Tomb Explorer VR cover
Tomb Explorer VR screenshot
Genre: Adventure, Indie

Tomb Explorer VR

50% OFF DISCOUNT SALE

Greetings, Adventurers!

[p] New Features Update Just Released + Biggest Sales Discount. Wont be going any cheaper! Get it Now! [/p][p]
[/p]

🌟 Key Features:

[p][/p]

Experimental Next Generation VR Physics

weight / inertia / speed effect your experience

[p][/p]

AAA Stunning Environments

[p][/p]

Immersive Open World Exploration

[p][/p]

Interactable Physical Puzzles

[p][/p]

Enemies and Bosses

[p][/p]

Treasure Hunting

[p][/p]

Relaxing Cinematic Musical Scores

[p][/p]

Upgrades keep coming!

[p][/p]

This is your chance to embark on an epic archaeological adventure like never before. Uncover ancient secrets, solve intricate puzzles, and seek out legendary artifacts, all while enjoying the immersive experience of virtual reality.

Latest Update...
[dynamiclink href="https://store.steampowered.com/news/app/1969920/view/509584385882718736?l=english"]

Update V 1.5.1 New Features + Functionality Upgrade

It's been awhile, busy with life, thanks for your patients, support Tomb Explorer EA development and if you care, prove it, make a review to show support for my continued work on this project. Let's Go!

[p]This update brings final polished focus on player controls and equipment, refining and polishing the game for smooth experience when interacting with items, tools, and weapons. [/p][p][/p][p]Save system implementation will be added in the coming updates as time permits on a level per level basis until all bugs are caught and polished. [/p][p]
[/p]

New Features

[p]
[/p]
  • [p]Player Grab Functionality Upgraded
    Grabbing is Functional as you'd expect from most Higher Quality VR games \[ Does not require you to release an item and catch it with other hand anymore! This is inline with the traditional VR Standard approach ] [/p][p][/p]
  • [p] Player Climbing Stability Improved[/p][p][/p]
  • [p] Player Movement Adjusted for more smoothness[/p][p][/p]
  • [p]Player Hand Stretch Reduced Significantly[/p][p][/p]
  • [p]Various Player Menu Updates \[ See Below ][/p][p][/p]
  • [p]Various Bugs + Polish[/p]
[p]
[/p]

Improvements

[p][/p][p]
New Player Grab Swap Functionality [/p]
  • [p]Pistol + Magazine Updated for new Grab Swap Functionality[/p]
  • [p]Note Book Updated for new Grab Swap Functionality[/p]
  • [p]Whip Updated for new Grab Swap Functionality[/p]
  • [p]Bow + Arrow Updated for new Grab Swap Functionality[/p]
  • [p]Ice pick Updated for new Grab Swap Functionality[/p]
  • [p]All Pickups Updated for new Grab Swap Functionality \[ including Relics / artifacts / treasures ][/p]
[p][/p][p]New Player Polish Functionality[/p]
  • [p]Player Climbing Stability Improved Significantly \[ Removed Wobble for inexperienced users ][/p]
  • [p]Player VR Hands Stretching Reduced / Removed [/p]
  • [p]Player Speed Smoothness + Jump Adjusted [/p]
  • [p]Player Inventory Quick Slots Emissive Added for Dark Environments[/p]
  • [p]Fixed Auto Crouch possible still enabled on old saves.[/p]
  • [p]Objectives HUD UI Updated \[ Now UI Smooth Follows Hand ] [/p]
[p][/p][p]Menu Update Functionality[/p]
  • [p]Menu Game Start Authentication Check[/p]
  • [p]Menu New Language UI Added \[ List based Languages over Toggle ][/p]
  • [p]Menu Button Padding Adjusted \[ to visually help divide selections ][/p]
  • [p]Menu Resolution Percentage Reduced \[ to avoid stalling mid cpu / gpus ][/p]
  • [p]Menu Items Reorganized / Removed / Dividers Added For Clarity[/p]
  • [p]Menu New Game Advertisement Poster[/p]
  • [p]Menu Map Auto Start Player Menu after delay[/p]
[p][/p]

Future Updates

  • [p]Save System Per Map Integration Tests[/p]
  • [p]Petra Guardian Boss[/p]
  • [p]New Tomb Challenge Map [/p]
[p][/p][p] [/p]

Wish-list and follow the game on steam to keep up to date on progress!

[p]Reach out or report bugs or suggestions below
https://steamcommunity.com/app/1969920/discussions/[/p]

News Update + New Game Announcement

📢 Dev Update: A Message to Tomb Explorer Fans + New Game Announcement

Hey Tomb Explorer fans —
It’s been a couple months since our last update. After more than 8 months of continuous updates, polish, and new content, we can confidently say that Tomb Explorer VR is a completely different game than it was at launch. Many of you have noticed too — as reflected in reviews — It now stands as a full release-quality experience—aside from some ongoing development of the in-game save system, as requested by the community post launch."

But let’s talk about the reality behind the scenes.

🎯 The State of Early Access & PCVR

Early Access was once about supporting cool ideas in development, but now it’s treated as a guarantee of polished, AAA-quality games — even from tiny indie teams. These expectations are not sustainable, especially for PCVR developers. Gamers are just not investing anymore to help build something.

And here’s the hard truth:
Tomb Explorer VR makes almost no money.

We’re just two indie devs, self-funded, building games out of love for PCVR. Despite almost no algorithmic or influencer support (unless you're sponsored), we’ve delivered:

🔹 15+ PC quality maps

🔹 AAA visuals & new VR physics tech

🔹 Various Weapons + Tools [ Bows / Pistols / Bull Whips / Fire Torches ]

🔹 Full soundtrack

🔹 Tons of enemies, traps & puzzles

🔹 Two bosses

🔹 A complete story campaign with cinematic dialogue maps

That’s far more than most Early Access VR titles, which often launch with one, two or three levels max, government funded studios with multiple team members and then iterate post-success. We’re old-school — we build first, then release. That was our flaw.

💡 What’s Next?
We’re adapting. To survive, we’ve split efforts:

👷‍♂️ One of us is still working on Tomb Explorer VR updates - [ gradual integration of per level in-game save system + new content ]
🎮 The other has built something new: The Descent VR

And don’t worry — Tomb Explorer VR is NOT abandoned.
In fact, we’ve got a big update and sale coming this May!
We’ve been on Steam for over five years, and every game we’ve released has gotten long-term support — more than we can say for some bigger studios.

⚠️ A Quick But Important Note:

Lately, we’ve seen suspicious negative reviews — new accounts with single reviews, often arriving during sales using cheap currency conversions to make one off reviews, likely linked to bad actors who’ve previously harassed our brand over the years in reviews, forums, and discord.

It’s a known tactic in the already brutal PCVR market, where Steam’s algorithm gives little support to small indie VR devs building EA Games.

If you’ve enjoyed the game, please consider leaving a review. It helps fight back and makes a real difference for us.

🔦 Now Announcing: The Descent VR



Built solo by one of us (with some help from the other), The Descent VR is a tighter, darker horror adventure. It’s much smaller than Tomb Explorer, but packed with atmosphere, tension, and mystery along with the high quality you expect from our games.



🎮 Support us and support PCVR:
👉 Wishlist or grab it on Steam

https://store.steampowered.com/app/2972480/THE_DESCENT_VR/

Thanks for standing with us.
We may be small — but we’re not going anywhere.

– Celeritas Games

Patch V 1.2.8.3

Crouch has been changed to a toggle

Crouch Input has been changed from Right Thumbstick Position to Left Thumbstick Press

Fixed issue with swapped controller Inputs for Vive Index

Fixed issue with missing Default Controller Inputs

Updated Tutorial to Reflect Changes.

Patch 1.2.8.2

Quick patch reverting Guardian Map Level Progression Block and Early Boss Battle.

Patch V 1.2.8.1

Minor adjustment attempting to resolve issue with vive index controller for locomotion hand swap option.

Patch V 1.2.8

Update Patch




  • New Patch updates keybindings for Steam VR Manifest



This should help map controls more properly for various VR headsets / controllers

Update V 1.2.7 New Features

More updates are coming! Thanks for supporting Tomb Explorer EA development and please make a Review to show support for our work in progress.



New Years Update #1


This update brings focus on player controls and equipment, refining and polishing game play prepping for the upcoming Petra boss battle Update!



New Features




  • Left or Right Hand Locomotion


    Players can now choose locomotion with either left or right controllers

  • New Graphics Options


    New Resolution Percentage Option [ For Crisp Visuals ]
    3 New Anti-Aliasing Options
    [ Default / FXAA / TemporalAA [ requires high anti-alias option ] / MSAA [ for HQ visuals ]

  • New Belt Now Holds Equipment


    [ Main Tools are now stored on player belt for ease of access for navigation and combat ]

  • Equipment Weapons / Tools Auto Re-Holstering


    [ Weapons and tools now auto holster on release ]

  • New Improved Bow and Arrow


    [ Bow now sets arrows in the center and now has much smoother mechanics ]
    [ Left or Right Arrow Shoulder Slots have been improved for grabbing and storing arrows ]

  • Left or Right QuickSlot Menu Updated


    [ Quick Slot Menu now hold simple items, currently light sources, this may be completely removed in future updates ]

  • Note Book Journal Updated


    Notebook is now stored on the backpack for easier access.

  • Vertical Belt Updated


    Belt Vertical Adjustment Improved + Auto Crouch Belt Adjustment

  • Smoother Locomotion + Jumping


    Walking / Sprinting Simplified provides smoother movement and momentum for jumping ]


Improvements




  • Tutorial Map Videos + Descriptions Updated to reflect new player mechanics

  • Default Quick Slot Menu is now Right Hand

  • Various Unused Inputs Removed / Simplified Inputs for custom binding Steam Modification

  • Quick Slot Bug Destroying Unwanted Held Items Fixed

  • All Gameplay Options now save properly.

  • Various General Polish of previous feature updates


Future Updates




  • Petra Guardian Boss

  • New Tomb Challenge Map


Thank you for support
Thank you to all of you for providing feedback on the forums, youtube, etc... suggestions and constructive criticism help us make a great adventrue game.

Please share the game and make a review to support this caliber and scale of PC VR gaming coming from a bootstrap small indie dev!

DON'T FORGET TO WISH LIST AND FOLLOW THE GAME ON STEAM FOR UPDATES


Let us know if you're excited about the news or report demo bugs in the Steam Forums or
Discord

45% OFF DISCOUNT SALE

Greetings, Adventurers!



We keep dropping Major Updates, don't forget to grab Tomb Explorer VR now for the lowest price before the price goes up after save system, more updates keep coming. Dive into a physics based experience with beautiful graphics and presentation and a nice little story to go along with it!



🌟 Key Features:




  • Experimental Next Generation VR Physics
    [ weight / inertia / speed effect your experience. ]

  • AAA Stunning Environments

  • Immersive Open World Exploration

  • Interactable Physical Puzzles

  • Enemies and Bosses

  • Treasure Hunting

  • Relaxing Cinematic Musical Scores

  • Big upgrades are coming!



This is your chance to embark on an epic archaeological adventure like never before. Uncover ancient secrets, solve intricate puzzles, and seek out legendary artifacts, all while enjoying the immersive experience of virtual reality.

Patch V 1.2.5 + Happy New Years Tease

Happy New Year to all Tomb Explorer Fans! Thank you to all of you who provided insights, suggestions and general feedback to help us make a great game.

New Features



  • Intro Map Polished
    [ Added New Water Shader / Underwater + Waterline Feature ]
    [ Dialogue Shortened / Cleaned up Cheesy Lines. ]
    [ Performance Increase 25% + PC Cascaded Shadows Graphics Upgrade ]


  • Easy / Normal Mode Interactive Switches Outline Upgraded
    [ Replaced Basic Red Material with Edge Highlight ]


  • Realm Of Gods Map Modified
    [ Smoothed out terrain for easier positioning of Rolling Stones to complete the final map ]


  • Menu Level UI Map Areas Rearranged
    [ Mayan Area is now first in sequence of maps to gain more EA feedback ]



Improvements




  • Various Optimizations / Polish



Future Patches



  • Petra Guardian Boss

  • Save System


Much more updates are coming! Again thanks for supporting Tomb Explorer EA development and please make a recommended rating to show support for our work progress.

New Years Tease



Tomb Challenge Map Aztec Tzitzimitl Map Tease
Beta Stage of New Map, Gameplay Design is complete, and now polishing any bugs...



The new map will require your physical skills experience, so brush the dust off your boots and get back into the original game for some practice with the physics system. You need it when this one releases! Currently finish beta game design and now moving into alpha graphics polish and internal beta testing.

Happy New Year Tomb Explorers!