one of the most important steps in the development and now that it has been implemented, I will be focusing on preparing the build for the main branch replacement.

Important Information


With this update, players are being introduced to a few new members of the underground survivors. Each character has an independent progression in stats, equipment loadout, yet have the access to the shared camp resources and storage.

New Recipes


Additionally, new firearms crafting recipes are being introduced with this update. Players are now able to craft multiple firearms with different rarity grades.

Community Testing


I would like to thank everybody who is actively participating in the public beta testing for 2.x, and would like to encourage players to report any new issues if they are to be discovered that are specifically related to the new multi character system introduced with this update. Such as:

Inventory system issues
Data saving / loading
Shared inventory collection (Storage, shared Camp related systems)
Stats and Equipment

If players discover the issues with the mentioned above mechanics, please do report them in Feedback or Bugs and Troubleshooting threads.

Feedback



Please leave your thoughts, feedback and ideas in the following thread:

http://steamcommunity.com/app/427950/discussions/0/2741975115076574273/

Please feel free to ask questions in that thread as well.

Gaining Access to BETA


Please note that this update is for the game's BETA branch only. To gain access to the BETA branch please follow the steps below:

1) In the Steam game library right click The Withering and select properties

2) In the properties window, switch to BETAS tab on top

3) Enter gimmebetapls in beta access code and click on Check Code

4) Select the Public Beta Branch from the drop down menu and allow Steam to download the new build

If you do not see the Public Beta Branch, please make sure you entered the code correctly.



Thank you!

The Withering 2.0.0.18f1 Patch

The Withering 2.0.0.18f1 Patch Notes



This patch addresses the issues that were reported by the community after the 2.0.0.18 Update release.

Fixed: Melee combat mechanics
Fixed: Sidearm mechanics
Fixed: Weapon models would not spawn sometimes
Fixed: Sidearm stats information tab grayed out
Fixed: Vendor inventory at camp
Fixed: Ammo reserve would not update on runtime sometimes

Added: Sidearms now have all rarity sets
Added: Sidearms and Secondary weapons epic grades at Faction vendors

Feedback


Please leave your thoughts, feedback and ideas in the following thread:

http://steamcommunity.com/app/427950/discussions/0/2741975115076574273/

Please feel free to ask questions in that thread as well.

Gaining Access to BETA


Please note that this update is for the game's BETA branch only. To gain access to the BETA branch please follow the steps below:

1) In the Steam game library right click The Withering and select properties

2) In the properties window, switch to BETAS tab on top

3) Enter gimmebetapls in beta access code and click on Check Code

4) Select the Public Beta Branch from the drop down menu and allow Steam to download the new build

If you do not see the Public Beta Branch, please make sure you entered the code correctly.



Thank you!

The Withering 2.0.0.18 Update

The Withering Update 2.0.0.18 is now live!



As you probably noticed, the 2.0.0.18 update has been silently rolled out earlier today. In this announcement I will be talking about the new features introduced with this update.

New HUD Elements


With this update there are several gameplay mechanics that have been implemented into the gameplay. The player HUD has been updated to reflect all the new features and some changes to existing functionality. The detailed information about new features will follow in this announcement.



Hunger and Thirst


The hunger and thirst mechanics have been activated. These stats are governing the health and stamina regeneration rates. If your character is hungry or thirsty, it will reflect on their ability to regenerate.

Food and Water


The item database has been expanded with a new category. Players will now be able to scavenge or purchase food and water items. These items can be consumed to restore hunger / thirst, or used in a brand new Cooking crafting recipes.



Cooking


A brand new Cooking recipe book is available for players. The cooking crafting mechanic allows players to combine food items into a more complex consumables that restore hunger / thirst and some of them restore health.



Pistols


We now have side arms joining the arsenal, and players can loot or purchase handguns. Additionally a side arm ammo has recipe has been added to the camp casting machine crafting recipe book.



Grenades


Grenades mechanic has been expanded and players can now craft improvised grenades from camp foundry recipe book. The HUD also has been updated to reflect the number of grenades that player is carrying.



Feedback



Please leave your thoughts, feedback and ideas in the following thread:

http://steamcommunity.com/app/427950/discussions/0/2741975115076574273/

Please feel free to ask questions in that thread as well.

Gaining Access to BETA


Please note that this update is for the game's BETA branch only. To gain access to the BETA branch please follow the steps below:

1) In the Steam game library right click The Withering and select properties

2) In the properties window, switch to BETAS tab on top

3) Enter gimmebetapls in beta access code and click on Check Code

4) Select the Public Beta Branch from the drop down menu and allow Steam to download the new build

If you do not see the Public Beta Branch, please make sure you entered the code correctly.



Thank you!

The Withering 2.0 - Development Update #5

Hello everybody!

As I mentioned before, with camp management features in place I am now able to shift my work towards the character development and for the last week and a half I was doing a lot of ground work on expanding the player character systems, to support all of the new upcoming features and some changes that will be implemented over the next few updates.

I think I have said that before, but.. Somehow, it's a special feeling killing Z's with a shotty! :)



With the next update, that is scheduled for this weekend, I will be introducing the new secondary weapons into the gameplay. The secondary weapon slots will be dedicated to shotgun type weapons for close combat. This will include the new ammo, new ammo recipe and a whole range of weapon rarities for the shotguns. Currently two types of shotguns will be added to the arsenal, and will be available for purchase from vendors in the camp. Yes, I do plan to add more..

Additionally, the work that was done on the character systems will allow me to implement the rest of the gameplay elements such as hunger / thirst and their effects on the character for example.

Thank you!

The Withering 2.0.0.11 Update

The Withering Update 2.0.0.11 is now live!



In this update I am introducing the HUB, and the factions economy gameplay elements. With this feature in place, the camp management gameplay major features can be considered complete. There are a few updates to be followed up that will expand some of the camp systems elements, but the major functionality is now finished.

Going forward, I will be focusing on character development. Features like secondary weapons and side arms, converting the saved data to file format for Steam cloud save support and other important features and gameplay elements.

The HUB


The HUB is a new area that has been opened in the camp, and players are now able to utilize the factions diplomacy features by trading with the faction specific vendors. The HUB can be found by the docks area, far wall in the camp.



There are six faction vendors present in the HUB, each has high grade items available for trading. The items can be purchased from these vendors using the faction specific tokens, that can be acquired through the Docks building diplomacy management.

Feedback



Please leave your thoughts, feedback and ideas in the following thread:

http://steamcommunity.com/app/427950/discussions/0/2741975115076574273/

Please feel free to ask questions in that thread as well.


Thank you!

The Withering 2.0 - Development Update #4

Hello everybody!

I would like to share the progress of the new Camp Management Diplomacy and Factions development, and explain how these new features will integrate into the gameplay.

Diplomacy and Factions


A brand new Camp Management building will become available with the next update scheduled for this upcoming week. The new Docks building will allow players to manage the Factions standings by managing the diplomatic resource distribution.



There are currently six Factions, and players will be able to send tributes to these Factions and gain reputation. Reputation can then be consumed to acquire Faction specific tokens and traded for high grade equipment, gear and survival items at the Faction vendors in the HUB.

The HUB is a new area that will be opened in the camp, and players will find the entrance to the HUB by the docks area, far wall.



The entrance that is currently blocked will be open and a brand new section of the camp will become accessible that will have each Faction vendor available.

Additional Information


Currently the Docks building functionality is in complete state and I am working on construction of the new HUB section of the camp. I plan to have this task completed and update rolled out sometime this upcoming week.

In addition, several fixes were applied to the gameplay as well as item database expansion was made to accommodate the new upcoming changes.

Feedback



Please leave your thoughts, feedback and ideas in the following thread:

http://steamcommunity.com/app/427950/discussions/0/2741975115076574273/

Please feel free to ask questions in that thread as well.


Thank you!

The Withering 2.0.0.10 Update

The Withering 2.0.0.10 update is now live!



General Information


Hello everybody! With this update I'm introducing some of the new feature that I have mentioned in my posts on the forum. The reason I'm releasing this update rapidly after the 2.0.0.9 is because it features several gameplay elements that I feel will greatly contribute to the features of the previous update.


Enemy Loot


Enemies now drop loot! The loot varies, depending what type of enemy players have taken down.

Item Database Expansion


A new item type is now available! Commodities item type will now be dropping from defeated enemies. These items can be sold to any vendor for good profit.

Crafting Recipes


Wood and Medicine resources can now be broken down into medicine consumable items and wooden components.

Melee Weapons


Rare and Epic melee weapons are now available from in world loot and Black Market vendor in the Camp.

HUD Update


The player HUD has been updated to display the Camp Fame in free roam.

Main Camp Expansion


I have begun work on the Docks building in main camp and players can notice that the resource donation is now available in the camp interface. This is a first step in introducing the new Docks building functionality. The Docks will allow players to manage all Factions based functionality in the camp, as well as travel to the HUB, and trade with different Faction vendors.

Feedback


Please leave your thoughts, feedback and ideas in the following thread:

http://steamcommunity.com/app/427950/discussions/0/2741975115076574273/

Please feel free to ask questions in that thread as well.

Gaining Access to BETA


Please note that this update is for the game's BETA branch only. To gain access to the BETA branch please follow the steps below:

1) In the Steam game library right click The Withering and select properties

2) In the properties window, switch to BETAS tab on top

3) Enter gimmebetapls in beta access code and click on Check Code

4) Select the Public Beta Branch from the drop down menu and allow Steam to download the new build

If you do not see the Public Beta Branch, please make sure you entered the code correctly.



Thank you!