Sudden update and discount! Happy Halloween to you!
▪ The game has been ported to the new, latest version of the engine; ▪ Updated all technical aspects of the game: ▪ This will allow us to keep our finger on the pulse in the future and respond more quickly to challenges.
▪ Fixed a rare crash in puzzles that occurred when performing a certain sequence of actions; ▪ Fixed a bug that allowed you to pass puzzles in an unfair way, using the flaws of the pause; ▪ Fixed the mechanism for switching windowed and fullscreen mode; ▪ Fixes and improvements aimed at improving stability and performance.
■ Discounts for the whole week up to 90%! Hurry up to buy the game at a bargain price:
Hello everyone! Spring is coming, which means that it's time to please you with new gifts! March 7, 2023, 10:00 AM PST we will give you a lot of cool music!
In honor of the anniversary of the TitTok 2 game, the following products will be free:
TitTok 2 Soundtrack
TitTok 3 Soundtrack
If you have recently bought soundtracks, then you can make a refund through the standard procedure, or you can leave everything as it is and we will be grateful to you =)
Stay tuned. Thanks!
Immortan Update and discounts. Happy New Year, friends! I wish you happiness and more positivity!
Selector:
• The complexity display system has been redesigned in the selector; • Previously, the selector displayed the name of your current difficulty on a special button. The players didn't realize that this was an interactive difficulty change button; • We decided to name this button "Difficulty" - so that it would be clear to everyone that the difficulty can be changed on the fly, right in the level selection menu; • We hope that our new interface will become more convenient and understandable for you!
Immortan Update:
• The level completion system has been completely redesigned. When the player reaches the exit, a sign with the results of the level pops up. Previously, particularly dexterous players could kill themselves at this moment, and the level was restarted. Progress, of course, counted and it was possible to move to another level, but we decided to increase comfort and tried to do so: • Now in all levels it is made so that the player could not die after the end of the level, from the explosion of their bombs; • Now in all levels it is made so that the player could not die after the end of the level, from moving spikes.
Sunrise:
• At level 45.5, a blackout was made on the right during respawn. Now it's definitely done =) • Slight balancing of Sunrise difficulty.
Other:
• Replaced the link of the main banner in the main menu; • Fixes and improvements aimed at improving stability and performance; • Updating the engine to the current version; • I tweaked it here, smeared it there. Now everything has become even better to work :)
Many thanks to all those who report bugs and problems! Thank you, dear players, thanks to you the game is getting better!
Write about bugs and errors on the forum, I will fix everything: Forum
A live support chat with the developer is also available: Support
Gifts for the New Year!
Hello everyone Happy New Year, gifts are waiting for you from us!
We want to inform you that soon 10 of our products will be free! Hurray! We want to do this from January 23th, 2023, 11:00 AM PST.
In honor of the fifth anniversary of our games, the following products will be free:
1. Cyberemo 2007 Director's Cut
2. Cyberemo 2007 Soundtrack
3. SOK PRO Upgrade
4. SOK MAX PRO
5. SOK MIN PRO
6. SOK PRO MAX
7. SOK PRO MIN
8. SOK PRO SEX
9. Welcome Back To 2007 2 Director's Cut
10. Welcome Back To 2007 2 Soundtrack
If you have already bought the add-ons, then you can make a refund through the standard procedure, or you can leave everything as it is and we will be grateful to you =)
Stay tuned. Thanks!
МК ULTRA
Massive Kumulative Ultra update: reworking of the Ultimate, release of the Control settings system, improvements to the entry points in the Door
Ultimate:
• The system of the Ultimate ability of the main character has been completely redesigned; • Now Ultimate can be activated both by Holding the key and by Pressing; • You can easily change the Ultimate activation system in the Settings; • Added a detailed description of all modes and principles of operation of the Ultimate; • Rejoice everyone who wanted Ultimate by pressing =)
Easy difficulty mode:
• Now in the Crazy Fun mode, you can use Ultimate without restrictions. Ultimate on Easy difficulty has become endless, just like Bombs; • Changed the description of Easy difficulty.
Controls Settings:
• The system for changing control settings for the keyboard has received a full release in this update. Previously, these settings worked in experimental Beta mode; • Now you can safely reassign the keys on your keyboard; • Changed the description of the Controls Settings; • The Ctrl, Shift, etc. keys are read correctly; • Added support for a separate numeric keypad unit; • Several default control layouts are still available to you: WASD/Arrows, etc.; • At the first launch after this update - all control keys will be reset to avoid settings conflicts.
Sunrise - free DLC:
• Level 45.5 - improved dimming when restarting the level; • Cutscene after level 45.5 - removed the extra sound of the clock ticking; • Level 49 - Improved visual interaction with your Father. Now the trigger is triggered a little earlier.
Improvements to the main game:
• The exit system from the levels has been radically revised: now the exit point from the level has been recalibrated and is located exactly in the center of the door. Previously, the character touched the "invisible halo" and finished the level a fraction of a second earlier; • The hint system has been redesigned: now the information button "i" will appear only when necessary. And it will no longer be annoying to distract attention if the hints have not yet appeared; • Level 39 - fixed the sound of turning on the trap on normal difficulty; ▪ Improved interaction with gamepads; ▪ Technical fixes and improvements aimed at improving stability and performance; Many other minor changes and fixes: In order not to overload the news, I will not describe minor technical and imperceptible changes to the eye. But a lot of work has been done these days. Many thanks to all those who report bugs and problems! Thank you, dear players, thanks to you the game is getting better! https://store.steampowered.com/app/2003220/TitTok_3/
Write about bugs and errors on the forum, I will fix everything: Forum
A live support chat with the developer is also available: Support
STEAM AWARD NOMINATION REQUEST
Please nominate our game for the Steam Award
And also a huge discount on TitTok 3 and our other games:
▪ Rebalanced difficulty at levels: 30, 34, 35, 36, 37, 39; ▪ Redesign at levels: 30, 35, 39; ▪ Sound and effects correction at level 24; ▪ The selector has improved the display of levels 41-50; ▪ Redesigned the save system for those who completed the game before the release of the free Sunrise DLC; ▪ Improved interaction with gamepads; ▪ Technical fixes and improvements aimed at improving stability and performance; Many other minor changes and fixes: In order not to overload the news, I will not describe minor technical and imperceptible changes to the eye. But a lot of work has been done these days. Many thanks to all those who report bugs and problems! Thank you, dear players, thanks to you the game is getting better! https://store.steampowered.com/app/2003220/TitTok_3/
Write about bugs and errors on the forum, I will fix everything: Forum
A live support chat with the developer is also available: Support
Bright update!
Bright update and announcement of TitTok 3 Sunrise
▪ Music:
▪ Added a brand new track for the main menu of the game. The players informed us that the melody was too active for the game menu - now the music has become calm and relaxing; ▪ The soundtrack for the game will be updated absolutely free of charge immediately after the release of the free dlc - TitTok 3 Sunrise
▪ Complete redesign of the level selector:
▪ The selector has become more convenient and informative; ▪ The basis for the future TitTok 3 Sunrise add-on has been added; ▪ The levels of the main game and the add-ons are made in different styles, visually different, intuitive and appropriately designed; ▪ Redesigned gamepad control in the level selector; ▪ Now there are 50 levels of History and 10 levels of Puzzles on the selector screen; ▪ 10 leaderboards from the TitTok 3 Sunrise add-on are already available for viewing; ▪ 10 levels from the TitTok 3 Sunrise add-on will be available on 11.11.22
▪ Improvements to the main game:
▪ Fixed interaction with the results table at the end of level #16; ▪ Improved and optimized the system of saving for future updates; ▪ After the end of the main Story, the player now enters the level selector. Previously, it got into the main menu; ▪ Boss-level improvements: now you can't die from traps after taking the key. Traps are automatically deactivated so as not to harm the player; ▪ The hint about the usual Portal at level #8 has been removed. The players considered it unnecessary; ▪ At level #20, the Dog and the Mushroom now receive laser damage; ▪ Technical fixes and improvements aimed at improving stability and performance.
Many other minor changes and fixes:
▪ In order not to overload the news, I will not describe minor technical and imperceptible changes to the eye. But a lot of work has been done these days. Many thanks to all those who report bugs and problems! Thank you, dear players, thanks to you the game is getting better!