As thanks to our wonderful players and supporters, here's a free update for you guys which adds 30% content to an already large game.
Here's what's new:
1 new world, Eos, with 24 brand new levels with new mechanics to beat.
5 new ships with special abilities. These may just give you the edge!
1 new mode, Kamikaze! No cores, just you and the landing pad. Get there and blow up as fast as possible! This mode exists for all 96 levels.
Improved level editor with the new mechanics added.
Bug fixes and improvements, largely thanks to your feedback!
We don't know what the future holds for Thrusty Ship, but once again, thank you for coming along with us...
Yours, in Principle Games
Thrusty Challenge 1 - Nobody won
The challenge was: The first person to perfect all 72 levels in Thrusty Ship will win $1,000 from us. But nobody was able to do it. Is Thrusty Ship the hardest platformer out there? Time will tell.
In the meantime we've been working on an expansion for Thrusty Ship. It will have a new world, new levels, new ships with special abilities and a new game mode. We will release it on January 23rd, for Thrusty Ship's birthday.
Thanks for a great year, and look forward to future updates and challenges.
Dutch translation added to editor
Dutch now online! Thanks volunteers!
German translation added to editor
The German translation has now been added to the editor. It's at a stage where we're happy to include it. We may make minor changes to it over time as appropriate.
Turkish translation added to editor
Our Turkish translator volunteer has completed most of the work for the level editor. There are a few minor things to fix still, but it's in a good enough shape to release an update.
Thrusty Ship - First Major Update
Hi Thrusty Ship fans,
Today we're releasing the first major update to Thrusty Ship. Here's what's new:
Completely reworked graphics. We like to call them 2.25D. We're using 3D rendering techniques to give our 2D art a slight 3D feeling. We achieved this by adding normal maps, height maps, ambient occlusion, emission and lighting.
User Interface overhaul. All of the menus have been completely redone. They still work mostly as they did before (meaning they only support controllers or keyboard), but they look slicker and clearer.
Level editor with Workshop support added. It's now possible to create your own levels and upload them to the Steam Workshop interface. The editor only supports Mouse and Keyboard controls. There is a video tutorial series you can consult to learn how to use it as well: https://www.youtube.com/watch?v=ftUNo0_O0Lk&list=PLYNA5JTxVZN0R8XjvR-Vb4NplcvGy9YM9
Custom Level Selection menu. Here you will be able to play custom levels you made, or ones that you're subscribed to on the Steam Workshop.
Here are things that you should know about the editor:
The Level Editor is still in Beta. Anyone can use it, but there may be problems we have yet to uncover. We'll be fixing problems as we find them. Please get in touch with us at support@inprincipleinc.com if you encounter problems!
At the moment, we are missing localisation of the Level Editor in French, German, Spanish, Portuguese, Brazilian Portuguese, Polish, Dutch, Russian, Turkish, and Norwegian. We will be working on adding these in as soon as possible. Please bear in mind that our localisation teams are made up of volunteers, to whom we are eternally grateful. This situation makes it impossible for us to promise a precise date for the localised versions to be released.
This update is completely free, and comes with a week long discount as well. Please help us spread the word about Thrusty Ship, the cute ship game that WILL spank you. :)