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Tinertia screenshot
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Genre: Platform, Indie

Tinertia

Build vEA1.3.3 Released



This iteration adds 2 new Features

  • In-Game Leaderboards Check out your top-scores with ease & compete with friends.
  • Replay Camera System You can now switch camera views, pause, speed-up etc. all while watching a Replay! Check out this video below for a preview.
    https://www.youtube.com/watch?v=FGmCKa8zfNs


Fixes

  • Resolved bug with watching Speed Run replays.
  • Minor fixes in levels.


Improvements

  • Tuning of Mines World difficulty to better fit between World 1 & 3.
  • General physics / graphics optimization pass that will give better performance on all machines.


Coming Soon!

  • Factory World
  • Buildings World

Version 1.3.3 ETA tomorrow

Build vEA1.3.1 Released



This release focuses on optimization and difficulty tuning for the first 4 Worlds. We're getting great feedback from the Steam community, watching Tinertia streams, & demoing the game at expos. With that feedback we've made some tweaks to World 1 & 2 to smooth out the difficulty curve. Let us know what you think!

Fixes
- Minor Replay bug in ReCyclops.
- Minor Replay bug in RamRod.

Improvements
- Optimizations in Core, Mines, Sewers that improve performance and framerate stability.

Coming Soon
- In-game leaderboards
- Factory World

Tinertia at Indie MEGABOOTH

Tinertia will be part of the Indie MEGABOOTH at GDC along with 14 other awesome Indie Games!

https://www.youtube.com/watch?v=fHrxPwxo9ko

Slums World and Replays Released! Build vEA1.3.0



The Tinertia team is stoked to release the next chapter in Weldon's journey, Slums World!. This is a brand new World with 9 levels and a fearsome Boss battle. This update also includes the first iteration of the Replay System.

Read more about the update on our blog.

Features
- Slums World
- Replay System

Fixes
- Minor bug fixes and tweaks.

Coming Soon
- In-game leaderboards
- Factory World

As always, be sure to send us your feedback.

Build vEA1.2.0 is out with Cloud Saves!

Fixes
- Art fixes in Sewers World
- Minor camera fixes in Mines
- Yolo leaderboards are now working

Features
- Cloud Saves are in! To migrate your existing save data just boot up the game.
**NOTE: If you play on multiple computers, Update and Run the game on the computer who's save data you want to use. After that your data will transfer to all other computers.

Coming Soon
- Slums World

As always, keep sending us feedback :D

Build vEA1.1.0

Fixes
- Art fixes & Optimizations in Sewers World

Improvements
- First rev of Steam integration!
- Scores will post to the leaderboards. At the moment there's no in-game UI for leaderboards but you can check scores here http://steamcommunity.com/stats/311930/leaderboards/475807

Coming Soon
- In-game leaderboards
- Slums World
- Factory World

As always, keep sending us feedback :D

Build vEA1.0.4

Fixes
- Fixed restart - timer bug found by @Gyozell.

Improvements
- Performance Optimizations to Sewers World.
- Wall slide FX for slime surfaces.
- Added level name display to HUD.
- Added a Restart button to Level Complete state.
- Added a Dash charge indicator to HUD.
- Camera tweaks in Mines.

Tuning
- Detuned difficulty in Mines 06 & 09.
- Detuned Crapacitor difficulty.

Coming Soon
- Slums World
- Factory World

As always, keep sending us feedback :D

Build vEA1.0.3 is out!

Fixes
- Better Auto-Saving to prevent any loss of saved progress, even if the game crashes or is force quit.

Improvements
- Added V-Sync option.
- Added first iteration of Spanish & Dutch language support.

Tuning
- Minor fixes to Core levels ( W-1 ).
- De-tuned difficulty in select Mines levels ( W-2 ).