Torchlight: Infinite cover
Torchlight: Infinite screenshot
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Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure

Torchlight: Infinite

Announcement on Fixing Abnormal Game Startup

Dear Torchlight Hunter:

We have fixed the bug when starting Torchlight: Infinite via steam client, hunters now can normally start the game through steam.

Thank you for your understanding and patience.

Announcement on Fixing Abnormal Game Startup

Dear Torchlight Hunter:

We have fixed the bug when starting Torchlight: Infinite via steam client, hunters now can normally start the game through steam.

Thank you for your understanding and patience.

Announcement on Abnormal Game Startup

Dear Torchlight Hunter,

Some hunters may encounter some bug when trying to start Torchlight: Infinite through steam client. Hunters could solve this problem by retrying multiple times or directly entering the game through the Torchlight: Infinite client.

We are actively locating the problem and will solve this problem through update as soon as possible. Thank you for your understanding and support.

[Dev Blog #27] What We're Doing to Improve the Game

Greetings, Hunters of Torchlight!

It's been more than a month since the start of the Black-sail season, and we've seen that many Hunters have already overcome the Lord of the Void Sea, the most difficult challenge of the game, which means it's time for us to spend more energy on enriching the gameplay content.

We are very sorry that the experience of the game this season wasn't as good as expected. We will reflect on this deeply and make changes. We urgently need to enhance quality control for the version, adjust the game's balance, and improve response and processing speed when issues arise. Although many people on my team are veteran players of ARPG games who have played many similar games, it's the first time for many of them to actually use the UE4 engine to make a game with such complex data types and such a high degree of freedom.

But this is only the second season of Torchlight: Infinite and we're confident that everything will be improved in the updates we'll roll out in upcoming seasons. Naturally, we'll need the support, company, and feedback of all our Hunters.

We're now focusing on developing the next season, so we'll resolve the problems we couldn't fix in the Black-sail season in the new season. We'll also try our best to improve the game experience in the new season.

【Game Content】


Although we set the duration of each season to be about three months, there hasn't been enough actual gameplay content to support this period of time. So in addition to adding new gameplay content, we're also considering extending the progression cycle and providing more goals. Naturally, if the progression curve changes, we'll also adjust the corresponding stage difficulty curve.

  • One example is that we may adjust the crafting system to make it more exciting to make gear. At the same time, it'll also become more expensive to craft late and end-game gear.
  • Another example is that we may adjust the difficulty of Netherrealm Timemark 8 when using a relevant compass in the new season to increase the difficulty and benefits at the same time.

【Loot Experience】


We've noticed that everyone seems to have been too focused on grinding Flame Fuel this season. At first, we did want to give more Flame Fuel drops to give everyone a more stable drop experience and the feeling of always getting something, with the additional effect of making it easier for everyone to learn and try out the crafting system, which would help players pick up the game faster.

However, this made the progression and drop experience of the whole season too monotonous, which is not that desirable for a loot-based ARPG. For the next season, we may add more crafting base material drops. These materials will be particularly important in the new crafting season mentioned above. Of course, we need to design corresponding filter prompts to help players recognize the corresponding gear quickly.

【Other Optimizations】


We've been working on optimizations and developing new contents at the same time. The following are optimizations we plan to launch in the new season.

Control experience:

  • More skill casting settings and options, such as auto-channel, auto-aim, and instant cast, will be supported. These options can be enabled or disabled according to players' own control habits.
  • Controllers will support more interfaces, and it'll be possible to call out the navigation wheel and customize it.
  • Pactspirits will support the saving and switching of different point allocations and bonding schemes. However, it'll only be possible to adjust and switch Pactspirit builds in the Hideout, and the adjusted build will only take effect the next time a new battlefield is opened (which means players cannot change their Pactspirit build in the battlefield or by changing their Pactspirit build in the Hideout and returning to the battlefield)

PC version:

  • The Inventory interface will support a floating UI feature. Instead of clicking on a piece of gear to view its information, the information of the gear will appear as floating text when the mouse hovers over it.
  • Some graphic materials will be processed in HD.
  • Changed some UI into windows. For example, other interfaces will no longer be blocked when displaying the information of two equipped One-Handed weapons and one weapon in the Inventory.

Trade House:

  • It is now possible to conduct advanced searches for the same affixes in the Trade House. For example, it is now possible to search for a Chaotic Ending with two or three "Max Tenacity Stacks +1."
  • We've been paying attention to everyone's feedback on the trade tax and actively increasing the distribution of Tax Refund Vouchers. We issued Tax Refund Vouchers as rewards in the Special Hunter Training event that was recently held and will distribute more Tax Refund Vouchers in the future. For example, the more times you farm Timemark 8, the more Tax Refund Vouchers you will be able to get, or you may get more Tax Refund Vouchers when your second or third character reaches a certain level in the current season... We want to minimize the impact of the tax on normal active Hunters to make everyone's experience better.

Visual experience:
We will add an option to adjust the transparency of skill effects to provide better protection for Hunters' eyes.

Netherrealm gameplay:

  • It will be possible to collect cards faster in the Chaos Invasion gameplay to allow Hunters to use more card strategies.
  • It will be possible to end God of War early before the countdown ends if all rewards have been claimed.


Hunter Profile: The Hunter Profile (including Hunter Profiles opened in the Hero Ranking) will show more specific information, such as the specific talent allocations, skill connections, Pactspirit info, etc.

Hero Emblem: From the next season, Hunters will be able to obtain up to 100 Hero Emblems, which will allow Hunters to try out more Hero Traits.

Of course, we're working on far more than this. We're already developing the content for the next season or even the season after that in an orderly manner. Planning and developing the content of the next few versions in advance allows us to deal with emergencies more calmly and arrange more time to verify and optimize the game.

As we intend to keep this game running healthily for a long time, the seasonal system and improvements are key to maintaining the vitality of the game. Although Torchlight: Infinite has just started, with the support of all the Hunters, we're confident that we'll be able to keep improving the game through the seasons. Please continue to support and share your suggestions with us. Thank you!

Prayer's Light Spring Festival Event

The Hideout has been decorated to welcome the upcoming Spring Festival celebrations! Let's celebrate the Spring Festival together!




Spring Festival Login
Event Time: January 13, 00:00 - January 19, 23:59 (UTC+8)
Log in to the game on 7 days to get the following rewards respectively: Revival Token x2, Jagged Primocryst x20, Oblivion Point x8, Spring Festival Avatar: Flowering Branches x1, Jagged Primocryst x30, and Hunter Supply Chest x1.




Spring Festival Celebration
Event Time: January 13, 00:00 - January 27, 23:59 (UTC+8)
Complete Spring Festival Celebration quests during the event to get Celebration Lanterns. Collect a certain number of Celebration Lanterns to claim various rewards on the event screen.
Rewards include: Spring Festival Avatar: Snowy Brows x1, Jona Tax Voucher - Flame Elementium x200




Pack: Crimson Cloud Lucky Bag
Availability: January 13, 00:00 - January 27, 23:59 (UTC+8)
Pack Contents: Purchase to get Insight Crystal x3, Revival Token x10, and Spring Festival Aura Effect: Crimson Cloud.




Pack: Flimsy Light Lucky Bag
Availability: January 13, 00:00 - January 27, 23:59 (UTC+8)
Pack Contents: Purchase to get Fantasy Crystal ×3, Oblivion Point x10, and Spring Festival Body Effect: Flimsy Light.




Detailed event rules can also be viewed in the game.

[Dev Blog] Optimizations Coming in the New Season

Greetings, Hunters of Torchlight!

The Dark Surge season is coming to an end, and the new season, Blacksail, started after the update on January 12. You will need to download and install the latest client.

In addition to releasing the new hero Cateye Erika, the new Raging Phantom and Charge Calling Hero Traits, and new season gameplay, we've also made many optimizations and adjustments for the PC version.


■ Added a Steam Login
It will be possible to log in to the game with Steam accounts on the new client after the new season starts.


■ Added Support for Steam Deck and Other Controllers
Although "full support" hasn't been certified for Steam Deck yet, there is basically no problem with using Steam Deck to play Torchlight: Infinite, especially when it comes to combat controls. We hope this makes it easier and more convenient to play the game. Of course, the game also supports other mainstream controllers on the market.


■ Steam Trading Cards Are Coming Soon
We're currently working on collectible trading cards. Once this feature is released, it will be possible to collect Steam badges, Steam chat emoticons, and Steam profile backgrounds by collecting cards. Decorate your Steam profile page with the cute Erika and cool Youga! However, please take note of the following: according to the requirements of Steam, Hunters can only get 1 Trading Card for every 9 dollars spent or equivalent purchase in the game via Steam.


■ Change the Size of Your Buttons
We've always been working on ways to optimize the performance of the game on PCs. Previously, various buttons were too large, which made some players touch them by mistake during battles. At the same time, some interfaces were too cumbersome. It is now possible to change the size of buttons on the screen, which leaves more space for combat operations and greatly reduces the chance of touching the wrong button in battle.





■ Mini-map Adjustments
In the past, the mini-map could only be displayed in the upper left corner, which affects the playing experience when playing on a bigger screen. The minimap can now be displayed semi-transparently in the center of the screen.




■ Skill Brightness
We know that some skills can create extremely bright effects on the screen in extreme situations, and the most heavily criticized skill must be Flame Slash. We have added the option to adjust the brightness of skills so that it can be reduced as desired to protect your eyes from being damaged by overly bright light.






■ Other PC Optimizations
In addition to the items listed above, we've also implemented many optimizations and adjustments for the PC version.

[Settings] It is now possible to enable/disable Vertical Synchronization or adjust foreground and background frame limits in the Graphics settings of the PC version.

[Settings] It is now possible to adjust the scaling of the entire screen in the Screen settings of the PC version.

[Settings] It is now possible to enable/disable the delayed appearance of main screen skill tops in the Screen settings of the PC version.

[Settings] It is now possible to adjust the overall volume and background volume playback method in the Sound settings of the PC version.

[PC] Optimized the main screen, making the visible area larger, which makes it less likely to make mistakes in battle.

[PC] Enlarged the text font of floating words on the PC version.

[Settings] The DirectX 11 and DirectX 12 graphic interfaces can be switched in the Graphics settings on the PC version.


■ Detailed season update log
Please go to our official website to learn more about gameplay adjustments and new content coming to the new season.

Season Update Log

Thanks for supporting Torchlight: Infinite! Please give us more feedback and opinions after the new season starts so that we can continue to optimize and improve the game in the OBT.

New Season "Blacksail" Patch Note

New Season "Blacksail" First Kill Contest Starts!

Sail to the Void Sea to search for mysterious treasures! Torchlight: Infinite's Season 2 First Kill Contest has started!

The start of the new season sounds the horn of a new hunt! While holding back swarms of advancing pirates, Hunters will continue to move forward in the Void Sea map, defeat the [Season Boss - Lord of the Void Sea], and complete the first kill of the new S2!

About Season-exclusive Gameplay:
—Hunters who enter the Netherrealm and defeat monsters there will get some drops with special affixes called Void Sea Flames. After killing the boss at the end of the stage, an interactive device called the Void Sea Seal will appear on the map.
—Unlock the challenge on the map by offering any Void Sea Flame in the Void Sea Seal and complete the challenge to break the seal. After breaking six seals, Hunters can go to the Void Sea Terminal to challenge the Bride of Void Sea.
—After being defeated, the Bride of Void Sea might drop a ticket called a Void Sea Invitation. Collect Void Sea Invitations to challenge the final boss of the season called the Lord of the Void Sea.

Contest Rules:
Defeat the Lord of the Void Sea at the lowest difficulty level to complete the season first kill and enter the rankings. Of course, brave Hunters are very welcome to directly challenge a higher difficulty level :)
—Note: The difficulty level of the Lord of the Void Sea differs according to the number of Void Sea Invitations the Hunter places in the Void Sea Seal.

The rankings of all Hero Traits on each server will be calculated separately in this event. This means Hunters who prefer different Hero Traits and are from different servers can now compete with Hunters who share the same preference as themselves!

For more information about this event:

Q: How do I sign up for the First Kill Contest?
A: During the event, characters created in the season server will participate in this race event by default after logging in.

Q: How long will this event be held?
A: From January 12, 2023, 10:00 (UTC+8) to February 11, 2023, 23:59 (UTC+8).

Q: What are the rewards of this event?
"A: The top 10 Hunters of each hero trait from each server will get 500 Primocryst and an exclusive title in the official Discord channel. Hunters who complete the event goal during the event but fail to enter the top 10 will get 100 Primocryst.
*How to claim the title: players who enter the top 10 ranking for each hero trait can claim the title by going to the official Torchlight: Infinite Discord channel after the event and private message GG-Lawren with the corresponding game account ID."

Q: What are the distribution rules for the rewards of this event?
A: Event rewards will be issued to the player's account that participates in this event. Each player can only get event rewards once (rewards will be issued according to players' best result).

Q: When will the rewards of this event be issued?
A: All rewards will be issued at the same time after the event ends and players' rankings are finalized.

Q: How will the fairness of this event be guaranteed?
A: We will check the data of all players who receive a ranking. If the player's data indicates that the player has any abnormal game behavior (including but not limited to the use of plugins or scripts, RMT, or exploitation of malignant bugs), we will disqualify the player and impose appropriate penalties. The official Torchlight: Infinite team reserves the right of final interpretation.

New Season Preview - Season of Blacksail

https://www.youtube.com/watch?v=npXcFkDuK3Q

Sail to Nowhere! New Season "Blacksail" will start in January 12th 2023

https://www.youtube.com/watch?v=oaFXDj-2DNY