Touhou Multi Scroll Shooting 2 cover
Touhou Multi Scroll Shooting 2 screenshot
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Touhou Multi Scroll Shooting 2

Version 1.03B is live now.

Modified Utsuho model.


Enabled physics simulation for hair strands, ribbons, breasts, collar and frills.
Removed extra frills layers on her left shoe.


Added more hair volume.
Added more details on hair strands.
Adjusted wings position.




Re-painted hair textures, body textures, eye textures, clothes textures.


Added head turning animation. She can turn her face toward a player.
Adjusted timing of her boss battle.


Removed magenta bullets from some rainbow bullets patterns.
Actual rainbow does not have magenta.
(Read more in the article "Magenta is made up" and article "Visible Spectrum" on Wikipedia. )


Refined physics simulation for Sakuya's skirt and apron. They would have less overlapping.

Version 1.03A.

Gamepad directional pad character navigation now works.

Version 1.03 patch note.

- Added more screen resolution setting. You can set up to 3840 x 2160.

- Modified Sakuya model.




- Improved physics simulation for hair, skirt, apron, ribbon, frills, breasts.


- Reimu, Marisa, Sakuya had new eyes textures.


- Ring around Utsuho's leg can change its spin speed during battle.

- Stage 6 background had lower brightness.

- Adjusted timing of stage 6 mid-boss 5 animation.

- Adjusted timing of stage 6 boss battle.

https://steamcommunity.com/sharedfiles/filedetails/?id=3092300081
- Fixed bug Stage 6 boss phase 5 play wrong animation.

https://steamcommunity.com/sharedfiles/filedetails/?id=3092310980
- Changed stream shot angle of stage 6 boss phase 8.

https://steamcommunity.com/sharedfiles/filedetails/?id=3092312759
- Stage 6 boss phase 12 had new patterns on Hard difficulty.

https://steamcommunity.com/sharedfiles/filedetails/?id=3092320884
- Stage 6 boss phase 13 had new patterns on Hard difficulty.




Update version 1.02

Improved Reimu model and her animation. She has more hair strands. Her hair has more volume.


Reimu has better hair physics simulation.


Implemented physics simulation to Sakuya apron.


Show gamepad button icons instead of default gamepad button names by Unreal Engine 4.


You can choose gamepad buttons layout in key configuration and the tutorial stage. Xbox or Playstation.





The tutorial stage show gamepad layout on the background. It emphasizes the buttons to press.



Improved cloth physics simulation.


Fixed minor bugs.

Version 1.01E patch note.

Adjust characters scale.


Marisa has a new braid.
Her cheeks are smaller.
Fixed cloth and body overlapping.
Fixed postures of her animation.


Sakuya has new braids.
Her cheeks are smaller.


Doremy's cheek are smaller.
Fixed postures of her animation.


Doremy's tail has more polygons.
Improve her physics simulation.


Nue's cheek are smaller.
Fixed armpit bad deformation.


Utsuho's cheeks are smaller.


Chimata's cheek are smaller.
Add more volume to her hair.

See higher images resolution on Pixiv.
https://www.pixiv.net/en/artworks/104303116


Improve hair and breast physics simulation for Reimu.




Improve hair and breast physics simulation for Marisa.



Improve hair and breast physics simulation for Sakuya.


Update to version 1.01D.

Fixed bugs
- fixed bgm volume setting for stage 6 boss.
- modified some animation.
https://steamcommunity.com/sharedfiles/filedetails/?id=2865593106


Change Chimata's hair of move down animation.

See more in this video.

Update version 1.01C

Fixed bug FPS limit in option menu is not correct.

Update version 1.01B

Change main title song name to the correct name.

Update Version 1.01

Update tutorial
Add more instruction about using focus movement and shot.


Add more instruction about using bomb to cancel damage.


Add frame rate limit setting in option menu.

Update version 1.00F

Fixed bug : Stage 5 boss does not play correct animation in phase 2.
Fixed glitch : Stage 6 mid-boss 4 turn around after she is dead.