Three Skies has launched on Google Play, iTunes, and finally Steam. Currently, we are hard at work fixing bugs, addressing feedback, and working on future features. We want to take a moment in the midst of all this to thank everyone who has tried out Three Skies so far. We greatly appreciate all the feedback we’ve received and strive to continue improving the gameplay experience by adding quality of life and new features.
We would like to take a moment to let you know what we have planned for the near future.
Upcoming Features
Capture System
While it’s great earning heroes through banner pulls and rewards, we want to add more excitement to dungeon runs by giving you opportunities to capture some of the enemies that you face. This will be accomplished through a new set of Commander skills, available when you face off against a lone fodder.
Once captured, they will immediately be transferred to your barracks. As you level up these fodder, you’ll be able to grow them a bit more naturally, as many will evolve into more advanced forms.
Some fodder may even have secret young forms that can learn new skills not normally available to their other forms. There will be a bit more to talk about once this system is closer to being released.
Auto Dungeon Repeat
This highly requested feature will allow you to fully run dungeons in succession instead of having to manually restart over and over. This will also feature additional settings that will allow you to customize how the dungeons are restarted.
New Heroes
Now that we’re fully launched, we’ll start featuring new heroes to the roster, often with new mechanics and skills. The first hero to be released is named Edgar, a broken cleric who has high willpower that breaks down until he turns into a werewolf. This will be our first form changing hero, paving the way for more form changing heroes in the future.
Area 6 and Beyond
Also coming soon is the expansion of our story mode. Thus far we’ve only covered Act 1 and Act 2 of our story. The next part of our story starts to the north of Federated Mourland, where we visit the Elven refuge before the border of Augia.
UI Updates
Our ultimate goal is to replace all dialoged old style UI with new full screen UI, designed from the ground up. These screens will not only give us more room to fully display information for better UI/UX, but will allow us to show off more of our background art. A few screen updates that are coming in the near future include:
Battle Tower
Blacksmith
Tavern
Journal
Three Skies Patch Notes (10/31/23) (v2.0.1)
Today we've dropped a small patch, see what it contains down below!
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Heroes
- Collisa Hero Banner is now active - Damira Hero Banner is now active
Shop
- Updated Lunar Shop to contain Aria and Celena
UI
- Reward dialog has been expanded to show 20 items at once
Bug Fixes
- Fixed supers not retaining skill choices - Celestial Blast gives enemies Willpower on hit has been fixed - Fixed dialog appearing for hour glasses in inventory - Hourglass redemption issue has been fixed - Fixed various localization errors
When Three Skies soft-launched on Android and iOS on January 24, 2023, there were still many things we wanted to fix and content we wanted to add. So, we continued working with the intent of getting everything added to Three Skies by the time we were ready for the Steam release and full launch.
With the Steam release and full launch releasing today (October 23, 2023) we wanted to go over the changes we’ve made, and why, since we soft launched.
Raid Mode
We've added a new and challenging Raid mode to the Battle Tower which provides great rewards. Battle new fodder and bosses in an attempt to complete the dungeon and leave with a hefty pile of great gear and loot. If you can make it through the end, that is!
New Difficulty Modes
Apart from the Normal difficulty, we've introduced Nightmare and Hell for players seeking a greater challenge. Completing dungeons at higher difficulties also enables players to earn even more rewards.
Updated Hero Art
Various heroes have received a new and updated look. Some of our heroes were created at a very early stage of development, so we felt it was time they deserved an upgrade.
Mailbox Screen Changes
The Mailbox screen has been revised to improve the user experience. So now players can read, claim, and delete mail a bit easier.
Events Page
Complete various tasks on the Events Page to receive even more rewards. We wanted to provide even more ways to get players to earn more for playing more.
Mithstone for Travel Dungeon Completion
Players can now receive extra Mithstone when they complete campaign dungeons. This allows players to obtain beneficial rewards as they proceed through the campaign.
Dungeon Preparation
We have updated the Dungeon Preparation screen to not only be easier on the eyes, but easier to understand as well . We’ve also added the ability to auto select heroes for your party, as well as the ability to edit your party from the screen. We’ve also included the ability to empty your bag of dungeon supplies, and the ability to repurchase items you purchased on a previous run.
AI and Auto Play Rework
We've introduced Auto Mode Options that grant players the ability to adjust the behaviors of various in-game elements such as speed, consumables, looting, and more. Enemy AI has also been enhanced, enabling enemies to make even more strategic decisions in battle. As a result, battles with enemies are now even more exhilarating and rewarding for the player.
Spanish Language Support
We’ve added full Spanish language support to Three Skies. With full language support we’re now able to fully translate all in-game text. As a result, we plan on adding even more language support in the future.
Battle Pass
A new Battle Pass was added to give players even more rewards. Within this new Battle Pass there is a free Battle Pass, as well as a paid Battle Pass that can unlock an exclusive and limited time Penelope skin!
Arcane Library Changes
The Arcane Library has been reworked, and is now the sole location players will want to go to in order to obtain new scrolls (which provide new skills). We wanted a different function for this menu and felt that skill equipping and upgrading should be located where you manage hero related functions. (Skill equipping and upgrading has now been moved to the Barracks)
Celestial Recruitment Banner
We’ve added a new banner where players can recruit new Celestial heroes which are alternative reality versions of our current heroes with updated visuals, class, elements, and skills. This banner uses a new currency known as Celestial Coins that can be earned in-game.
Improved Hero Select, Lock, and Dismiss in Barracks
As a quality of life feature players can now mass select, lock, and dismiss heroes. This functionality will enable players to process their heroes much faster than before.
Skill + Upgrade Tree
The skills have been moved from the Arcane Library to the Barracks. We’ve also added a new upgrade tree that gives players more choices when upgrading their skills. Individual selections in the tree will display how they will affect the skill. Pay close attention to each Rune and build your upgrade tree the way you want.
Arena Update
The Arena menus have been updated to be more visually appealing, but also house even more content and choices. The Arena now features 3 modes that rotate each week to give players different experiences. We’ve also added a schedule tab to show players what current and future modes are available.
Updated Tutorial Tooltips
We’ve updated the tutorial tooltips to make the experience easier to understand for new players. So when new players start playing, they’ll get information they need to know to ensure that their experience is a positive one.
We're eager to know what you think and are available to answer any questions you may have. Your feedback will absolutely help shape the content that we add moving forward. Feel free to reach out to us here, on our socials, or on our Discord.
Three Skies has officially launched in Early Access on Steam!
Three Skies has launched on Steam!
Are you ready to unravel the mystery of the Calamity and save the land of Baranor from a mysterious villain surfacing out of your past?!
As we're in Early Access, you may come across some bugs or other issues. If you do, please use "Submit Report" in the Options menu and provide as many details as you possibly can. The more details the better as it'll help us locate and fix the issue.
If you need any help with anything, please feel free to reach out to us on the Steam discussion boards, Discord, or our many social channels!
Baranor awaits!
Thank you, Shinybox Team
Three Skies Open Beta Patch Notes (Rev3920)
Our latest patch (Rev3920) has just arrived! This patch contains some important fixes, as well as a few other things!
Gameplay - Gear now shows preview of affixes that will be added from enhancement - Reduced value of crits on gear and sets - Spell shield scroll has been added - Autoplay no longer constantly clears room traps
UI - New hero UI added for summon results - Revising loot menu to make viewing loot easier - Tooltip for EX Meter has been added - Gameplay menu now hides during dialogue
Bug Fixes - (Player) text in tutorial has been fixed - Poison tutorial tooltips have been fixed - Fixed intro cinematic edges being seen on some devices - Fixed tutorial appearing for accounts that have cleared it - 3-5 boss not appearing has been fixed - Crit values doubling on gear unintentionally has been fixed - Nightmare values are fixed 50-75, Hell 76-100 - Fixed various calculation issues with accuracy and evasion - Randomized range for battle formats and rivals have been fixed
Open Beta Patch Notes (10/11/22) (Rev 3920)
Gameplay Gear now shows preview of affixes that will be added from enhancement Reduced value of crits on gear and sets Spell shield scroll has been added Autoplay no longer constantly clears room traps
UI New hero UI added for summon results Revising loot menu to make viewing loot easier Tooltip for EX Meter has been added Gameplay menu now hides during dialogue
Bug Fixes (Player) text in tutorial has been fixed Poison tutorial tooltips have been fixed Fixed intro cinematic edges being seen on some devices Fixed tutorial appearing for accounts that have cleared it 3-5 boss not appearing has been fixed Crit values doubling on gear unintentionally has been fixed Nightmare values are fixed 50-75, Hell 76-100 Fixed various calculation issues with accuracy and evasion Randomized range for battle formats and rivals have been fixed
Three Skies Open Beta Patch Notes (Rev3909)
Our patch (Rev3909) just arrived! This patch contains a variety of new things including 2 new hero revamps, expedition changes, and much more!
Hero - New Celena (Tier 1 & 2) has been implemented - New Tisha (Tier 1 & 2) has been implemented
Gameplay - Expeditions have received some changes - - Cost, rewards, time have been rebalanced and scale to time taken. - - Added “Major” expeditions with large reward and cost. Only one offered at once. - - Added “Bounty” expeditions with valuable rewards, zero cost. Can appear after dungeon completions. - - Can only be one “Recruit” expedition offered at once. - - Normal expeditions added for hour glasses. - - Fixed various notification issues. - - Preference provided to higher level heroes when auto filling. - Commander, hero, and enemy quips have been implemented - Favoring element diversification in random arena teams - MP costs have been doubled
UI - New starting hero select screen has been added - New loot & inventory screen has been added - Commander customization randomizer button has been added - Title screen options menu reset now has a confirm button - Dungeon clear label has been added to shop menu and trade items
Bug Fixes - MP bar displaying “HP” has been fixed - Fixed Ballista fodder not appearing - Scroll bar requiring precision has been fixed - Fixed back button on part select - Players cannot complete 2-7 has been fixed - Fixed closing autoplay actions on battle results screen creates a soft lock - Fix for close button on party menu - Widget showing on Party UI when there’s no status has been fixed - HP/MP circle bars have been fixed - Fixed death indicator text in party select - Dropping items onto heroes isn’t working has been fixed - Skip party menu can cause softlock has been fixed - Fixed infamous Mimic loot issue
Open Beta Patch Notes (10/5/22) (Rev 3909)
Hero New Celena (Tier 1 & 2) has been implemented New Tisha (Tier 1 & 2) has been implemented
Gameplay Expeditions have received some changes Cost, rewards, time have been rebalanced and scale to time taken. Added “Major” expeditions with large reward and cost. Only one offered at once. Added “Bounty” expeditions with valuable rewards, zero cost. Can appear after dungeon completions. Can only be one “Recruit” expedition offered at once. Normal expeditions added for hour glasses. Fixed various notification issues. Preference provided to higher level heroes when auto filling. Commander, hero, and enemy quips have been implemented Favoring element diversification in random arena teams MP costs have been doubled
UI New starting hero select screen has been added New loot & inventory screen has been added Commander customization randomizer button has been added Title screen options menu reset now has a confirm button Dungeon clear label has been added to shop menu and trade items
Bug Fixes MP bar displaying “HP” has been fixed Fixed Ballista fodder not appearing Scroll bar requiring precision has been fixed Fixed back button on part select Players cannot complete 2-7 has been fixed Fixed closing autoplay actions on battle results screen creates a soft lock Fix for close button on party menu Widget showing on Party UI when there’s no status has been fixed HP/MP circle bars have been fixed Fixed death indicator text in party select Dropping items onto heroes isn’t working has been fixed Skip party menu can cause softlock has been fixed Fixed infamous Mimic loot issue
Three Skies Open Beta Patch Notes (Rev3867)
Our patch (Rev3867) just dropped! This patch contains improved autoplay functions, and a variety of bug fixes!
Gameplay - Added autoplay widget that allows players to have more customization over autoplay - - Players can toggle fast forward, pause on dead, pause on battle, and pause on full loot - - Auto navigation turns off if all directions have been explored - Updated how boosted gear affixes are stored and shown - Added ex orb implementation - Updated building upgrade bath for town Shrine - New Bleed trap has been added - Rewards for Rivals and Elites have been revised
UI - New hero/party select screen - Radiant icon has been added to Banner - Added option to delete account via Options menu - Added prompt to opt-in to emails for registered players - Updated some Guide images (still under construction)
Bug Fixes - Fixed small issues with town and gameplay UI - Various environment art fixes - Fixed players not being able to create a username - Players getting stuck on title screen has been fixed - Caltrop issue has been fixed - Fixed commander avatar not opening profile screen - Fixed various avatar issues - Battle audio takes awhile to load in the background has been fixed - Tutorial can remain on screen when clicking other icons has been fixed - Fixed hero party avatars displaying previous heroes - UI routing issues and pathing has been fixed
Open Beta Patch Notes (09/20/22) (Rev3867)
Gameplay Added autoplay widget that allows players to have more customization over autoplay Players can toggle fast forward, pause on dead, pause on battle, and pause on full loot Auto navigation turns off if all directions have been explored Updated how boosted gear affixes are stored and shown Added ex orb implementation Updated building upgrade bath for town Shrine New Bleed trap has been added Rewards for Rivals and Elites have been revised
UI New hero/party select screen Radiant icon has been added to Banner Added option to delete account via Options menu Added prompt to opt-in to emails for registered players Updated some Guide images (still under construction)
Bug Fixes Fixed small issues with town and gameplay UI Various environment art fixes Fixed players not being able to create a username Players getting stuck on title screen has been fixed Caltrop issue has been fixed Fixed commander avatar not opening profile screen Fixed various avatar issues Battle audio takes awhile to load in the background has been fixed Tutorial can remain on screen when clicking other icons has been fixed Fixed hero party avatars displaying previous heroes UI routing issues and pathing has been fixed