Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical, Indie Tinyfolks
1.0.3 Changelog
Third post release patch adressing issues brought up by the community (thanks everyone for the feedback!)
Changelog :
- Fixed armors not giving any bonuses due to a change made in v1.0.2
- Fixed some EN typos
- Fixed items disapearing after loading a save in town
- Fixed folks getting hurt by health bonuses or artefacts
- Fixed muscle boost having the opposite of the desired effect
- Fixed crash when going in the castle with only one folk
- Fixed trinket achievement not being awarded
- Fixed ui getting stuck if going to the option while the town UI is moving
1.0.2 Changelog - Difficulty settings!
Hi !
Here's the 1.0.2 changelog
- Added difficulty settings when creating a new game (removes time limit or make the game harder)
- Added a "Remove All" artefacts button in the Artefact UI
- Fixed an artefact duplication glitch
- Fixed turn being skipped after a death during combats
- Fixed the Taunt attack
- Fixed the Spike Bracelet artefact
- Added a mention in the artefact UI if the folk is in the Team
- Fixed the music stopping after a death during boss battles
- Minor typos in EN and FR
- Added the name of the building that can be built on the build button
1.0.1 Changelog
Some post-release fixes :
- Fixed an incorrect information in the building upgrade UI
- Fixed Apprentice and Wizard spell costs