They Are Hundreds cover
They Are Hundreds screenshot
Genre: Indie

They Are Hundreds

Take a look at this!

Hello everyone, I spent the better half of my day improving They Are Hundreds! Take a look!


All Screen shots were taken on the High preset, with an easy 60 fps with these specs.

Ryzen 1300x
16 gb ddr4
Gtx 770 2gb

I believe I have optimized the game fairly decently, while still making it look a lot better! Let me know what you think!

Price change, and future of TAH.

Hello everyone, I have lowerd the price based on those who gave their opinion.

Why? I want to get more feedback, I love to read and see people who find interest, and with the lower pricetag I hope to get more.

Will the updates stop? No, never. I love what I do here, I do not live off of the funds generated I only use it to take time off work to continue to work.

How is the 24th update going? Good, I have a new loading screen up and working, as well as the new zombie types. Not to mention the amazing map.

Thank you everyone for your support, feedback and interest in they are hundreds. I hope you will continue to provide your feedback and interest.

Price drop, please vote.


Hello everyone, I'm debating on lowering the price of the game.
When I started the project I didn't realize it would gain this much traction, and I could never make up my mind of the price. I am thinking of lowering the price to, the lower ones until full release. Allowing those who have not been able to get it because of the price, thus growing the community and the feedback driven from those users.

I do however leave it up for a vote, so please do comment here if you have anything to add, or ideas.

Price prior to full-release which a date is not set, and this is up for change depending on the quality of title I am able to make.

Ideal price post full-release,

$6.99

Thought price before full release
(Would take place soon after this vote, until full release is achieved.

$0.99,
$1.99.

Please leave your thoughts, and opinions if you have any!
Thank everyone!

Price will change, or stay the same following this date.

April 14, 2018

The April 24th patch is still coming, please note.

4/24 Patch Update.



The UI is not done, it was moved before the screenshots were taken while I was testing things.
The FOV can be changed in settings, so if you see the inside of the gun that's why.

UI
Zombie Models
Maps
Graphics
Settings
Resource Gathering
HitBoxes
Performance
And more, are coming I'm very busy all the time so that's why the update is taking a little longer than most.

Thanks guys!

They Are Hundreds - Revamp update Video

Hello everyone, while I work on the new update I am going to post videos showing thew new features.

Here are two
https://gaming.youtube.com/watch?v=aW01qO2QwWY&feature=share

https://gaming.youtube.com/watch?v=9f3wjfBZ7x8&feature=share

The new features coming in this patch.

Day/Night
New Map
Loot system
4 new zombie types
New user interface
Graphics
Coldness / heat
Safe houses
Rain/weather
Redoing all systems, to remove all bugs.

The main patch should go live around the 24th

The video's show
- New map
- Day/night (Speed of cycle was increased for video purpose)
- One of the four new zombie types
- New AI controller. (If they don't see you they won't follow)

Coming soon



This patch and notes will be attached when it drops.
Expected drop 4/24

Im excited!

Objective Guarding, Fully Automatic and more.



Sorry for the delay everyone, I had issues to deal with and it got in the way.



Just a small patch adding a new map, and gamemode. The game now has 3 gamemodes, and just over 5 maps. I think for now, I am done with new maps and will focus on improving the existing maps, features etc as well as adding controller support however I do not guarantee that it will be featured in the next patch.

And now for the patch notes :)


  • New map
  • New Gamemode
  • Game now features 6 maps.
  • XM8 now is fully automatic
  • Not really a patch note, however. If you have any idea's on how to gain 556, within reason i'd be interested. While playing myself I find I run out quickly. Now with the fully automatic I was toast. (Comment Below)
  • Horde zombie, this is featured on the new map and gamemode. I have new zombie character, and animations in the works. However my skills don't fall in this category.
  • Horde zombie boasts lower spawn rates, however in later rounds it will increase.
  • Achievement for the secret on Prison map was fixed, if you run into the object you will get this achievement. Not telling you what though. It should be somewhat obvious :)


I know it's a small patch, I have a lot going on but I will always continue to post patches. As always, I am always open to suggestions, and feedback. Feel free to add me if you have any, or post them in the discussions. Thanks everyone!

Update for the next patch

Hi guys, just wanted to update everyone that the patch is still coming. I wanted to add more, sorry for the delay. It 100 percent will be out tomorrow. If you have any questions feel free to ask!

New Gamemode, and map coming.

Hello everyone, I've decided to make a gamemode to add to the game. Just to spice it up a bit, don't worry though I am still working on bugs but since the last patch focused on that. Let's have fun. The patch will drop, possibly tonight or tomorrow night depending on when I finish. I will announce the gamemode, and map when the patch drops. ːsteamhappyː

Bug Squash, new map and more.



Hello everyone after a long few hours of trying to figure out why you would freeze on entry to a map, I have solved the issue.

Performance, bugs, etc.




  • Hounds are now 5 hits to kill, and drop fifteen 556 rounds. Spawn amount also is smaller increasing FPS. User Requested.
  • Removed smoke, and fire from hunger box. Increase to FPS.
  • Removed freeze glitch after leaving, and going into another map. Finally.
  • Hit box improvements. Bullet spawns closer to barrel of weapon. User requested.
  • Multiplayer, when you join you should be able to access options without the main menu showing up.
  • Removed the 1 second delay when switching weapons. User requested.
  • Buy menu improvements.
  • Frame-rate should be higher on all maps, do to the hunger box fix.

Content Additions



  • Pretty prison, new map found in singleplayer
  • A few achievements. More coming soon. User requested.
  • Armor now is more useful doubled the damage it can withhold. User requested.
  • Note - EA achievement can only be earned while game is in EA. Giveaway but hey :)
  • The about section changes
  • Collection, placement, and building all are now FIXED or should be. I tested it, but was only for a few minutes as I was already past deadline.


Just a small patch to push the game along, I love seeing people talk to me about the game. So if you have feedback or just wanna talk about the game feel free to add me. Also, if you had posted bugs and they were not in this patch, don't worry I have taken note of all the bug everyone has mentioned and continue to work on them. I had set a pretty strict time limit for this patch, and I blew past it.

Thanks everyone for the dedication to the game, starting this project I never thought it would pick up this quickly. Have a good night!