The main menu is now an explorable house. Take a look at the fridge to find the leaderboard, sit down at your desk and change the game settings or read a book to learn how to play the game.
Training Map with bots
You can now train your skills on a training map against bots.
Summary
- New main menu
- Training Map
- Statistics
- Steam Leaderboard
- Steam Achievements
Update Alpha 4.0.0
It's time to introduce the biggest update in the history of Top Down Survivor.
Crafting Materials
You will now find crafting materials.
With these new type of items, you are able to craft things like armor, consumables, and equipment ( I will add more types later).
Crafting
You are now able to craft items.
Blueprints
Before you can craft items, you need to find blueprints. When you are lucky enough to find one you need to upload and stay alive until it's done!
You need three parts of a blueprint before you can use it (You can only find one blueprint per match).
New Item
Furthermore, a new item is available. The backpack.
This will change the number of weapons you are able to carry at once. With a backpack equipped you now able to carry two big and two small weapons.
Death Zone
The Death-Zone is now visible on the map
Summary
Features: - Crafting Materials
- Blueprints
- Crafting
- New Item: Backpack
- Death Zone on the map
Improvements - You will now earn coins and rank points for kills and for every minute you stayed alive in a match, even if you lose a match.
Bug fixes: - Shotgun damage is calculated correctly
- Lighting on the player works now correctly
- Death sound is working again
New year, new updates!
After a short break, I'm now back to work on the game again. Some of you noticed that I pushed a new update of the game yesterday. In this update, the only thing that's changed was the engine version. I switched from Unity 2017.3 to 2018.3, and that took me almost three weeks to get everything to work again. It was exhausting, I can tell you.
With this change, I'm also going to change my overall workflow to get updates with more content in a shorter time. I switched back to GitHub for version control instead of using the Unity Collaboration Tool. The reason for that is that Unity Colab wasted a lot of my coding time ( at least 1 hour per day ) with checking for updates.
The next features are only multiplayer related. That means that the zombie mode will not get a new update within the next couple of months.
Please visit my Discord server to get more information about future updates.
https://discordapp.com/invite/nyv2eV6
best regards
Matthias
Christmas Update Alpha 3.9.0
New Features
Zombie Mode Preview
Spectate other players on the map when dead.
New Bug Reporting System
Ingame player list with kill counter and status
Loading Screen
Bugfixes
Hit enemy on short distances
Sound Issue fixed
Water graphics issue
No Damage in Death Zone when already dead
Shadow resolution in lower graphics qualities is now correct
Please also join my Discord server: https://discordapp.com/invite/nyv2eV6