TO4: Tactical Operations cover
TO4: Tactical Operations screenshot
Genre: Shooter, Indie

TO4: Tactical Operations

Devblog #7


DEVBLOG #7




Quicky


chr & kulan


Hey everybody, here we are again!. This Devblog is a bit smaller than usual, but we expect more News in the upcoming week. let´s find out what the development crew has been up to.



Animations


darksoe


The game feels awesome in 1st Person but it tends to look bad in 3rd Person, what I mean is the movement of the enemies/teammates you see was not good enough and was dissatisfying, also, we missed a few Animations. We can not show you what we have achieved just yet as it's still a work in progress, and has not been implemented fully into the game, but once we have it, it should look a lot better than it does currently.



Gallery Update


TacByte


We finally updated our Gallery, if you missed our announcement about it, you can take a look at our new Gallery >HERE< or read the complete News article >HERE<




Music Composers


Joe Sua & bluekoala202


Every Game needs Music, that's the reason why we have recruited a couple of Music Composers for our Game. Both have already started to work and we have got the first renditions for you to listen to, So put on your Headphones, Turn the volume up to 110% and check them out! Please leave a comment and rate them!

Please view the Devblog on our Website to get access to the music!
CLICK




Final Words


TacByte


Please don´t be disappointed that this Devblog is short. The main question as always is "Did the game make any progress the last 2 weeks?" and we can definitely say "Yes it did!". Once again Thank You all for your continued support!

Tiny Update


Tiny Update


chr


Hey everybody, we have some new eye candy for you. Hope you enjoy the new content!



Gallery / Website


ssswing & kame


The current Media Section / Gallery is a bit outdated, We have progressed a lot in the development of TO4 in the last couple of months and the current presentation does not really represent our game any longer. So without further ado let's take a look at our 7 Maps for TO4: Tactical Operations in our updated Gallery!

GALLERY


Shortend Links


chr


All our links are now operating as intend, we are sorry for any inconveniences, furthermore we added a public Teamspeak 3 server for all who want to use it, here is the list again.





Alpha testers


satansboss


Sorry guys, the apply_for_alpha channel in Discord is now closed and we have enough testers for now, we recruited 10 new Alpha testers, To all of you that applied thank you, we wish we could let you all play. If you applied to be a tester, Please be patient, we will need more testers and as we develop we will need to broaden our test group which could include people we have bypassed this time around.


Devblog #6




Halloween



chr



Halloween has passed, we hope all of you had a really nice scary time, we had a great time scaring the heck out of our families and a few Halloween high jinx between the development team. Alright, let's get on with the news, no teasing you this time, so trick or treat?



Desert Eagle Animation



th120 / slayer5530



Finally, the Desert Eagle is In-Game. It took a bit more time than expected, but we are now satisfied with the weapon model and functionality. We hope you like it as well, Please tell us what you think of it.


So you can see what it looks like now here are a couple of video clips of the Desert Eagle in action.


Please, keep in mind we are in development and things might change still, sound, effects, even the complete model might not be what we end up with in the end.


Also, remember to check out our YouTube Channel, we will be adding more content over the development process. Please subscribe to our channel and give us a like!



Animation by slayer5530:


https://www.youtube.com/watch?v=ebc-i8awUt0


Animation In-Game:


https://www.youtube.com/watch?v=pg_aumJffx8




New Map



ssswing



Last week we said we would reveal details of our new Map for TO4: Tactical Operations, it has been named MAP-Converge, it´s a winter themed map with a hostage rescue scenario. Our Alpha testers have already played the map and given us positive Feedback about it. This means that we now have 7 maps for when we release to Early Access next year. Less talking, more Screenshots. Check them out below!















We also added a cool snow effect on the new Converge map and a gritty sand effect on our Blister map. Pictures can´t convey it very well so we made a small video for you, Enjoy!

https://www.youtube.com/watch?v=z5ltwCCHygc

Furthermore, we released a fly-by overview of our MAP-Scope, if you missed it here it is for your pleasure. It´s made using our newly implemented Spectator Mode.

https://www.youtube.com/watch?v=AMBXsK12RAo



Steam / Social Media



TacByte



A lot has happened in the last 2 weeks, its hard to explain so we will give you the numbers. Since we were added on steam 500 people have added TO4:Tactical Operations to their wishlist and 300 are now following us on steam, our Facebook followers have increased 10 fold from 30 followers to 300 followers and likes. Our Twitter and Youtube account is still a bit weak but that's mostly because we lack content for them, but we are working on building those over the next few months. To all the TO:AoT Facebook groups, we really appreciate your support and once again Thank you very very much.




Votemap tab / Sound works



darksoe



Darksoe finished the work on the Votemap tab, it´s now working and our alpha testers will get the opportunity to test it out soon. He has also started to add speech and sounds, you will hear them at the start of game rounds, the end of rounds and while throwing grenades. We are currently using Placeholder Sounds, we will add better sounds and speech as soon as we have them.



Music Composers



TacByte



Some of you might have seen them hanging around in our Discord, we have recruited 2 Music Composers for our game, they are responsible for each map's theme music and main game title music. We will let you know when they have settled in and we have our first tracks ready for implementation.


So here is a big welcome to bluekoala202 and Joe Sua, you are now part of the TacByte team. Hope you enjoy our growing community and working with us on this project.



Alpha testers



satansboss



The time has come, we need more alpha testers, we will be opening the apply_for_alpha channel in our Discord again. If you applied last time you won't have to apply again we already have your details. Join our Discord to apply, you can join it by clicking >HERE< Please be sure to use the form we have provided when applying.




And Good Luck!

Devblog #5



Nummero Cinco!



chr




It is Sunday so here is the new Devblog. Last weekend we posted about our progress on steam and new steam store page. If you missed that post you can read it by clicking HERE. To quickly sum it up TO4: Tactical Operations is now approved and visible on Steam, this was a huge step for us and we can soon release the game for Early Access!




Let us get into some more details as to what was done and is still in the progress of being developed, Firstly we have a vacancy in the group for talented developers to join us on this project. See below.








Game Programmer / Developer Required



TacByte




Are you looking to join an exciting and growing game development team?


We are looking for an enthusiastic programmer, to work on a fast-paced FPS game set in realistic surroundings.



Requirements:








Basic understanding of:












If you`re looking for an opportunity and want to join this team, get in touch with our project leader ssswing, contact him by mail or message him directly in Discord.












Desert Eagle Animation



th120 / slayer5530



After the Desert Eagle Animation was added into the game the Alpha testers gave their feedback for it in one of our Alpha tests, now we have the feedback we needed, we have removed it for further development. We don´t want to push content out that is subpar and we know we can make it better with a bit more time spent on it, hopefully it will be back in by Devblog #6. So keep your eyes peeled for Devblog #6.







Developer Stream



chr / th120 / ssswing




We are planning to do a Development Stream while we are running one of our Alpha tests sessions on Twitch in the near future, this will allow us to grant you more insight and a little taster of the game, by the way, TO4: Tactical Operations has also been listed on Twitch, we will be directly answering questions about the game during the Twitch. Ssswing (Project leader) and th120 (Programmer) will be presenting it and we will see who else joins the party. This will be the first time we have done anything like this, we will try to be as professional as we can. But with everything that is a first attempt expect a few bloopers. Will you be watching the stream? Please give us your Feedback.







Mapfixes



ssswing




As usual, the Alpha testers just play around on the maps to find bugs/exploits to feed ssswings appetite for work, thank you testers, Keep up the great work! He then works down the list and fixes them one by one till none of those bugs appear on our tracker. He has also started work on balancing some of the areas on the maps. We want to have a competitive game so areas should be balanced and both sides should have equal advantages and disadvantages, This will be an on-going process and no doubt we will be talking a lot about this during the development of this game.




We said that we will have 6 maps ready for when we release on Early Access, we can now confirm there will be at least 7. We will reveal the name of the 7th map and show first screenshots in our next devblog. Alpha testers will be able to test (play) it soon.







Builds



TacByte




More builds and more changes, all these changes are listed in separate topics in our Forum. So here are the links for you. There you can also see more detailed changes to the map as talked about above.




Take a look!

(When you register on our website you can als subscribe to it, so you get a notification when the changelogs are posted, so don´t hesistate, click HERE.)













TO4 Links / Social Media Accounts



kame / chr



A while ago I asked kame to shorten our links to the social media webpages to make them easier to remember, not everyone is aware of them so here is a list. Some of them are still a work in progress. We shortened them in 2 ways, the "logical way" and the "lazy way". I think this is the best solution to help community members recall the links. Over time these accounts will grow as more people talk about TO4: Tactical Operations and the project develops.

























We will inform you when once the none operational links are working.




Managers



chr / kulan



Frontend, what does this mean? Simply, the frontend is what the community is able to see. For example, the Website, Social Media Accounts, Pictures, Videos, and information published by TacByte. We are looking for people who have the same passion as we have to push the project further and help to manage our community outlets.




We really could do with help getting our Social Media Accounts up and running, If you think you are a good Community manager, Discord admin or a Master tweeter, contact me (chr) in Discord.




We all work for the greater good of the game. Do you want to be part of it?





Steam / Discord



TacByte



Small reminder about our steam store page, please put it on your wishlist and be sure to follow it. Help us to reach as much players as possible! Type in TO4 in steam or click HERE




We are sure we don´t see all of you on our Discord yet, so join it by clicking HERE.