There will be some small updates for other fixes and improvements while multiplayer is being worked on, but most effort now will go towards getting multiplayer ready for release.
See here for a modded multiplayer solution in the interim. This mod provides a replacement for the Xbox Live servers and leverages the games existing multiplayer code for Xbox. Note all new PC features are not yet supported, and some features which I've changed during the PC port also will not work properly. But basic multiplayer hosting and building is possible.
Version 2.72 released
Additions:
Some Modding C# API additions.
Fixes:
Dig Deep Blueprints reverting to Gold Piece blueprints after some saves.
Item models staying in hands after Transfer All to chests.
HasActor script command.
Modded Block Textures.
Version 2.71 released
Some exploit fixes.
Version 2.70 released
The Dig Deep game mode is now enabled.
Other changes:
PRESS ANY KEY prompt removed from startup screen.
Enemy NPCs now attack as expected.
Rock layer transition noise.
Hotbar Mouse wheel now works properly for single hand wielding.
NPC spawn block loot tables disabled for Dig Deep and Survival game modes.
Some gamepad/keyboard icon fixes.
PgUp/PgDn keys swapped for Books.
Inputs added for dropping items directly from hotbar, and rebuild local light.
Some RAM management tweaks.
Some anti-piracy measures implemented.
Script Mob commands changed to NPC. (Mob still supported for backwards compat).
AI and dialog options added to npc spawn script command.
A few other small bug fixes.
Mod Changes:
Some C# API changes.
Manage Mods item removed from Setup menu. Use the Lobby screen instead.
Added support for modded multiplayer servers (GetPluginNet).
Added support for Arcade block game custom resolution.
Added support for large numbers of new modded items. Shop screen has page #;
Added CanBreatheUnderWater and ShowHitBoxes to NPC xml.
Patch 2.631 released
A small crash bug patch.
Crash on startup if no audio device enabled.
Crash if using the script command in console without arguments.
Version 2.63 released
Additions:
Added DropItemLeft/DropItemRight key bindings to drop items directly from hotbar.
Display GUI Help (tips) added to Pause Menu Main tab.
Display Graphics Device Info button added to the Graphics Options tab.
Pressing both Left and Right movement keys now cancel each other out.
Modders: GraphicsDevice reference added to ITMGame.
Fixes:
Another tweak to threading to help with 4 core or less computers.
Block Selection screen mouse support fix.
Dialog Tree fixes.
Keyboard tweaks.
ItemCombatData.xml and ItemTypeClassData.xml fix (modding).
Mod items now appear in old Shop screen.
Next Update - Dig Deep
Version 2.621 released
A small tweak to the thread worker count to hopefully improve mesh update lag
some are experiencing (the lag between placing or mining a block and the time
it takes to appear on the screen).
Version 2.62 released
Added mouse support to the old Block/Ground Selection window.
Moved MultiTexture2 block to Building tab.
Added Water and Lava to Creative Fill commands.
Added SaveRoot token to game.ini
For those having problems with windows file access in the default Documents\My Games\TotalMiner path or if you just want to change it to something else, add an entry into the game.ini file like so:
SaveRoot=D:\GameSaves\TotalMiner
or whatever path you want that will not give the access errors.
To access the game.ini file, right click Total Miner in your library, select Properties, Local Files, Browse Local Files.
26080 Released
Fixed Survival shop exploit.
Unhooked Unlockables (they will be reworked as Achievements).
Old Achievements removed (they will be reworked as part of Early Access).
Fixed Polished Basalt Brick block location in shop.
Disabled Global Skills (for maps imported from Xbox 360).