In-Game Leaderboards Check out your top-scores with ease & compete with friends.
Replay Camera System You can now switch camera views, pause, speed-up etc. all while watching a Replay! Check out this video below for a preview.
https://www.youtube.com/watch?v=FGmCKa8zfNs
Fixes
Resolved bug with watching Speed Run replays.
Minor fixes in levels.
Improvements
Tuning of Mines World difficulty to better fit between World 1 & 3.
General physics / graphics optimization pass that will give better performance on all machines.
Coming Soon!
Factory World
Buildings World
Version 1.3.3 ETA tomorrow
Tomorrow we launch Ver EA1.3.3 with the first iteration of In-Game leaderboards and the shiny new Replay Camera!
This release focuses on optimization and difficulty tuning for the first 4 Worlds. We're getting great feedback from the Steam community, watching Tinertia streams, & demoing the game at expos. With that feedback we've made some tweaks to World 1 & 2 to smooth out the difficulty curve. Let us know what you think!
Fixes
- Minor Replay bug in ReCyclops.
- Minor Replay bug in RamRod.
Improvements
- Optimizations in Core, Mines, Sewers that improve performance and framerate stability.
Coming Soon
- In-game leaderboards
- Factory World
Tinertia at Indie MEGABOOTH
Tinertia will be part of the Indie MEGABOOTH at GDC along with 14 other awesome Indie Games!
https://www.youtube.com/watch?v=fHrxPwxo9ko
Slums World and Replays Released! Build vEA1.3.0
The Tinertia team is stoked to release the next chapter in Weldon's journey, Slums World!. This is a brand new World with 9 levels and a fearsome Boss battle. This update also includes the first iteration of the Replay System.
Coming Soon
- In-game leaderboards
- Factory World
As always, be sure to send us your feedback.
Build vEA1.2.0 is out with Cloud Saves!
Fixes
- Art fixes in Sewers World
- Minor camera fixes in Mines
- Yolo leaderboards are now working
Features
- Cloud Saves are in! To migrate your existing save data just boot up the game.
**NOTE: If you play on multiple computers, Update and Run the game on the computer who's save data you want to use. After that your data will transfer to all other computers.
Coming Soon
- Slums World
As always, keep sending us feedback :D
Build vEA1.1.0
Fixes
- Art fixes & Optimizations in Sewers World
Improvements
- First rev of Steam integration!
- Scores will post to the leaderboards. At the moment there's no in-game UI for leaderboards but you can check scores here http://steamcommunity.com/stats/311930/leaderboards/475807
Coming Soon
- In-game leaderboards
- Slums World
- Factory World
As always, keep sending us feedback :D
Build vEA1.0.4
Fixes
- Fixed restart - timer bug found by @Gyozell.
Improvements
- Performance Optimizations to Sewers World.
- Wall slide FX for slime surfaces.
- Added level name display to HUD.
- Added a Restart button to Level Complete state.
- Added a Dash charge indicator to HUD.
- Camera tweaks in Mines.