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Linux PC Mac PS4 XONE Switch Steam Epic
Genre: Racing, Simulator, Adventure, Indie

Totally Reliable Delivery Service

Update 2.00.112 is out!

Hey everyone,

We're still hard at work on making improvements and fixed to the game! Here is therefore a new update which contains A LOT of cool tweaks and tricks. Check it out below. Also if you have not seen, we are currently running a cosmetic contest with really cool prizes for the winners! Come check it out on our Discord (link at the end).

This update contains the following changes:

  • Location-based achievements can now be (re)done if an earlier attempt failed to record properly.
  • The vehicle enter assist no longer goes off more than needed for online guest players.
  • Revamped the whole character respawn system to reduce frame drops when a player respawns, or a new player arrives in the game.
  • Talking to the wizard will now work properly when playing as a guest player on an online server.
  • Updated the « Secret code » input field localization and spacing.
  • Various character cosmetic fixes.
  • Made some changes on the Palm tree collider.
  • The password menu will not lose focus anymore due to auto-refresh of the server list.
  • Added a UI canvas optimization for local and online games.
  • Fixed colliders for non-playable characters when playing as a guest player on an online server.
  • Fixed controls in the tutorial pop-up completion phase when playing as a guest player on an online server.
  • Fixed an issue with the « Hide UI » toggle in Photo Mode.
  • Fixed an issue related to purchasing items in the character shop.
  • Fixed an issue with double-click for pings on the in-game map.
  • Fixed the join room hanging after joining and leaving a password protected server.
  • Fixed clipping on lock crates.
  • The host can now interact with wizards even though a client is in the wizard panel already.
  • Fixed an issue with initial tutorial tips being hidden when they should not be.
  • Fixed an issue with grab prompt icons not being visible in initial tutorial tips.
  • Initial tutorial tips are now also displayed when playing as a guest player on an online server.
  • Launching a local game, dropping out, and joining a « Quick Start » game will no longer crash the game.
  • Equipping an item in the customization menu will no longer readjust the scroll bar.
  • Fixed a bug where you could not use the chat box after going to the shop.
  • Fixed an online bug where players could not move back or left upon joining a server.


As always feel free to join us on Discord if you want to be part of our vibrant community, helping us make the best game possible together: https://discord.com/invite/totallyreliable

If you want to stay updated on our latest and past fixes then feel free to subscribe to our update thread here: https://steamcommunity.com/app/1011670/discussions/0/3069740688723324719/

Totally Reliable Costume Contest

Hello drivers!

As we saw a lot of impressive costume choices you had, we want to hold this limited time TRDS Costume Contest to let you show off your looks for your little drivers! Needless to say, all amazing fashion designers that stand out will get a great prize. This can also be your opportunity to have your design come to life in the game!



When can I join the TRDS Costume Contest


The first round will start today and our internal team will pick 5 winners from all submissions on Tuesday, May 4th, 12:00pm PT. After that, we will initiate a public poll on our Discord server so you all have the chance to vote for the most fashionable look to your eyes!

Join Discord



How to participate?


To participate, you simply need to put together a costume using the available pieces in Totally Reliable Delivery Service or even draft out your own design which is not yet in the Totally Reliable shop. Submitting a screenshot or a short clip of your work to the #Screenshot channel in our Discord server or here on Steam at the Screenshots tab with a simple sentence of explanation will be considered participation.

What can I get if I win?


- For the ultimate champion: the champion who gets selected from the public poll will be granted a chance to have their design come to life in the game! Our team will work to realize the champion’s outfit designs in the Totally Reliable shop so everyone who participated in the contest can decorate their drivers with the pieces.

- For all 5 finalists: a key to whichever DLC they prefer.

We look forward to all of your creative ideas and please feel free to send us questions on Discord or here if you need more information on the contest!

Join our community and participate to get your design featured!


Update 2.00.101 is out!

Hey everyone,

More fixes, changes and improvements to make the life of all our delivery drivers easier!

This update contains the following changes:

  • Canceling the dialog box in the cosmetics shop will no longer disable shop control.
  • Leaving the cosmetics shop after having bought a new vehicle skin will no longer make characters spawn at the vehicle shop.
  • Additional photo mode text has been localized in all supported languages.
  • Added a toggle in the settings panel to allow deactivation of the controller rumble.
  • Fixed Sunset Beach respawn which would make characters respawn at Stunt Set Island instead.
  • Some area names avec been localized on the in-game map.
  • In-game map area names have been moved to the top layers of the map.
  • Red padlocks on locked zones have been changed for purple padlocks indicating where the wizard is situated.
  • On zone un-lock the padlock correctly changes to « unlocked » status on the map and the fog is withdrawn from that area on the map as well.
  • Leaving the paint shop for a second time will not longer disable paint shop control.


As always feel free to join us on Discord if you want to be part of our vibrant community, helping us make the best game possible together: https://discord.com/invite/totallyreliable

If you want to stay updated on our latest and past fixes then feel free to subscribe to our update thread here: https://steamcommunity.com/app/1011670/discussions/0/3069740688723324719/

Update 2.00.093 is out!

Hey delivery drivers,

Here is another new patch with more fixes, changes and improvements. As always feel free to join us on Discord if you want to be part of our vibrant community, helping us make the best game possible together: https://discord.com/invite/totallyreliable

This update contains the following changes:

  • Increased the delay at which the respawn button reactives in order to prevent "respawn spam",
  • The DLC prompt for the "Dress Code" DLC works again for people using a keyboard and mouse,
  • Vehicle skin changes initiated by the host of a server are now reflected for everyone on the server,
  • The draw bridge height is now synced correctly for clients when they enter the game,
  • Fixed an issue with teddy bears not being collectible (for the achievement),
  • Turned off the Prism effect on camera entirely when playing on the two lowest graphics settings,
  • Fixed several "Free Cam" UI issues when playing on a "small" screens/aspect ratios,
  • Addded commands prompts to know ones /version & /supportid while in game,
  • The GASA cargo helicopter has been unstuck,
  • Columns and shop collider have been fixed,
  • Delivery completion rewards do not spawn again if that reward already exists in the world,
  • Fixed several minor localization issues.


If you want to stay updated on our latest and past fixes then feel free to subscribe to our update thread here: https://steamcommunity.com/app/1011670/discussions/0/3069740688723324719/

Update 2.00.081 now available

Hey delivery drivers,

Here is a new patch with more fixes, changes and improvements. The feedback we receive from the community is instrumental in our decision of what we are going to focus for each update. So if you want to come and discuss those changes with us feel free to come and join us on our Discord: https://discord.com/invite/totallyreliable

This update contains the following changes:

  • Vertical Split Screen (vs horizontal) is now set by default for local play. A toggle is also available in the camera panel of the in-game settings menu in order to switch back to horizontal.
  • Improved the vehicle entry assistance to make it feel more easy to use
  • Made getting on board some specific vehicles easier (Cargo helicopter, pickup, duckboat etc.)
  • New players now need to go through the tutorial indication before they can unlock the first zone
  • Suppressed the event system input selection to stop mouse from taking over input field
  • Small changes in the "Join Game" to make it fit all the more "lengthy" languages
  • Fixed several bugs with player controls which were linked to the active chatbox
  • The arms do not wiggle anymore when online messaging is open
  • Fixed an issue linked to the large rectangular crates which not was syncing correctly with the clients of a hosted server
  • The material of the cannon material has been updated for more visibility in reduced light
  • Several terrain fixes such as Cheek's Crest terrain/rock wall and Hustle's Beach rockwall
  • Reduced the occurrence of the notification about the garage unlock
  • Fixed the Cyberfunk sedan colliders
  • Fixed an issue with the camera clipping in Cheek’s Crest graveyard
  • Tweaks to hovercraft windshield colliders so joystick does not get stuck in it anymore


If you want to stay updated on our latest and past fixes then feel free to subscribe to our update thread here: https://steamcommunity.com/app/1011670/discussions/0/3069740688723324719/

Update 2.00.07 - Fix for Missing Deliveries and More

Hey Everyone,

We finally managed to single out where the issue with the missing deliveries was coming from! This was a very deeply involved issue which took us several days to find and fix. We hope this will resolve the issue for all of you who have been reporting missing delivery boxes. If by any chance this does not solve your issue it would be awesome if you could get in touch wit us via Discord so that we can investigate further and fix it for you asap.

But that's not all - here are the additional changes we just released with this last update:

  • Added an error log error if there are bad challenges when spawning objects for a delivery
  • Increased the serialization rate by ~45% for our network in order to reduce input lag
  • If the host of a game has medium quality (orange/yellow) the FPS counter will now make assess the server as medium rather than rounding it up
  • Added a control to verify that host/client load playerOptions from index 0 instead of from the index of the order they joined as client. This should fix the situations when a setting appears as checked on while it actually isn't.
  • Prevent photo mode from overriding camera culling settings after exiting photo mode
  • Photo mode no longer messes with hide hud player options and properly resets when exiting photo mode
  • Fixed a local multiplayer UI issue which made the photo mode unusable
  • Stunt sets NPC and delivery acceptor positions have been fixed
  • Building topper have been removed from Cyberfunk City and moved to Stunt Sets Islands
  • The GASA rockwall has been plugged


This is just one of the many patches that are coming in order to act on all the feedback we are receiving from the community. If you want to stay updated on our latest and past fixes then feel free to subscribe to our update thread here: https://steamcommunity.com/app/1011670/discussions/0/3069740688723324719/

And here is our Discord in case you want to join in with our community to discuss how could we improve the game or if you just want to bring to our attention an issue you have been having: https://discord.com/invite/totallyreliable

Totally Reliable Status Update

Hey delivery drivers,

Since the release of the game last week we have received a lot of feedback from the community and we've been hard at work to quickly fix all reported issues.



We thought, as it has been one week since release, this might be a good time to take a step back and have a look at what we have done so far. This is also a great opportunity, for all of you who brought us feedback, to see how valuable your help has been.

Major fixes:



2nd of April 2021 - 2.00.03


  • Players will now be able to change graphic settings while in-game. This will be a temporary fix for the lagging issue which partially stemmed from the host struggling to render the game for everyone.
  • Free camera mode issues that would send the camera into a spin have been fixed.
  • A bug with the terrain on GASA island has been fixed.

3rd of April 2021 - 2.00.04


  • Input lag decreased by reducing the degree of online visual smoothing (this change will be visible to players on an online server, not hosts, and might affect some players more than others)
  • Added a depth of field setting to turn it on/off so as to reduce the depth of field.
  • Character limits set on server names
  • Prevent ability to created multiple clones of players in the local join screen
  • Prevent photo mode when in cutscene
  • Fix scaling issues with map screen and pause screen
  • Fix the three blimp deliveries not having package acceptor on the blimp
  • Fix issue with hovercraft derby and garage spawners spawning vehicles locally and not through photon
  • Put garages on the ground
  • Fix graphical bug in the character shop with the shoes tab

3rd of April 2021 - 2.00.05


  • Added a server health indicator. This indicator will display 1 to 4 health bars depending on the quality of the server that are available. The quality of the server is defined by the ping of the host server combined with yours as well as the FPS of the server host. We then use those two metrics to try and identify what will the quality of your experience be on that server, 1 being low and 4 good.
  • We took additional steps towards reducing input lag by lowering the online visual smoothing parameter
  • We added a default "Best Region" option from the server region dropdown list. Selecting this option will automatically direct you towards servers located in the region the closest to you/with the lowest ping. Please note that if you are hosting a game you can find the "Best Region" in which you are hosting by going the "Host" options from the in-game.
  • We removed some rapid key shortcuts that were switching control scheme layouts/unlocking zones without player knowledge.
  • Fixed several issues reported in regards to controls dropping/Simple controls & other option toggling

4th of April 2021 - 2.00.053


  • Fixed an issue in which the server list would go back to the top at refresh, making it difficult to reach server at the bottom of the list.
  • The server health bar as been moved to the left of the server name in order to differentiate it more clearly from the amount of players

5th of April 2021 - 2.00.06


  • Using the "Quick Join" in order to join an online game in your region will now select only servers that have a good health status.
  • The vehicle entry assistance feature will now be deactivated automatically if you are currently grabbing an object such as a box or another player.
  • Fixed an issue which would display an infinite loading screen when joining a server.
  • Updated the UI animations on the Hosting menu which was not working as intended for some players.
  • Fixed an issue in which repeated quick succession in.game respawns would cause strong server lag.
  • Updated the spawn area of the Booster Club Arena cars wich were bein spawned 5ft off the ground.


There are still some issues that we are currently working on and we are really gratefull for the patience you have shown so far in giving us the space to make all those corrections one by one. So what is the plan ahead you might ask? Although some things might still change depending on the feedback we receive (again feel free to add your grain of salt in the comment section) but below are so far some of the major points we are trying to tackle.

Upcoming Changes:


Input Lag


Although we have made several patches to reduce the general feeling of "lag" (see above) we still see some delay in controls when you play online on someone else's server. This is due to the fact that the game is using a framework in which the person hosting the game needs to receive info from players, process it and send it back to players before they move (in short). The reason we have implemented it this way and not like other multiplayer (&ragdoll) games out there is because our game is much more fast-paced and interactive. In short in this game the data needs to go back and forth before we show on your screen what is happening. For instance we need players to be able to each hold the same box (or eachother) while driving a helicopter at high speed right into the mouth of a Volcano (true story). For this to work the host needs to be able to calculate at each second what each player is doing so that they are all correctly syncronized. Furthermore the fact that the host should have a fairly low ping for the game to run smoothly, as well as a reasonably good computer to process the information for the 1-3 other players on the server, adds a layer of complexity to our system. That being said we have a few leads to improve the situation without making this game into another one and you should start to see it coming during the next few weeks.

No place to deliver


We have received reports from some players who are not able to find the delivery location for their parcels. We are currently focusing hard on fixing this and believe we should have an update ready in a few days. That being said as far as we know this update might cause the loss of progression for those players who are having this issue. A necessary evil to solve the problem but we are still very sorry that it might come down to this and are currently working on finding a way to avoid it. In the meantime if you are one of the players experiencing this issue the quick-fix we have for this is to delete your save file which is located in your game folder, under the name "progress.dad". We know this is not ideal and fairly frustrating for those experiencing this issue so rest assured a fix will come very soon.

We also want to send a quick shout out to anyone who might be having this issue: it would be awesome if you could come chat with us on Discord, by reporting your issue in the Bug section, so that we can work with you to resolve it. Link to the Discord at the bottom of this post.

Tutorial


The tutorial currently implemented in the game allows you to quickly grasp the controls of the game before starting your journey as a delivery driver. We would like to improve this a little by also granting you the opportunity to learn about the different devices and mechanics available in the game with a more focused guidance. We will be working on this in the coming weeks!

Control scheme


We currently have 2 control schemes implemented in the game. By default you will have the new "Simplified controls" which allow you to use one button/key to grab with both hands and one to raise both hands. But if you want you can go in the settings and revert to the old control scheme which had you manage each arm independently (both for grabbing and raising, so 4 buttons instead of 2 with simplified controls). We have received feedback that the new simplified controls were still not exactly what some of you would have wanted and so we are looking into how could we improve this further.

Bugs


We still have some bugs that are being worked on and we will continue to get those sorted out one by one in the comings days/weeks,

In Conclusion:


Thank you again for all you support, we are hard at work on making the game better and will continue to bring you updates and new content as long as there is a community who wants them.

Feel free to discuss in the chat below if you have any comments on what was presented above or if you would like us to bring to the game in the next few month.

Also if you have any issues or just want to come chat with us and our community please feel free to join us on Discord: https://discord.com/invite/totallyreliable

Update 2.00.6 now available

Hey delivery drivers,

Here is a new patch which contains some of the most thought after fixe and change requests we have received since release last week.

This update contains the following changes:

  • Using the "Quick Join" in order to join an online game in your region will now select only servers that have a good health status.
  • The vehicle entry assistance feature will now be deactivated automatically if you are currently grabbing an object such as a box or another player.
  • Fixed an issue which would display an infinite loading screen when joining a server.
  • Updated the UI animations on the Hosting menu which was not working as intended for some players.
  • Fixed an issue in which repeated quick succession in.game respawns would cause strong server lag.
  • Updated the spawn area of the Booster Club Arena cars wich were bein spawned 5ft off the ground.


If you want to stay updated on our latest and past fixes then feel free to subscribe to our update thread here: https://steamcommunity.com/app/1011670/discussions/0/3069740688723324719/

Patch 2.00.5 is Live!

Hey everyone,

We're pushing a second patch today, with some additional improvements to some of the core areas related to issues that the community has been reporting to us.

Here is an overview of those changes:

  • Added a server health indicator. This indicator will display 1 to 4 health bars depending on the quality of the server that are available. The quality of the server is defined by the ping of the host server combined with yours as well as the FPS of the server host. We then use those two metrics to try and identify what will the quality of your experience be on that server, 1 being low and 4 good.
  • We took additional steps towards reducing input lag by lowering the online visual smoothing parameter
  • We added a default "Best Region" option from the server region dropdown list. Selecting this option will automatically direct you towards servers located in the region the closest to you/with the lowest ping. Please note that if you are hosting a game you can find the "Best Region" in which you are hosting by going the "Host" options from the in-game.
  • We removed some rapid key shortcuts that were switching control scheme layouts/unlocking zones without player knowledge.
  • Fixed several issues reported in regards to controls dropping/Simple controls & other option toggling


Jus as a reminder of what was said previously, If the fixes above are still not doing it for you, please try with the following two temporary solutions in relation to the lag problems:
For host: Lower graphics settings, or make sure a player with a beefier GPU does the hosting
Try Remote Play Together on Steam as that has been reflected as more stable by some players

If you want to stay updated on our upcoming fixes then feel free to subscribe to our update thread here: https://steamcommunity.com/app/1011670/discussions/0/3069740688723324719/

Patch 2.00.4 is Live!

Hey Folks,

As mentioned in our hotfix community post from yesterday we are hard at work trying to solve the issues that were reported by this community as well as trying to find solutions on how to improve the feeling of lagginess you are experiencing in the game.

Below is the detailed content of this patch addressing those issues. These fixes might not make it perfect for everyone yet so rest assured that we are still working on it and have several areas of focus which should improve things even better in the next few days.

  • Input lag decreased by reducing the degree of online visual smoothing (this change will be visible to players on an online server, not hosts, and might affect some players more than others)
  • Added a depth of field setting to turn it on/off so as to reduce the depth of field.
  • Character limits set on server names
  • Prevent ability to created multiple clones of players in the local join screen
  • Prevent photo mode when in cutscene
  • Fix scaling issues with map screen and pause screen
  • Fix the three blimp deliveries not having package acceptor on the blimp
  • Fix issue with hovercraft derby and garage spawners spawning vehicles locally and not through photon
  • Put garages on the ground
  • Fix graphical bug in the character shop with the shoes tab


If the fixes above are still not doing it for you, please try with the following two temporary solutions in relation to the lag problems:
For host: Lower graphics settings, or make sure a player with a beefier GPU does the hosting
Try Remote Play Together on Steam as that has been reflected as more stable by some players

If you want to stay updated on our upcoming fixes then feel free to subscribe to our update thread here: https://steamcommunity.com/app/1011670/discussions/0/3069740688723324719/