Thy Creature cover
Thy Creature screenshot
Genre: Puzzle, Adventure, Indie

Thy Creature

[1.0.1] Hotfix

Contents



- General difficulty on the 1st Floor has been adjusted.
- Difficulty of the 1st Floor Boss has been adjusted.



System



- Fixed few issues that appeared once the bullet hell is over.
- Fixed error, in which the game stops once you meet a Nepe while searching the map
- Nepe used to move around while you're observing the UI information, and now the Nepe will stay still while you do.

FURTHER UPDATES

Hello, players of Thy Creature!
Thank you for enjoying our game.

We'd like to let you know about our future update plans.
We will continue updating the game,
and please let us know if you find any bugs during gameplay.

We thank you again for playing Thy Creature.

Contents




  1. Improved animations for each characters, Nepes, bosses
  2. Sound adjusted
  3. Improved animation effects on certain scenes
  4. Improved design effects on bullet hell levels
  5. French, German, Russian will be soon be updated



System




  1. Achievement feature will be added
  2. Key will be updated for you to configure
  3. Game stabilization

Regis Altare’s ‘Thy Creature’ live streaming


Regis Altare’s ‘Thy Creature’ live streaming will take place on Nov 15th, 2022 4PM PDT.
Stay tuned!

Stream here:
youtu.be/mzcpnnORP54

[Thy Creature Official Version Update & Release Discount Offer]


"Thy Creature" has been updated to the official version.

We thank everyone who has waited for us to release the official version.
To celebrate the release, we are having a 30% discount offer for a week (Nov 15th to 22nd)

The official version has many new features compared to the early access version.
1. In early access, you could only reach the 2nd floor of the tower. In the official version, you can reach all floors of the tower.
2. Powerful, infatuating, intense bosses were added along with bullet hell features.
3. Many puzzles have been added which you must solve to climb the tower
4. New characters will appear! Play the official version and help those who have had their memories stolen.
5. Play through the story of the "Creature," who wishes to find its maker in the tower.

Thank you!

[Thy Creature] Devlog #2

Hello, we are MazM, the development team of .

We would like to share with you about [Official Release Version (Demo)] that was released on BIC and TGS.

Many points have been updated in the previous Early Access version of the version released in the above exhibition.
We would like to thank all of you who played Early Access and left various opinions.

Unfortunately, this version is only available at BIC and TGS events.
We wanted to update the Steam version and show it to many people, but we are very sorry that we cannot officially disclose it due to translation and development issues.
All the team members are working hard for the official launch, so please give them a lot.

In this [Official Release Version (Demo)], we will share information about the parts that are different and updated from [Early Access Version].


1. LARGER MAP


The world that you can explore is bigger.
Find special and hidden spaces.

2. ITEM


You can obtain information about the story, or you can obtain the items you need to proceed with the story.
Items can be found in various ways, such as passing by, talking to residents.







3. UPGRADED BULLET HELL


Patterns that actively utilize puzzles appear.
After you clear it, you can look at the hidden memories and get a fragment of them.
You can face the Nepes who are roaming around the map and regain your memory, or you can avoid it.







4. NEW STORY AND NEW RESIDENTS


You will be able to see improved production and changed stories.
You can meet new residents.
Go up the tower listening to their stories.






That's all for this devlog.
In the next development journal, we'll find information about new residents.
Thank you.

30% sale on steam!

Thy Creature is in TGS, and to celebrate we are having a 30% sale on steam🎉!

Thy_Creature is attending Tokyo Game Show 2022!


Thy_Creature is attending TGS 2022!
Come visit our MazM booth to experience the official version of “Thy Creature” with brand new features! See you there!

MillieParfait’s ‘Thy Creature’ live streaming

MillieParfait’s ‘Thy Creature’ live streaming will take place on Sept 11th, 2022 7PM PDT.
Stay tuned!

Stream here:
youtu.be/vxFJP6q0MnI


Thy Creature Steam Summer Sale🎉 [24th June - 8th July]

#SteamSummerSale has begun🔥
You can get #ThyCreature at a 40% discount throughout the sale!

If you were considering purchasing the game, don’t miss out on this amazing opportunity!😃

[Thy Creature] Devlog #1

Hello, we are MazM, the development team of .

It's been three months since Early Access opened.
The first Devlog would like to share the concepts of the bosses who will appear in the future.


"There's so much inside you... that I'd like to unravel."



"Come here, I will free you from this terrible pain."



"You're amazing. unlike me."



"... ..."


A total of four additional bosses will appear in the release version.
Each boss has special memories,
You'll be able to see various difficulty levels of bullet hell and puzzles to feel the boss' theme.


[Question to character artist]



[Q] What was the focus of the boss characters' concept?
[A] I wanted to design characters that can be attractive to users while melting the themes of each floor of the tower, which is the stage of , so I focused on that part the most.

[Q] Were there any boss characters that were particularly difficult to work on? What's the reason?
[A] The Madness boss was the hardest. Now, it has been organized as "Madness about knowledge," but in the beginning, it was "Madness about Victor's 'CREATION OF LIFE' knowledge," and all the elements in the theme were strong keywords, so I remember having a hard time focusing on where to design.

[Q] What was your favorite boss character? What's the reason?
[A] I like the design of the Happiness boss the most. It worked out when I worked on the concept and it's my personal preference.


That's all for this Devlog.
In the next Devlog, We will come back with new elements.
Thank you.