Titan Outpost cover
Titan Outpost screenshot
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Titan Outpost

1.124 Patch

Changelog




  • Can now save a 'named' save game when nothing has been saved yet with a character
  • Maximum waypoints automatically refreshed after leveling up logistics
  • Month-first localisation option fixed for FR-CA culture settings
  • Email hacking icon correctly disappears after closing comms panel
  • Rounding error with methane tanks fixed
  • Date for first methane shipment now shows correctly regardless of localisation


I may or may not have added a very obscure seasonal easter egg. Happy Yuletide.



1.125 Hotfix

Old saves are now compatible with the new date format.

1.123 Update

Changelog



Small update and a patch for minor fixes.

Improvements

  • Added some trait-specific dialogue that had been cut
  • Drones now pick up the fullest tank available if it is fuller than the one currently being carried, even when 'wait for full tank' is disabled
  • Easier to click on Rover cockpit

Fixes

  • Tank 0 no longer appears
  • Singularity audio added
  • Achieving flexible ending now halts timelapse
  • Mashing F9 really fast will no longer 'double load' the game
  • Toolbar no longer disappears when you fail to convince IPMS to power down
  • Aiguo introduction audio fixed
  • Alert Panel for special items properly resets after use
  • Jade audio fixed
  • Some typos fixed
  • Willam's note correctly opens for U.S. time format
  • Transfer panel text overlapping fixed
  • Reading email now blocks freecam control
  • IPMS prompting you about hydroponics when you leave shows correct title
  • Sleep prompt no longer hides toolbar when selecting 'no'

1.12 Update

The last QoL update introduced some new bugs that have now been ironed out.

Changelog



Improvements



  • Tooltips streamlined
  • 'Resume Last Save' option added when dying
  • Death Screen loading faster
  • Free Cam control disabled when an interface panel is open
  • Scrolling in inventory improved
  • Pumps now show up in outpost stock readout
  • Maximum methane storage now shows up in stock readout
  • Elevator platform overspill trigger lowered to 30.000 tons
  • Removing drone waypoints now propagates their waypoint number in the 'set waypoint' panel
  • Esc now exists all system screens as well
  • More hotkeys
  • Suit now charges while sleeping in rover
  • Low Oxygen warning now halts timelapse
  • Way to the western trenches easier to access while driving construction bot
  • Drone Help screen improved
  • Research difficulties rebalanced
  • Date formatting can now be set to month first or day first in the video settings
  • Time formatting can now be set to AM/PM or 24H in the video settings
  • Date/Time formatting taken from system CultureInfo on first startup


Fixes



  • Save issues introduced after the overhaul have been resolved
  • Missing audio files added for when you talk to Karl when you're stranded
  • Free Cam mode is retained after cutscene
  • 'Unread Research' notification no longer appears when you quit to menu
  • Exiting the world map in the command center while in free cam mode no longer changes the viewpoint
  • Opening, closing and then opening the 'load game' screen no longer shows character names twice
  • Fixed a tutorial glitch that appeared if you slept with the construction station powered before doing anything else
  • Spoiler: Killing Val has been fixed, missing animations added
  • Memory usage in first Chinese conversation improved
  • IPMS warning you about leaving Hydroponics off now correctly says 'off'
  • way to the western trenches more accessible for construction bot
  • Drone logic improved
  • Phantom 'Tank 0' no longer appears
  • Retrieving the lost plutonium shipment on foot early in the game (really hard) now works as intended
  • Effect modifiers no longer show up from an earlier savegame in the play session
  • Perk effects from earlier game no longer show up on character sheet after you load a game
  • Can no longer get 11 physical stat by exploitiing hyperthyroidism
  • Stranded Vehicle Entry improved
  • Transfering items from a container, canceling and reinitializing the transfer can no longer yield duplicate items
  • Drone lfietime distance now shows correctly
  • Finishing a construction with the construction station open no longer shows a new item being constructed at 0%
  • Drone waypoint assignment panel now actually reflects that it's waiting for an empty tank at the outpost rather than a full one


1.112 Update

1.112 Update. Some fixes and extra QoL features for the Rover interface.

Changelog



    Rover Improvements

  • Rover Interface scales better for higher resolutions.
  • 'Orientation' dropdown added where you can select a quadrant. You can also see in which quadrant the rover currently is located and toggle an 'autoswitch' feature that will rotate the map if you move to another quadrant.
  • For people who have trouble with the rover movement being consistent with the map coordinates rather than aligning with the camera: You still have to deal with inverted axis if you change hemispheres, but the axis will invert at straight angles. This makes it much easier to get adjusted to the control scheme.
  • Reset button added to focus back on the north pole with the original orientation.

    General Improvements

  • Character Generator now has a help screen.
  • When loading or saving, the save/load menu autocloses.
  • View of saved games in main menu now scrolls faster.
  • Help dropdown has better readability.
  • 'Unread message' display no longer pops up as soon as you land.
  • Tooltips added for main toolbar buttons.
  • Character Generator now has a help screen.

    Fixes


  • Manual saving now works as it should.
  • You can no longer save an empty file.
  • Typing a name no longer triggers hotkeys.
  • Viewing a help screen pauses the game.
  • Timeline help screen fixed for all resolutions.


I'll likely improve the Rover interface further in the future, but the spherical map system will always take a while to get used to for new players.

Special thanks to Neofit, Pluis, Eric and fcomurpin for the feedback.

1.1 Update

1.1 is a milestone update with new features, improvements and a better interface.


    Improvements

  • More robust time management. The game pauses during timelapse events and most dialogue. This prevents event overlap and gives the player time to read.
  • The interface is more streamlined. ESC closes the current window and pauses the game if no windows are open, search and construction panels are clearer, etc.
  • Hotkeys added for the toolbar, general actions and dialogue options. Check the 'Keyboard Reference' help screen from the help drop-down when hitting F1 to learn more.
  • 'Overlay Menu' added so you don't have to quit to the main menu as often anymore.
  • Dialogue screen scaling more high-res friendly.
  • Camera settings stored in save game.
  • UI improvements, text alignments, etc.
  • Can ask both questions during conversation with IPMS in the intro.
  • Tollan Terra location less foggy.

    Fixes


  • Twirling issue almost eliminated (but not quite entirely).
  • Karl's dialogue audio fixed when stranded with rover.
  • Collecting shipments from the landing area when all methane tanks are gone glitch fixed.
  • Skill Icons no longer occasionally disappear after you leave the orbital info screen.
  • Can no longer quit to menu inside the Chinese truck.
  • Items dredged from the pool near the truck stay on the shore when you exit and re-enter the scene.
  • Can no longer move the player character when a timelapse event is occuring or a skill is being applied.
  • Crashed lander is more accessible.
  • Can now inspect the radio tower.
  • Research Station help button now shows the correct help screen.


Some of these interface improvements were long overdue and I have to say the game feels a lot smoother this way. Thanks again, everyone.

1.09 Patch

1.09 Patch.

Changelog


  • Added death screen for dying without your suit
  • Coffee now stacks
  • Chinese retaliation fixed
  • World map mouse rotation improved
  • Interactable responsiveness improved
  • Yat-Sen as a companion fixed
  • Days left for food estimate now accurately reflects companion upkeep
  • Can cancel when setting drone waypoints
  • Drone readout improved
  • More dialogue fixes
  • Drone crash locations more consistent
  • Minerals display in builder no longer shows decimals
  • XP now carries over to next level on XP overflow
  • Mineral gathering rate from companions fixed
  • Toolbar no longer hidden after sleeping

1.08 Patch

Another patch. Mostly minor fixes.

Change Log



  • All perks and traits appear correctly in the character sheet
  • Power surge included in power draw calculations
  • Flying Blind quest moves to completion regardless of which side you choose
  • Eye In The Sky quest resolves even on failure
  • Yatsen dialogue improved
  • Tuxing Liu murder improved
  • Fixed a few dialogue dead ends
  • Can't have negative amount of coffee beans anymore
  • Hydroponics Panel automatically updates after creating a special ration
  • Fixed some typos
  • Added some missing audio files
  • Can no longer go to menu while climbing


Thanks, MoreEvilSquid and Eric.

1.07 Major Patch

This is a major patch. All known bugs have been squashed, a tutorial has been added an the early game has been streamlined a bit.

Some extra content might be added in the future and some obscure bugs might be fixed, but apart from that, I'd say it's looking pretty solid right now.

Once again, I'd like to thank people for reaching out with reports and helping to improve the game.

Change Log



  • Tutorial completed.
  • Drone logic improved. Drones now leave empty tanks behind if they have another waypoint scheduled.
  • Items built by the printing table now appear in Outpost inventory rather than the player inventory.
  • Food Rations and Chinese Food can now be consumed from inventory.
  • Ling's involvement in end game fixed.
  • Peace negotiations back in.
  • Setting more than 4 waypoints doesn't overlap in UI anymore.
  • A few UI improvements.
  • After surveying a location, its description now changes accordingly. The same goes for story-related locations.
  • Pickaxe swing animation for female characters fixed.
  • Rover navigation improved.
  • Toolbar disappearing in a few places fixed.
  • Can no longer save inside the crashed lander.
  • A few more free camera locations added.
  • All help screens can now be accessed from the F1 screen.
  • The twirling issue has been improved. It's an engine-related issue that is partly out of our hands. I'm confident it'll be fixed at some point, but for now, you can just click again or double click something.


1.06 Patch

Some more fixes. The tutorial has been streamlined, but is still incomplete. The next patch will feature the complete tutorial.

Change log


  • Corrupt save problem fixed
  • Can no longer go to menu while trading
  • Can no longer buy empty shipments
  • Mouse wheel scroll functionality added to dialogue
  • Rover exit message clarified
  • Rover is unavailable until you complete the 'Reconnect' quest
  • Free cam mode added to Outpost vicinity


Next up


  • Complete the tutorial
  • A few more free cam modes
  • Add a button to enable drones to leave Tanks at a certain location
  • Fix the twirling issue
  • ‘Uncollected Orbital Drop Shipment’ warning
  • Fix some rare video issues while talking to one of the characters

1.05 Patch

The tutorial will be completed in the next patches. This patch contains mostly fixes and some streamlined features. Once again, many thanks to the people who reported bugs.

Change log



  • Throat of Kraken door issue fixed
  • >100% research on the completed research panel fixed
  • Willy’s hand now stays broken
  • Last item used no longer appears on unrelated alert panels
  • If you fix the antenna before doing anything else, reception is appropriately static-free
  • Rover charge and speed upgrades now saved correctly
  • Moving diagonally on the world map no longer uses more power
  • Menvra Crater issue fixed
  • Hetpet region third point correctly named
  • Horst now gives the proper response after exploring Menvra Crater
  • Chinese Battery now works as intended
  • Drone waypoints are now ordered properly when saving and loading
  • Companion tasks are now stored correctly
  • Straight to Rover button no longer resets your location
  • Tuxing Liu Hangar ladder fixed
  • Trading with Yat-Sen now works
  • Some negotiations had inverted results. (eg. negotiating with Ling for taking Daxia along)
  • Can no longer ask Daxia about picture before you have it
  • Solving ‘Sore Throat’ by negotiation no longer causes the world map to lose radar data
  • Manually tampering with the space elevator now works with higher construction skill
  • Second Hesiod arrival now properly interrupts a timelapse
  • Researching lichen modificaition without building an external greenhouse no longer blocks the terraforming questline
  • Creating explosives now triggers the next part of the Sabotage quest
  • Karl now responds properly after you find William
  • Processing Parts now yields the correct amount
  • Herschel research fixed
  • Multiple solutions for getting the SAR back online now accessible
  • Polymer Crackers nerfed
  • Some Steam achievements fixed
  • Rover top speed reflected on Rover panel
  • Resources in the stock panel display correct decimals
  • Oxygen display fixed
  • Game no longer glitches out when not connected to Steam
  • Can no longer rat Karl out multiple times
  • Fixed some dialogue dead ends
  • Can no longer have negative methane
  • Crashed Satellite soft-dead end fixed (use the memory module and talk to karen or karl)


Tutorial


I added a more robust framework for the tutorial, but only the first two parts have been added so far:

  • Inventory panels are explained through the guided tour
  • Sleep is explained (sleeping by using the timelapse panel will be added later)


Next up



  • Complete the tutorial
  • Add the free camera mode to areas where it makes sense
  • Add a button to enable drones to leave Tanks at a certain location
  • Fix some path-finding issues (the twirling around issue, mostly)
  • ‘Uncollected Orbital Drop Shipment’ warning
  • Fix some rare video issues while talking to one of the characters


I may even polish some cut content and put it in if time permits.