Tiny Thor's Revenge cover
Tiny Thor's Revenge screenshot
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Genre: Adventure, Indie

Tiny Thor's Revenge

Wind Zones

We just prototyped a new feature: Wind Zones. We're still in the process of figuring out about what kind of stuff we can do with it, but so far it feels quite nice.

We definitely want to try to design fights/combats with enemies inside wind zones and or puzzles that involves wind and crates.

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Hammer and Crate shenanigans

Hold on tight Tiny! Here is another small gameplay snippet showcasing hammer and crate shenanigans in our game Tiny Thor.

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The Cube

Here is a brand new section of our game Tiny Thor where our hero encounters a mysterious cube: A place which unveils quite a few secrets... ;)

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Yikes!!! Spikes!!!!

Watch a more challenging gameplay situation in this video, where Tiny has to avoid lots of Spikes while falling into the deep. What will await him at the bottom?

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Elevators & Switches

Life is like an elevator. Up and down, just make sure when you reached the top you have a mighty hammer with you so you can solve some puzzles to open up the door.

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The Cave Shaft

In this video you can see a short gameplay scene where Tiny has to climb up a cave shaft full of spiders, pill bugs and nasty crawlers.

We've also added some nice decorations and some subtle spider-web-animation to our cave tileset. Hope you like it ;)

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Ninja Spiders

Andrew designed our new ninja spiders. In this video you can have a first look at an exhilarating scene ;) Can Tiny escape the spider's web?

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Tiny, row the boat ashore

This new video shows a short gameplay scene where our hero, Tiny Thor, must use a swimming crate to cross the water. But he must also be aware of the spikes. Luckily he can use his hammer to maneuver through all of this.

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New Ingame Music Track (Preview)

Chris is currently working on a new ingame track for Tiny Thor. It's still work in progress, but I'm already in love with it. If you want to provide feedback and suggestions, feel free to comment and I will forward it to Chris.

But now, seat back and take a listen (don't forget to press play)...

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Videogame water is lava. It is known.

Here is a short gameplay video of a scene Steffen created lately. It showcases a few different features like the Rising Water, Crates and Balls on Ropes and how they interact nicely with each other.

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