We have prepared another Thief Simulator VR update. This time we are changing the backpack available in the game. This makes the game even more realistic!
The new backpack is not the only change to the game. Here's a list of things that will change in Thief Simulator VR after you download the patch.
Changes:
NEW INVENTORY!
[Community]Garage door are open by default in the new hideout after buying it
[Community]VAN position at Pawn shop is changed to make life easier
Added buttons to manually adjust PC table height in a hideout (in case automatic adjusting won’t work well for someone)
Tutorial: Tablet automatically closes after scaling it
Fixes:
[Community]Disappearing items from VAN
[Community]Player’s height is getting lower after being caught by police or after restarting the game
[Community]Weird NPCs sleeping position in house 107
Car’s door behave like closed after opening them sometimes
Black screen blinks when starting crouch in the menu area
Missing collider on 303 house roof
Texture glitch near 303 house
Laptop glitch near 303 house
Hedge glitch near 303 house
[Community] - All changes and bugs reported by the community.
Join us on Discord! https://discord.gg/dERxD78
GameBoom VR team
Small update, but the with the Big changes you wanted.
Hello there,
Guess what? We're back with another game update. This time we're making a small update that should make the game more fun. Here's what's new!
Changes: [Community] You can pull big items using laser beam (helpful when playing seated) Smooth camera movement when crouching/standing up! (you can set fade out screen in settings to avoid motion sickness if you have any problem) Ambient sound and mixing weathers sound volume are quieter
Fixes: [Community] Crowbar’s position is too high when attached to a quickslot Pulling item laser doesn’t show up when hand is near quickslot Sounds setting bars don’t change walking sound volume Player’s position is lower than expected during mission summary if seated mode is on
[Community] - All changes and bugs reported by the community.
Btw - soon we will show you the new game inventory. ;) In the meantime - join us on Discord! https://discord.gg/dERxD78
GameBoom VR team
'Last chance' discount before regular price
Hey!
While our work is not finished here, it’s high time to look back at our Roadmap from the beginning of the year and notice that we have delivered what we promised!
The most important thing was adding new content to the game and fixing the performance. We had to migrate to the new engine and it took us a bit more time than expected, but we believe it was worth going that way. Time for summary will come just before the full release which is getting closer and closer.
Today I would like to announce that in preparation for full release, we will be increasing the price to regular one - $20. As you probably already noticed we are in the middle of promotion with a pretty sweet price tag, so if anybody wonders whether it's the right time to check the game… We believe so :)
Thanks again for the big input into the game, GameBoom VR Team
Fixes & Your Voice Update
Hey!
In the process of working on a major update that will change the inventory, we've decided to tackle a few smaller issues. Here's what introduces the new patch, available now!
Join us on Discord: https://discord.gg/dERxD78
We are also making a change to the patch notes. From now on, all changes and bugs reported by the community will be marked [Community]. If you have noticed a bug or had an idea before us - you will know about it.
Changes:
[Community] Added parking places when using car teleporting
Grabbing a small item from items stack is smoother
Fixes:
[Community] Items disappear from VAN
[Community] Disappearing drill
Doubled start engine sound
Gutter issue
Best, GameBoom VR Team
Weather Update is here!
Hey!
This time we come to you with something special. In addition to the standard fixes, we also implemented a weather system! From now on, the neighborhood in the game may be foggy or rainy. Remember to check if you have this option turned on in the settings! We are waiting for your impressions of outings on a rainy night or escape on a foggy morning.
Join us on Discord: https://discord.gg/dERxD78
Changes:
Weather system!
PC table automatically adjusts to the player’s height!
Achievement ‘Break 10 dishes’ is accomplished after breaking 10 plates (instead of breaking 10 plate SETS
Fixes:
Achievement ‘Free man’
Blackbay fix
Selling blue car parts
Burning trees
Parking area near 202 is above ground
Money and items don’t move with drawers
Dollar sign above PC
Anti-burglary blinds graphics glitch in house 102
House 101 NPC glitch
Flying switch in house 101
House 208 disappears
Wicket near house 104 disappears
Shadows disappear near factory
Unexpected police chases
One hand stays on a wheel sometimes after leaving a car
Tutorial fixes
Poor houses graphics glitch
Small holes in some houses
Furnitures’ textures glitch
Doubled door in haunted house
Markers ‘stick’ to the vision when using binoculars
Security panel position fix
Missing collider near factory
Best, GameBoom VR Team
New update is here! Seated mode, climbing, wind and new tutorial!
Hello there!
The new update adds to the game the things that we have announced some time ago. There is now a completely new tutorial in the game. For people who prefer playing while sitting - we have added the seated mode. We also added a new climbing mechanic. Also, pay attention to the new vegetation that reacts to the wind and does not make you feel dizzy!
What exactly are the changes in the game?
Changes:
New Tutorial!
Seated mode!
New climbing mechanic!
Wind!
New trees that do not cause motion-sickness
Anisotropic filtering is forced on for medium, high, and very high graphic quality
New information about neighborhoods’ alarm level
Improved street lights
You can travel between neighborhoods without going back to your hideout or pawn shop
You can adjust LOD level in menu settings now
Smooth speeding up walking when using stick
Increased default objects' LOD distance value
Quickslot mechanic improved
It's now easier to spot people through window
It’s easier to put an item to a quickslot
Little performance improvement
Fixes:
Crowbar stuck in a window
Window teleports with you if you’re grabbing it
Wrong wheel position after crash (in which car flies in the air and rotates) with selected lock roll option
Wrong gate and camera position at St. Richie
Going through some windows moves player back
Player is moved up when opening shelves and other furnitures
Wrong player position after leaving the VAN car
Brick wall graphic glitch
You can take a flashlight from you head but keep the light from your head
Fence near 201 house has too big collider
Disassembly jewelry minigame position in the new hideout
Can't teleport on stairs
Can't teleport on parking area
Hard to teleport to some places
Window teleports with a player if he's grabbing it
Add teleport blocker to some windows to prevent from teleporting through them
NPCs' cars don't have engine sound
The next update is already underway. It will add a weather system to the game!
Best, GameBoom VR Team
Seated mode, climbing and a new tutorial - coming soon!
Hi there,
it's time for the news on what will come soon in new Thief Simulator VR update! Last time we've added lots of new content. While testing it, however, we worked on other things that are gonna make the world more vivid and the gameplay better.
All the things we describe below will be released soon. OK, so... what's new?
Anti motion-sickness trees
Surprising change, right? We decided to change the trees that are in the game. They worked well on previous engine, but have too much aliasing now. From now on, the gameplay should be more enjoyable for people who previously felt dizzy. Flickering of previous trees no longer occurs.
Wind
Good eye will notice something else! We added wind to the game, which makes the vegetation move. It's a small thing, but you'll see the difference in the game right away!
Seated mode
You asked - we delivered. Thief Simulator VR is now playable in seated mode. You don't have to stand to visit the homes of your dear neighbors.
Climbing
No more "click to get higher". From now on, to climb vines or climb a ladder and a gutter, you will have to behave like in real life. Of course, if in real life you climb the gutters.
Tutorial
Until now, we have used the tutorial of the PC version of the game. We worked on it, but unfortunately - many people had problems learning the basics of the game. Therefore, we have created our own tutorial. We will teach you many mechanics there and let you drive a car on the race track so that you can check if you feel dizzy. The first original mission with the tutorial is now a normal mission. Everyone can check the new tutorial in the main menu of the game. We're also thinking about adding a race track as a separate location. What do you think about it?
We hope that these changes will make the game better. In the meantime, we're back to testing and creating more things.
PS. The Cooking Simulator VR team is doing great.
Join us on Discord: https://discord.gg/dERxD78
Massive Content Update is available!
Hello there,
here's another big update that adds a lot of new content to the game. New story, your own house, new neighborhood, new vehicles, and... much more!
https://youtu.be/PKbV0kLs2ug
What’s new? Changes:
Content from flat Thief added! (new neighborhood, new hideout, junkyard, longer story, new tools, new car - VAN, and more!)
You can teleport instead of driving a car! If driving a car makes you feel dizzy it will be great for you. The option is available in the settings
Text information when lockpick is broken
Small vegetation change
Optimization
More light in a very first tutorial place
You can only go to the Pawn shop after first stole TV mission
Pawn shop door are open as default state
Car’s box UI will be activated only when you’re looking at it (prevents from random moving objects between backpack and the box)
Added more anti aliasing levels
Tabs and options in menu
Climbing gloves are removed from the game
It’s easier to pass fence on construction area
Added information near very first camera how to spot it
Small improvements in buying house story
New hideout is cheaper
Last mission is easier - NPC don’t hear silent sounds anymore
First mission from the new patch is easier
Bought information about tenants routine will show they whole day and night
You can now disable controllers vibration in menu
Added new graphics option to choose in menu
You can change how fast time passes in menu
Resolution slider shows percentage now
Added reset to default SteamVR resolution button
Tools collision detection improvement
Added box for disassembled car parts
Fixes:
Sounds in background
Items don’t move with a drawer
Missing tools’ graphics on PC
Added hand pose for car’s ignition key
You can’t put binoculars to the backpack by moving a hand above shoulder because they are always set on a head
You can grab items from a trunk when driving a car or in stealing minigame
One minute in a game is five seconds in normal life instead of one second
Night vision device
Can’t take money when backpack is full
Police sometimes drive to fence and stucks there
NPC calling with mobile phone animation looped
Mobile phone disappears during NPC calling animation
NPC from house 101 is calling police all the time
Hard to spot camera at house 101
Hard to steal jewelry in house 101
Marker disappear in house 101
Tools’ highlight disappears
Sometimes “You can’t put it here” message appears without a reason
Max level was set too low
You’re lifted up after teleporting under a table
You can jump through anti-burglar blinds if you are fast enough to open window before they fall down
Missions house 206, sleeping in a car doesn’t accomplish mission (only sleeping in a house)
Flying electric switches
Empty ‘Game’ tab in menu sometimes
Text ‘you can sleep here’ is shown when on parking place during police chase
Hands disappear when NPC opens a door that player is lockpicking
NPC red eyes
NPC black eyes
House 204 drawers
Graphics glitches house 201
Graphics glitches Hideout
Graphics glitches Pawn shop
Graphics glitch woman in a car
Looped FREEZE sound
Pawn shop optimization
Grass is a little higher than terrain in main menu and in hideout
Inactive tenants collide with some objects
Light glitch in a car
Reentering graphics option tab sets graphics options to default
Flower near house 112 glitch
Anti-burglar blinds open at wrong hours at house 201
Missing marker in side quest at house 102
Teleport instead of driving menu glitch
You can speed up a car when sleeping on a parking place
Can’t answer the phone / story doesn’t progress
Watch, minimap, car’s box is rendered when you put head in an obstacle and everything goes black
Missing material in minigame camera
Flashlight highlight
Different parameters of flashlight when it’s in a hand and on a head
NPC in haunted house levitates instead of walking
NPC graphic glitches on construction area
Can’t grab again the very first window during tutorial
Teleport on construction area doesn’t work
Wooden chests on construction area
Can fall down after touching it on junkyard
Interactions with windows don’t work after opening anti-burglar blinds
NPC at Junkyard has black eyes
Can’t spot people through fence house 302, 303
NPC gets stuck in house 303
NPC head glitch in car
Policeman was a little above the ground all the time
Tenants don’t go outside a house according to their routine
Lights in houses in the first neighborhood
Toilet paper holder levitates in house 202
Climbing place is not working near house 202
After teleporting to another neighborhood and being catched by police player is starting on previous neighborhood
You can sell locked devices and assembled jewelry
Stolen items from VAN trunk disappear after moving to the hideout
Missing marker on a painting in house 202
Sometimes there is no information what tool we’ll need for a next story mission
We have exciting news today for all VR enthusiasts. While one of our teams still works on Thief Simulator VR and will bring you the ‘missing content’ patch next week, the other one has something brand new to show… We are thrilled to announce our another game… wait for it… it’s Cooking Simulator VR! And, we don’t come empty handed here. We have a first VR gameplay teaser ready for you and are eager to hear what you think of it! :)
The game is now on a new engine! Performance+ update is live!
Hello there,
And there it is! After many tests, which we conducted with your help - we have made the download of the latest version of Thief Simulator VR available. The "Performance+" update should significantly improve the performance of the game on your computers. Remember to check out the completely new graphics settings!
What exactly have we changed?
Performance+ patch:
Changes:
Big performance optimization! Render pipeline is changed, thanks to that performance is significantly better
Vegetation is changed
Add hint-arrows to ‘open safe’ mini-game
Make start engine minigame easier and with new descriptions
Possibility to change LOD by a player
Houses optimization
Pawn shop scene optimization
Hideout scene optimization
Cars optimization
NPC optimization
Sidewalk is less blurry
Better street light
Information is shown when player is heard by tenants
‘Magnet hands’ look improvement
Fixes:
Story issues
Hole in 208 gate
TV screen in Story 208
Vive Cosmos hands don’t show up
Tenants see player through doors
Hints don’t show up
Markers don’t show up
Car’s engine sound doesn’t stop after leaving a car
Too many items in shelves
Small optimization fix
Can’t start car’s engine
Strange shadows on flashlight
Street lights
Visibility indicator
Parking texture near house 107
Semi transparent controller shows in a wrong position
Mission 204 box and markers
Floating switches in some places
Missing desks
All story blockers
House 207 sometimes disappears
Green exclamation marks
Green dots on screen
“FREEZE” sound is looped
GPS screen doesn’t fade out when player is caught by police
GPS and minimap shows small yellow rectangles in st. Richie neighborhood
Tablet pencil light too much
Alarm sound stops immediately after leaving a house
Smashed window looks like it’s broken and ok at the same time
Accomplished mission markers don’t are displayed
Two crowbars at the beginning
Smoke particles
Side quest in house 108 steal or destroy painting
Calling police loop in mission house 104
Missing material on wheel hint controllers
UI in car, hideout and pawn shop disappeared
Pulling items with left hand is glitched
Teleport doesn’t show up
Hands can stack in a trunk
Player’s position is not limited to the ‘hide spot’ like under the bed, wardrobe, etc.
Redundant windows are displayed
Items disappear after taking them from a house
Items in inventory have weird rotation
Markers for accomplished missions are displayed
Woman NPC sounds like a man
Lagging minigame start an engine
Window rotation in house 206
Item sometimes disappears after taking it from inventory