🌟Automatic file migration to Scoped Storage on Android 10 (Q) and newer 🌟Add more light definitions by Kulche and DESOLAN 🌟Allow to build water on hills by default 🌟Fix coast graphics 🌟Fix sound issue in tile dialog
Plugin related 🌟Add support for animations on fences and flying objects 🌟Add TheoTown.loadCity() and TheoTown.execute() Lua functions
📜You can find the full changelog here: https://bit.ly/2WAIirB
Release 1.9.82
🌟Add more light definitions by Kulche and DESOLAN 🌟Allow to build water on hills by default 🌟Fix coast graphics 🌟Fix sound issue in tile dialog
Plugin related 🌟Add support for animations on fences and flying objects 🌟Add TheoTown.loadCity() and TheoTown.execute() Lua functions
📜You can find the full changelog here: https://bit.ly/2WAIirB
Release 1.9.81
Basically another update for bug fixing🦗
🛠Fix auto build of plugin buildings when unloaded 🛠Fix building coloring issue 🛠Fix road and road decoration light switching times 🛠Fix water near map edge drawing
📜You can find the full changelog here: https://bit.ly/2WAIirB
Release 1.9.81
Basically another update for bug fixing🦗
🛠Fix auto build of plugin buildings when unloaded 🛠Fix building coloring issue 🛠Fix road and road decoration light switching times 🛠Fix water near map edge drawing
📜You can find the full changelog here: https://bit.ly/2WAIirB
Release 1.9.80
💠Add support for custom water border frames 📘Add load/unload/exit script event functions 📘Add Tile.isCoast function 🛠Fix remove tool behavior 🛠Fix drawing of buildings near coast
📜You can find the full changelog here: https://bit.ly/2WAIirB
Release 1.9.79
Basically an update for bug fixing🦗
🛠Fix inherited, native drafts were hidden in regions which didn't allow plugins 🛠Fix stage background sometimes did not show the current city 🛠Fix optional parameter of City.save() was ignored 🛠Fix background of removal price dialog 🛠Fix graphical glitches in list boxes 🛠Fix draw building water ground issues 🛠Fix influence dialog animation 🛠Attempt to fix some other issues
📜You can find the full changelog here: https://bit.ly/2WAIirB
Release 1.9.79
Basically an update for bug fixing🦗
🛠Fix inherited, native drafts were hidden in regions which didn't allow plugins 🛠Fix stage background sometimes did not show the current city 🛠Fix optional parameter of City.save() was ignored 🛠Fix background of removal price dialog 🛠Fix graphical glitches in list boxes 🛠Fix draw building water ground issues 🛠Fix influence dialog animation 🛠Attempt to fix some other issues
📜You can find the full changelog here: https://bit.ly/2WAIirB
Release 1.9.78
🌟Add support for custom water 🌟Add Lua functions for legacy ground height and fix build building zone issues 🌟Improve tile based water drawing 🛠Fix water drawing under buildings
📜You can find the full changelog here: https://bit.ly/2WAIirB
Release 1.9.78
🌟Add support for custom water 🌟Add Lua functions for legacy ground height and fix build building zone issues 🌟Improve tile based water drawing 🛠Fix water drawing under buildings
📜You can find the full changelog here: https://bit.ly/2WAIirB
Release 1.9.75
🌟Add internal heightmaps ⚗Experimental texture sharing for flat ground near slopes 🌐Update translations 🐞Various bug fixes
Plugin related: 🌟Add support for level 2 ground (basically ground decals) 🌟Add more Lua functionality 🌟Add "add price" attribute 🌟Add support for tool markers 🌟Experimental support for diagonal roads and cars
📜You can find the full changelog here: https://bit.ly/2WAIirB