AI: Do not declare Grand Tichu when our team is close to the win (it is safer to potentially declare Small Tichu);
AI: Exchange: when partner declared Grand Tichu then give opponents cards that will create them bomb with smallest probability.
Version 22.8.6.1825 released
Changes:
GUI: colors of teams (blue and green) - defaults changed to better visible ones, added possibility to edit them;
GUI: added hint to "Save replay" botton.
Other:
stack is not logged in
.log file when game crashes.
Version 22.2.5.1804 released
Bugfixes:
the demand need not be fulfilled by player (it can be avoided by pushing pass button);
"Show left cards after finished round" option is affected by "Preview of taken cards" option;
replay: situation when bomb is thrown besides own turn is incorrectly saved.
AI:
bugfixes:
do not beat right/next opponent who just finished, partner will lead;
do not beat single of partner with strongest single, even if I would finish in next move.
Version 22.2.4.1793 released
Changes:
messages related to bomb preparation changed to be more clear;
add space between buttons on bomb panel.
Bugfixes:
GUI: arrows on cards showing taken points are incorrect (spoiled with the fix "GUI: cards of left, top and right players are turned upside down ...").
AI:
bugfixes:
very long sequence should be played first, then Dog;
do not beat Ace of partner with Phoenix.
Version 22.2.3.1782 released
Features:
replay: possibility to play multiplayer game from selected position;
Bugfixes:
sometimes after the round is finished left cards are shown only for a moment without confirmation;
sometimes bot plays cards right after the round is finished;
replay: sometimes score of round is incorrect (both teams do not sum to 100);
GUI: cards of left, top and right players are turned upside down (visible on back of cards);
AI:
improvements:
fast hand: do not beat partner who has Dog with a bomb;
do not beat long partner's set when having another entry on hand;
bugfixes:
start from weak card (not from Dragon!);
partner finished first, I will be last, taking points: sometimes it is performed with too strong cards;
Version 22.1.2.1761 released
Features:
fair deals;
Bugfixes:
bomb cannot be thrown on Dog;
GUI: Tichu button should be moved away from Pass button to avoid accidental clicks on it;
GUI: there is strange empty (Play) button during startup of the game;
AI:
improvements:
beat partner with bomb: partner finished, previous/left opponent has little cards and I have forcing hand;
taking points (partner finished first, I will be last): play scored set being under my winning scored set;
bugfixes:
do not beat partner who finished if I will start anyway (previous/left opponent finished earlier and partner laid set which cannot be beaten by next/right opponent);
partner's Tichu: do not beat single of previous/left opponent if it would spoil own hand;
Features planned in next update(s):
replay: possibility to play multiplayer game from selected position;
Version 22.1.2.1734 released
Features:
optional autopass;
optional autoconfirmation of Dog;
Bugfixes:
automatic selection of Phoenix value should be performed every time selection of cards changes (under condition Phoenix was not selected manually);
bomb cannot be thrown on empty table when it is not your turn;
AI:
improvements:
my Tichu: can beat strong cards of partner if I have forcing cards and next opponent could finish;
my Tichu: beat opponent which has only one card left;
partner's Tichu: can beat strong card of opponent with strongest normal card if I have a Dog;
bugfixes:
clockwise direction: decisions are taken like direction was opposite;
ending: do not beat partner who has one card when I can finish right after him;
ending: when partner has one card then try to play single;
my Tichu: start from weak cards set;
Features planned in next update:
fair deals;
Version 21.12.1.1696 released
Bugfixes:
clockwise direction: wrong player gets the lead (right instead of left) when there are three passes after player finishes;
microphone should not be turned on in single player game;
crash when exchanged cards are dragged after pushing "Exchange" button;
crash in bot on specific cards;
AI:
improvements:
opponent's Tichu: can beat opponent who did not declare Tichu (weakening own fast hand) if there is a chance to spoil declared Tichu;
prefer to beat with Dragon than with Phoenix: when Phoenix can be used in sequence and I still have an Ace;