Special pitches no longer randomly show the same pitch option twice in a row.
Resolved an issue causing headlock from the microphone conflicting with external voice chat apps.
Fixed an issue causing the ball to randomly pop up off the ground when rolling from dirt to grass and vice versa.
AI runners in 1v1 no longer maintain their forced run state when they are no longer being forced forward.
The ball landing marker in 1v1 is now properly disabled if it is disabled in the settings.
The ball is no longer treated as a fair ball when it is fumbled by an AI in foul territory in single player.
Improvements:
New bat skin.
New ball skin.
New mitt skin.
Changed the style of crowds in the stadiums.
Adjusted the position of the cursor for special pitches.
Updated some nameplates in the locker room.
Added a cast shadow to the ball in all game modes.
The bigger locker room is here to stay as the only locker room.
Art improvements made to stadiums.
Reduced the size of hands and mitts.
Changed the audio for the Radio on top of the Lockers.
New Features:
Batter up! Offense players now have batting gloves. Be sure to choose yours in the customizer before stepping up to the plate!
Hey batter, batter! Switching to pro batting mode now switches for a smaller bat to feel more pro.
Have you got the blues? Not anymore! Your chosen skin color is now applied to your hands!
Patch Notes (v2.5801)
Bug Fixes:
Fixed an issue causing the ball to get stuck on the wall above the mini-scoreboard in Single Player Mid Stadium and Zevo Dome.
Fixed the positioning of the strike zone when batting and set to a sitting position.
AI batters now adjust their batting angle to properly collide with the ball from pitches they hit in single player.
Improvements:
The Foxes team has gone through some winter training and their efforts have resulted in faster run speeds.
All teams have decided to steal half as often as before.
Patch Notes (v2.5799)
Bug Fixes:
Players’ hairstyles no longer improperly blend on the field when wearing certain custom hats in single player.
Corrected an issue causing the opening logo to sometimes stutter.
Fixed some scrollbar issues in the support menu.
Various graphical fixes.
Improvements:
The slowball has been adjusted in multiplayer to feel more like it does in single player.
The curveballs in multiplayer have been modified to curve more similar to single player.
New Features:
Tired of the same old look? Dye your hair more colors with the new options in the customizer!
Shaking off pitches bothering your neck? There is now an option in the throwing menu to switch to using your hand to select pitches. A tutorial card has been added indicating this in the Full Tutorial.
Having an issue? There’s now a FAQ section in the Support Menu that may have the info to help you resolve a common issue.
Check out the merch! There are now advertisements for real merch in the locker room.
Go Zevo! New splash screen logo!
Patch Notes (v2.5797 + Pitch Button Reconfig)
Bug Fixes:
Runners leading off of first and third bases at the same time now properly return to base when the pitcher leaves the mound or throws a non-pitch in 1v1.
Players returning to the locker room from a multiplayer match are no longer spawned in the same place.
The customizer menu is no longer clickable while invisible in the multiplayer locker room.
The pitcher in pitching practice now waits for everything to load before pitching.
Several menu fixes.
Adjusted some colliders on a few fields.
Fixed a local vs remote bat size difference in multiplayer.
Fixed several audio loading issues.
The AI defender will no longer hold the ball if a player tags and locks to base the same moment the defender gets the ball in 1v1.
Playing the tutorial no longer affects the audio of other game modes.
Fixed a host menu issue when a player leaves the free roam lobby.
Fixed a roster issue with the Cows team.
Fixed a roster issue with the Bats team.
Improvements:
Remapped the special pitches menu to the right controller’s Quick Menu button. The left controller will still open the Quick Menu.
The AI are now more adept at performing pickles and rundowns in 1v1.
Improved several character animations.
The tutorial field has been re-skinned for a more pleasing aesthetic vibe.
New Features:
Special Pitches! No need to keep slinging the same ol’ medium speed straight ball.
Special pitches have been added to the Full Tutorial… Get out there and learn how to throw them!
A new, bigger locker room has been added for the Free Roam Lobby.
A new multiplayer roster screen with ready-up status has been added to the Free Roam Lobby.
Don’t believe the other players are on low batting assist in Free Roam? Well now you can see exactly what assist settings they are using on the side panel of the Quick Menu!
New batting options: Classic batting is exactly what you’re used to. Pro batting features less power from batting and a sweet spot mechanism for those homeruns!
Pro batting has been added to the Full Tutorial. Start learning how to hit those sweet spots!
Mascots have been added to the fields! These lovable characters will now cheer you on when certain game events occur.
New customizer items have arrived. Start spending those hard earned coins!
So you want to run like a ninja? Dee Jeaney knows how. Now no two players on a single team run the same.
Patch Notes (v2.5797)
Bug Fixes:
Runners leading off of first and third bases at the same time now properly return to base when the pitcher leaves the mound or throws a non-pitch in 1v1.
Players returning to the locker room from a multiplayer match are no longer spawned in the same place.
The customizer menu is no longer clickable while invisible in the multiplayer locker room.
The pitcher in pitching practice now waits for everything to load before pitching.
Several menu fixes.
Adjusted some colliders on a few fields.
Fixed a local vs remote bat size difference in multiplayer.
Fixed several audio loading issues.
The AI defender will no longer hold the ball if a player tags and locks to base the same moment the defender gets the ball in 1v1.
Playing the tutorial no longer affects the audio of other game modes.
Fixed a host menu issue when a player leaves the free roam lobby.
Fixed a roster issue with the Cows team.
Fixed a roster issue with the Bats team.
Improvements:
The AI are now more adept at performing pickles and rundowns in 1v1.
Improved several character animations.
The tutorial field has been re-skinned for a more pleasing aesthetic vibe.
New Features:
Special Pitches! No need to keep slinging the same ol’ medium speed straight ball.
Special pitches have been added to the Full Tutorial… Get out there and learn how to throw them!
A new, bigger locker room has been added for the Free Roam Lobby.
A new multiplayer roster screen with ready-up status has been added to the Free Roam Lobby.
Don’t believe the other players are on low batting assist in Free Roam? Well now you can see exactly what assist settings they are using on the side panel of the Quick Menu!
New batting options: Classic batting is exactly what you’re used to. Pro batting features less power from batting and a sweet spot mechanism for those homeruns!
Pro batting has been added to the Full Tutorial. Start learning how to hit those sweet spots!
Mascots have been added to the fields! These lovable characters will now cheer you on when certain game events occur.
New customizer items have arrived. Start spending those hard earned coins!
So you want to run like a ninja? Dee Jeaney knows how. Now no two players on a single team run the same.
Patch Notes (v2.5791)
Bug Fixes:
Fixed an issue with microphone permissions causing headlock when joining multiplayer.
Players on different version numbers of the game that use the same lobby name will no longer see each other in their rosters.
AI runners no longer ignore human defenders when they have the ball in 1v1.
Squashed several bugs within the menu system.
Improvements:
Improved 1v1 anti-juke logic to be more congruent with Single Player.
Improved some models and their bendpoints.
Do you want pickles with that? The AI are now better at pickling and rundowns, but it’s more fun if you get involved and provide the assist in single player.
Optimized some backend menu configurations.
New Features:
Added an option in Settings to disable snap-turning.
Griefers beware! Penalties are now applied to players who quit out of 1v1 matches. A player that quits out of a match after the first inning will lose coins equal to the number of potential coins they are robbing their opponent from gaining.
Patch Notes (v2.5786):
Bug Fixes:
Getting hit by a pitch just after scoring in Single Player no longer causes the anti-baseline cheat to activate on the incorrect baseline.
The ball no longer randomly vanishes when grabbing it.
Say no to juking, just try it, I dare ya… you’ll be outed!
Players no longer desync when simultaneously getting tagged and forced out in 1v1.
Players can no longer toggle bases to coax the AI to throw the ball back to the pitcher.
The microphone in Koshien Stadium no longer pushes the player around when held.
Resolved some issues causing the player and an AI to catch the ball at the same time and desync the game in 1v1.
The player is no longer able to lean out of the baserings and confuse the AI into getting stuck once they have become locked to base in single player.
Fixed an issue causing the AI to get stuck against certain walls while trying to retrieve a fumbled ball.
Resolved an issue causing the player to avoid a tagout if the AI obtains the ball as the player collides with them in 1v1.
Adjusted some colliders so the ball can no longer get behind the dugouts in the Little League and Field of Dreams venues.
All foultips in single player now properly count as strikes instead of outs and fair balls.
The AI no longer remain on home plate when they should score in 1v1.
Improvements:
Greatly improved the defense AI chase vs throw behavior.
Improvements have been made to AI base covering logic.
Improved the defense AI ball landing estimation logic.
Patch Notes (v2.5784):
Bug Fixes: * Updating to Oculus firmware v55 no longer causes random crashes within the game.
Patch Notes (v2.5782):
Bug Fixes:
Catchers have gone through extensive training and learned to field pitched grounders.
Patched up a memory leak.
Fixed an issue causing a desync in 1v1 when tagging a player as they score a run.
Resolved a few issues with the ball and ground collision in single player.
Corrected some minor visual errors with customizer items.
A desync is no longer caused by catching a batted ball after a runner reaches the next base in 1v1.
AI runners now properly return to base when an invalid pitch is thrown in 1v1.
The player is now properly returning to the locker room when the other player leaves a 1v1 match.
Players can now see the properly selected jersey on the remote players in the multiplayer lobbies.
The AI can no longer be outed by tagging the overrun space with the ball near first base.
Fixed an issue preventing bat cracks from occurring in single player.
The joined player no longer looks like they’re wearing a Fighting Foxes jersey when returning to the locker room in 1v1.
All announcers now properly announce the base taking from an overthrow.
The catcher no longer throws the ball to 3rd base on a walk in 1v1.
Improvements:
Improved the logic for AI decision making on where the ball should be thrown.
Improved AI runner judgment for batted balls.
The catcher now runs a bit faster to retrieve a missed ball, cutting down on the time it takes to return the ball to the pitcher.
Further improved AI reaction to a dropped ball.
Modified the bat crack threshold so they can now occur on low batting assist levels.
Adjustments have been made to when bat cracks occur in multiplayer to remain more consistent with single player.
New Features:
Overthrows are now better differentiated from generic walks by a new graphic and sound effect.
The Meta abuse reporting system has been integrated into the game, this can be found in the Oculus Menu.
Mooooooove over for the Cows themed Locker Room.
Patch Notes (v2.5751-Index Hotfix):
Bug Fixes:
Resolved an issue causing the AI to ignore the ball when it hits the ground in single player while using the Index controllers.