Touhou Makuka Sai: Fantastic Danmaku Festival Part II
Russian Version Available Now!
We are very happy to tell you our game supporting Russian language now! Hope you guys love it! If you already running the game in another language, or your system language is not Russian, just follow the steps below: 1. Right-click the game title in your library, select Properties... 2. Switch to "LANGUAGE" page, select Russian language 3. Restart the game 4. Enjoy!
Version 1.02 Updated
There are so many great changes and optimization listed below:
⭐About Level
Add level "Phantasm", Clear Extra to unlock.
⭐About Characters
1、Hakurei Reimu None.
2、Kirisame Marisa 1. Reduce main shot damage and increase laser shot damage.
2. Laser shot damage in normal speed is 33% higher than in slow mode now.
3、Kochiya Sanae Adjust option damage to fixed value. The option damage has no relation to distance between enemy and option bullet now.
Adjust P3 slow, P4 normal and P4 slow option trajectory.
Adjust option speed and frequency.
Adjust option brightness.
Adjust option damage trigger range.
Adjust option damage duration.
Adjust option damage range.
4、Konpaku Youmu Adjust P3、P4 normal charge range to protect player's both sides and behind.
Adjust P1、P2、P3、P4 slow charge range to protect player's behind.
Charge over 70% and then release Z button, the rest 30% charge will be finished automatically.
Charge over 70% and then press Z again, charge will be released after charge 100% finished immediately.
After charge 100% finish, you can release charge at any time by pressing Z again.
Release normal charge or slow charge, depending on the moment charge released SHIFT is pressed or not.
Reduce normal bomb damage and Youmu can shoot and charge during the normal bomb effect now.
Increase slow charge damage, 15% higher than normal charge damage now.
⭐About Mechanism
Life=1 or 0, and miss with more than 3.00 (1.00) Power, will get big [ F ] item.
Max Point deduction = ( Max Point valve now – Initial Max Point value ) x 15% (20%), Max Point deduction upperlimit = 300,000
Max Point deduction = ( Max Point valve now – Initial Max Point value ) x 10% (15%), Max Point deduction upperlimit = 150,000
The height of [ Item Collect Line ] now: Reimu = Sanae > Marisa = Youmu. (Reimu = Sanae > Marisa > Youmu)
SC Bonus:50,000,000 x count of Boss Spell Card you got. (30,000,000)
Adjust blue and purple fire bullet hitbox 8 pixels forward, now the hitbox is the brightest part of fire bullet.
Adjust the boss life colour of Time Spell Card.
The [ Cherry Border Energy Gauge ] valve of Hard Difficulty is 9000 (10000) now.
Remind the boss low life with fixed life value, it was 20% of boss whole life (not a fixed value) in Ver.1.01.
Reduce Yuyuko's hitbox size, now it is the same with other bosses.
Graze:Five Digits->Six Digits.
⭐About Program
Visual & art effects adjust & optimise.
Promote game performance.
Fix bug: Achievements got in game do not synchronize with Steam. Now those achievements can be activated in game again.
Fix bug: In Extra Stage, some laser magic stones get lower damage than usual when use Kochiya Sanae.
Fix bug: press twice to enter the first alphabet in scoreboard and replay sign.
Fix bug: error when return to the previous menu from spell card practice.
Fix bug: replay may error due to player miss in game.
Fix bug: Spell Card replay can not be played.
Fix bug: game crash in some situations.
Fix bug: Graze Bonus error in replay.
Fix bug: some Spell Cards error.
⭐About Stage(For all levels if there's no special explanation)
Stage 1 Boss Non-Spell 1: Time+5s (30s->35s).
Boss Non-Spell 1: Reduce boss move area.
Boss Non-Spell 2: Time+10s (30s->40s).
Boss Non-Spell 2: Reduce boss move area.
Stage 2 Middle Boss Non-Spell: Increase some bullets speed.(L)
Boss Spell Card 1: Fix bug: Blue flame can cause player miss.
Boss Spell Card 3: Time+5s (45s->50s). Remove protect Time at the beginning of this Spell Card.(H,L)
Boss Spell Card 3: remove bullet light effect & change colour (yellow & cyan->red & blue).(H)
Stage 3 The amount of [ Pink Point Items ] is 32 now, it was 24 in Ver.1.01.
Increase the first magic book's life and reduce the second magic book's life to make them same.
Boss Spell Card 5: Adjust the position of bullets generate and boss movement.
Stage 4 The amount of [ Pink Point Items ] is 40 now, it was 32 in Ver.1.01.
The last big enemy's bullets can be sealed now, by standing close to it.(N)
The amount of the last big enemy's [ Pink Point Items ] is 18+P now, it was 16+P in Ver.1.01.
Boss Spell Card 4: Add some purple star bullets.(H)
Stage 5 The amount of [ Pink Point Items ] is 48 now, it was 40 in Ver.1.01.
The four rows enemies at the beginning: Adjust the amount of [ Pink Point Items ].
Boss Spell Card 3: Add yellow bullets(33way->35way)and accelerate the frequency.(L)
Boss Spell Card 5: Increase the amount of graze and accelerate bullets speed.(L)
Boss Spell Card 5: Add a little light effect.
Stage 6 Middle Boss Non-Spell: Reduce boss move area.
Boss Non-Spell 1,2,3,4: Reduce boss life a little.
Boss Spell Card 1: Reduce boss life a little.
Boss Spell Card 2: Reduce boss move area.
Boss Spell Card 3: Reduce boss move area.
"Boss Spell Card 4: Adjust the amount of butterfly bullets:
E: 5*21way->5*29way
N: 5*33way->6*33way
H: 5*37way->7*37way
L: 5*37way->7*37way"
Boss Spell Card 4: Time-5s(45s->40s)。
Boss Spell Card 5: Time+2s(60s->62s)。
Boss Spell Card 6: Delete some bullets generating on the outside of left game area.(L)
Boss Spell Card 7: Adjust the transparency of yellow & purple ribbon.
Stage EX The amount of [ Pink Point Items ] is 60+PP now, it was 48+PP in Ver.1.01.
Boss Non-Spell 5: Reduce boss life a little.
Boss Non-Spell 6: Reduce boss life a little.
Boss Spell Card 9: Accelerate Ran and Chen's speed so that the difficulty of this Spell Card returns to Ver.1.00.
Boss Spell Card 10: Reduce boss move area.