Sorry for the wait, English players. This new version includes English support. If you find any errors within the translation or any untranslated text, please comment below this announcement. We'll gather feedback and patch the game posthaste.
Thank you, and have fun!
ALL-TIME SPRING SALE LOW! SWITCH PORT IN THE WORKS!
To all who've bought or haven't bought Mystia's Izakaya, we wish you an early happy Mystia Day (World Sparrow Day)!
On the advent of spring in 2023, we bring two pieces of good news to all players—
Firstly, from March 17 to March 31, we'll be having a spring sale along with Steam! Within this period all games will be at an all-time low, for those looking forward to this game, this is prime time to grab yourself a copy. For those who've already bought the game but are wondering whether to get the DLCs and OSTs, this is also a once in a blue moon opportunity!
Now onto even bigger news. We've officially put into motion our plan to release Mystia's Izakaya on the Nintendo Switch. We've already obtained the a developer console and have begun porting and optimizating the game. Once we've finished DLC5, we'll officially start preparing for the release of the switch version! To that end, we've also drawn brand new art for the cover! For everyone who wants to play this game on switch, please be patient!
At the same time, from Mystia Day (March 17) to March 31, players who log in to the game will be given a free new skin—the cake dress. We hope this sugary, cake-themed dress is to everyone's liking! Of course, if you're really busy and can't spare the time and you miss the event, you'll still be able to buy it at Kourindou with frog coins.
Have fun!
DLC2.5谱面编辑器即将推送更新,请大家先备份工程数据
We will post the recent updates here, please continue to visit here from time to time!
The English translation version will be slow, please wait..
Proprietresses old and new have been waiting a long time! We've got some very important updates this time! Please check it out!
New Features
A new free track editor for DLC2.5! Since the release of DLC2.5: Music Lovers' Challenge, the DLC has been well-received by many players! We've been working on an editor that allows players to use the music gameplay of DLC2.5 to write their own tracks, and now that it's in a more stable state after two rounds of testing, we're henceforth releasing it!
The following are videos posted by some players of their self-made scores during internal testing:
I hope this feature can give everyone a better gaming experience. If everyone could make scores of their favorite songs and share them with me, I'll find some time to check them out live!
PS: Please be aware, the track editor is currently not supported on Mac.
Adjustments and Optimizations
Tweaked Rinnosuke's description of the "Savory" tag in the Chinese version.
Yuyuko's budget has been increased from 1300~1800 to 1500~2000.
Tweaked Yamame's Spell Card description in the Chinese version.
Lowered the number of Spell Cards required for Yuyuko's second phase from 10 to 5. (Difficulty significantly decreased)
Adjusted the default portraits of characters during work.
Now during work, the UI for receiving tips occurs at a fixed interval. (So it's unlikely for the money to remain uncollected after business is concluded)
Cheering sprites for DLC3 characters will now appear in Gensou Beat.
The final task of the main game, starting the concert, now cannot be done during a night when another event(usually DLC) exists as well.
Now when DLC files are missing, the system give a prompt for the missing DLC.
Bug Fixes
Fixed various spelling and grammatical errors in the English translation of the game.
Fixed a bug where some saves could not complete DLC3 due to the main concert not refreshing Mamizou's position.
Fixed a bug where the effect of Kogasa's Reward Spell Card's additional order rate clashed with the effect of the Suspicious kitchenware.
Fixed a bug where when queueing guests are seated during some active buffs, they will continue to be affected by it even after the buff ends.
Fixed a bug causing left and right drift on controller.
Fixed a bug where the [Items] tab of the inventory would display over hints.
Fixed a bug where Kasen would not show up in Former Hell for some saves with the DLC2 pass.
Fixed a bug where the system would not prompt you to go to the basement after receiving a new gift.
Fixed a bug where the Third Eye/Eyes of Deduction would not update after guests are affected by Yuuma's Reward Spell Card.
Fixed a bug where Nitori's bag would be shifted to her front when her sprite is viewed from behind.
Fixed a bug where the stun duration of Tojiko's lighting strike in the DLC3 cooking contest was too short.
Fixed a bug with the texture and effects layering of Futo's burning plates.
Fixed a bug where some of the text in the inventory may be badly formatted in the English version.
Fixed a bug where the seasoning label in the second phase of the DLC2 Bizarre Cooking Competition would not display in the Korean version.
Fixed a bug where the names of Hakurei Shrine and Human Village were swapped in the Korean version.
DLC2.5已支持玩家自由编辑谱面、制作属于自己的音游作品并分享给朋友!
The update of the English version will be later, please hold on..
We will post the recent updates here, please continue to visit here from time to time!
We are fixing the problem that MAC OS cannot launch the game right now. This may take a little longer, sorry for the inconvenience!
Bugfix Update RELEASE 2.1.2e
Added Japanese to DLC1
Optimized the working method of scrolling up and down to the top of the wine cabinet and fridge when operating at night
In the DLC2.5 expansion, the yellow button adds an intuitive text introduction
Now the yellow note will no longer lose terminate combo due to early clicking (it will be directly judged as Perfect)
The default speed of audio games is now 5
Now when playing a song, the position of the start key and the cancel key are adjusted, and the start key is centered and highlighted by default
Now players can continue to use the old version of the long press E to one-key purchase everything
Fixed the bug that the pictures of Neko Tofu and other pictures can now be scrolled with the scroll wheel
Fixed the BUG that when working at night, cooking quickly according to the recipe resulted would cause something else to be made
Fixed the bug that the punk outfit would open the Halloween decoration
Fixed a weird bug where the sound would fluctuating between too loud and too quiet
Fixed the bug that the items set on the top of the wine cabinet were placed at the bottom instead
Fixed a bug of where quitting cooking at home during the day would still swallow the ingredients
Fixed the BUG that switching in Kourindou when it has no products would softlock the game
Bugfix Update RELEASE 2.1.2d
The gear button next to the song in DLC2.5 is a little faded, we directly changed it to the text "Settings"
Adjusted the volume of all sound effects
Fixed the BUG that the game screen will be blurry under high resolution
Fixed the bug that the mouse wheel cannot switch between orders when using the keyboard to switch between orders
Fixed the bug that may cause the keyboard/handle to lose focus after opening the store
Fixed the bug that the binding function cannot be bound to the E key
Bugfix Update RELEASE2.2.13d 2022.12.12 19:47
The first option was in the middle of the screen in the bond dialogue before, but now it has been modified to look like the old version
Because I didn’t think there would be a winter sailor suit before, and then both sailor suits have long sleeves, so I changed the long sleeves of the original summer sailor suit to short sleeves
Corrected some typos in the text
Now in DLC2, if you challenge the cooking competition through Satori, and if you choose a relatively high-level competition, you will automatically get a low-level badge after passing it (for example, if you pass Hard, Easy and Normal badge will be give it directly)
Fixed the bug that players cannot read save files again after obtaining the badge
Fixed the bug that when there is a news event, entering the second mission will softlock players
Fixed the bug that DLC2.5 could not be obtained
Fixed the bug that entering the daytime may cause the daytime decorations to disappear
Bugfix Update RELEASE2.2.13d 2022.12.12 19:47
Now the loading scene can pop up normally when there is an error caused by non-existing files
Supplemented the English text during the bizarre cooking contest when Koishi activates the spell card "Unconscious Spelling: Hermit's Love"
Fixed the issue that the badge interface would not refresh immediately after obtaining the badge
Fixed the problem that if you don’t have DLC2, you can’t enter DLC1 shops while wearing skin
Fixed the problem that the prompt to upgrade the izakaya would sometimes not disappear
Fixed an issue where Chen’s upgrade izakaya prompts would erase an important task prompts of that day
Fixed a UI misalignment issue in the Korean version of the Bizarre Cooking Contest
Fixed the problem that the weird TAG is incorrectly displayed as "$b" in the English version of DLC2 Bizzare Cooking Contest
Fixed the problem that the Japanese version of "Rage Energy" text overflowed in the UI during the Yuma BOSS battle, and the problem that the Korean version of "Rage Energy" text did not display
Fixed the problem that in some places, players would get stuck when leaving the floor
Bugfix Update RELEASE2.2.13a 2022.12.7 22:03
Removed the closing sound effect of some interface
Fixed some problems associated with key binding on controllers
Fixed the issue that Marisa could still be invited again by phone after already inviting her face-to-face
Fixed the problem that Kourindou’s shopping cart was lower than expected
Fixed an issue where the dialog options UI was on the higher than expected
Bugfix Update RELEASE2.2.13 2022.12.6 20:43
Fine-tuned the visual effect of Orin's punishment spell card
Fine-tuned the visual effect of Koishi’s Spell Card
Now, when there is an error loading resources, an error window will automatically pop up to prompt the player to verify the resources
Addressed the stuttering problem when opening the save file interface
Fixed the problem that Ziwei Tianhuo will always returned 100% of the materials
Fixed an issue where black borders may appear when entering some interfaces
Fixed the problem that the audio game machine cannot be opened in some areas
Bugfix Update RELEASE2.2.12 2022.11.29 22:21
Now, the key binding interface will no longer bind non keyboard keys
Now, Miyako will prioritize eating dark matters, not after finishing all the services
Tojiko’s reward spell card will activate on Hina even if Hina is alone
Increased Unzan’s movement speed
Fixed an issue where the scroll would move to the wrong position when picking up items from the warehouse
Fixed the problem that in the last 1 second after Koishi’s shield was disabled during the Boss battle, using the throwing dish to provide Koishi with the last mystery dish would cause the shield to be disable again, but Koishi would be stuck
Fixed the problem that Kyoko's cooking acceleration effect would also affect the opponent
Fixed the issue where the boss during the cooking contest might provide dish combinations that dissatisfied the guests
Fixed the problem that the game would freeze when loading the file and continuously challenging the cooking competition without ending the cooking competition in Shinreibyou and without exiting the game
Fixed some typos
Fixed a problem where some of Tewi’s decorations don’t have an effect
Bugfix Update RELEASE2.2.11d 2022.11.25 21:46
Now scrolling using the mouse wheel does not trigger circular scrolling
Fixed an issue where objects would not be automatically selected when entering the music game chapter selection interface
Fixed not being able to deliver with the keyboard in the quest condition interface
Fixed the problem that the teleportation disappeared when competing with Tojiko
Fixed the problem that there might be black borders in Kourindou
Fixed the problem that you can't enter Youmu’s challenge in Hakugyokurō
Fixed an issue where some scrolling interfaces would sometimes be a bit shorter
Fixed the problem that Tojiko's award spell card would override Miyako’s acceleration buff.
Fixed the problem that the customers would be stuck and unable to leave under the influence of the Koishi’s Punishment Spell Card.
Bugfix Update RELEASE 2.2.11b 2022.11.23 21:42
Fine-tuned the sound effect of the slot machine when gambling
Mamizou will now appear in the Shinreibyou immediately after completing the quest "The Strategist Tanuki Boss" after finding the partner
Changed the random position of Mamizou in Myouren or Shinreibyou to a fixed position
Fixed the problem that sometimes the lyrics and BGM were not aligned in the Staff interface
Fixed the problem that the CG could not be displayed on the Staff interface
Fixed an issue where the recipe filter panel could not be closed with the return key
Fixed the problem that the label switching of Kourindou page did not display the content
Bugfix Update RELEASE 2.2.11a 2022.11.22 21:32
Disabled the exit function in the audio game challenge
Fixed an issue where the Shinreibyou Halloween skin of makes it inaccessible
Fixed the problem that the set drink to top function was messed up
Fixed an issue where the duration of some spell cards was incorrectly calculated
Modified the display logic of the list:
Now, the proprietress character picture will automatically hide when talking
Tweaked interactive hints for slot machines
Fine-tuned Kosuzu and Kyouko’s character picture
Fixed the issue where you can still skipping the day can after entering the Hakurei Festival
Fixed the problem that the partner can still pass through the wall after the Seiga’s spell card expired
Fixed the problem that the tips amount does not display the combo bonus
Fixed the problem that the dancing figure would not disappear when re-entering the audio game through simple mode after exiting the normal audio game interface
Fixed the missing pixels on Koishi's hands
Fixed the problem that the Seiga’s spell card can be activated without delay
Bugfix Update RELEASE 2.2.9d 2022.11.20 2:51
Added sound effects for the slot machine.
Corrected some translations.
Fixed a bug where the topmost ingredient and topmost dish in the food storage is misplaced.
Fixed a bug where getting negative ratings while Futo is sailing would cause an error.
Bugfix Update RELEASE 2.2.9c
Optimized the collision in the Divine Spirit Mausoleum's left and right chamber.
Removed Reisen from the list of ingredients given in the boss battle.
Adjusted some text.
There will now be a notice at the bottom left when DLC izakayas can be upgraded.
Kyouko and Kosuzu now have a left-facing character portrait in the cooking competition.
Removed the Sweet tag from Sweet Potato.
Added the Sweet tag to Baked Sweet Potato.
Fixed a bug where quickly clicking a dialogue option wherein money would be paid causes continuous payments.
Removed Green Tea from Futo's Spell Card and the slot machine.
Fixed a problem with the game's Chinese fonts.
Fixed Tojiko sometimes disappears when her teleportation is interrupted.
Fixed the appearance of the Tanuki NPC in Myouren Temple during the day.
Fixed a bug where the Youkai Mouse's wrong preference tags.
Fixed a bug where Nue's preferred drinks don't have the Shochu tag.
Fixed a bug where using Keine's spell card to unlock Nue's "Heatable" tag would crash the game
Fixed a bug where completing a song in Simple Mode in the Music Lovers' challenge would cause a black screen.
Fixed a bug where the "Auto Play" option in the Music Lovers' Challenge would change along with the previous "Simple Mode" option.
Bugfix Update RELEASE 2.2.9a
Fixed a bug where the Task panel couldn't be accessed via related tasks under certain circumstances.
Fixed a bug where the Former Hell Cabin's Christmas skin couldn't be accessed.
Fixed the texture of the torii beside Myouren Temple.
Fixed a bug where jiang shi guests have incorrect drink preferences.
Fixed the exclamation mark at Hakurei Shrine.
版本修复更新 最后更新于2022.11.20 2:51 RELEASE 2.2.9d
版本修复更新 RELEASE 2.2.9d 2022.11.20 2:51
实装了老虎机抽奖音效
校对部分翻译文案
修复了置顶食材和保温箱里的置顶项目错乱的问题
修复了布都开船期间产生黑评/紫评会导致出错的问题
版本修复更新 RELEASE 2.2.9c
优化了神灵庙正厅左右副厅的碰撞
移除了BOSS战会给的铃仙食材
调整了部分文案
现在,DLC店铺有升级任务时左下角会有提示
现在,料理大赛响子和小铃追加了向左的立绘
移除了地瓜的甜TAG
烤地瓜添加了甜TAG
修复了需要付钱的对话选项可以短时间多次点击连续付款的问题
修复了布都符卡和老虎机奖励有可能产生绿茶的问题
修复了字体库中麒麟两个字居然是反的问题
修复了屠自古瞬移时被打断有可能消失不见的问题
修复了命莲寺白天NPC妖怪狸的外观
修复了妖怪鼠错误的喜好TAG
修复了鵺喜好酒水里没有烧酒的问题
修复了使用慧音的“玉”解锁鵺的“可加热”TAG可能卡死的问题
修复了猯藏的生成信息出现了两遍的问题
修复了紫薇真火 烤架贴图异常的问题
版本修复更新 RELEASE 2.2.9b
修复部分文案错字
修复了爱乐者的挑战中使用简洁模式完成一首乐曲后会黑屏的问题
修复了爱乐者的挑战中“观赏模式”选项会跟随上一次“简介模式”选项一起变更的问题
版本修复更新 RELEASE 2.2.9a
修复了某些情况下无法正常通过相关任务开启任务面板的问题
修复了旧地狱小屋的圣诞节外观无法进入的问题
修复了命莲寺鸟居旁贴图问题
修复了僵尸普客喜好酒水不正确的问题
修复了博丽神社地区有一个感叹号的问题
修复了MAC系统下娜兹玲无法显示的问题
DLC3 Release! Discounts! Autumn Sale! Mystia's Izakaya Major Content Update!
It's been over a month since the last update, long time no see, everyone.
This time we're introducing the third story pack expansion - Myouren Temple & Divine Spirit Mausoleum (Click here to purchase)
I believe some of you have already seen the news as we gradually release information on the game, and there's also been speculation on the game's content based on the public store page.
So what will everyone experience in this DLC? Please play the game to find out!
What's the general content of DLC3? Let's first take a look at this update video~!
All characters from Myouren Temple and Divine Spirit Mausoleum will debut
While not all of them are Bond characters, they'll all debut in various ways, and at least show their face. Of course, since the nature of the game is relatively grassroots, the lower profile characters will have bigger roles than the higher profile ones.
Compared to the previous DLCs, we've increased the number of maps to 3
In addition to Myouren Temple and the Divine Spirit Mausoleum, there's also an additional special dynamic map. The duel will also take place on this special map...
Expanded possibilities for the the ultimate showdown
The base game, DLC1, and DLC2 are all about operating the izakaya for the boss battles. This time, there are more gameplay options. DLC3 will be the first time where the final showdown has a branching route. Players can choose one of two ways to play. So that there's no regrets, you can always return to continue the challenge. In addition to managing the izakaya, the competition will also have musical duels. Furthermore, the izakaya management part will also be very different from the previous... In summary, it's an experiment to create a richer way to play. In order to develop the game in the future, we want to bring fresh and more interesting gameplay to players.
Next, the synchronized released of OST4
See the purchase link on the right: Click Here As the music for DLC3 reached 15 songs, it's reached the minimum standard for us to release an OST. Considering that there's still two more DLCs ahead, this music collection will be released directly and separately this time. There's 15 excellent tracks that we hope you'll enjoy. If everything goes as planned, this will be the penultimate OST, with DLC4 and DLC5 combined for the final one.
Thank you all for the enthusiastic participation in the 200,000 sales event!
In October, we reached 200,000 sales and held a campaign for artwork with our players. We've received many letters from all over the world. At the time of the 100,000 sales Celebration Drawings, we mostly received drawings from mainland China. But this time around, with the game's introduction of some multilingual content, players from Japan, Korea, and even other countries have gradually gotten to know our game and sent in lots of celebration drawings. We're all extremely grateful and touched. Everyone's drawings are so beautiful and entertaining, it's like Chinese New Year to receive so much support, and twice as much of it as the 100k campaign, which is even more surprising and delightful! Thank you all for your wonderful love of our game. We've included the drawings in the game and have archived them for display in a new photo album, so please check out your works. If there are any cases of omissions or mistakes, you can also email langqiaoemeng@qq.com to explain and we'll make corrections or additions in a later update. I've put some of the celebration drawings at the end of this announcement, so please enjoy! There are too many wonderful pictures, but we only have a limited number to display... We've selected some of the interesting and outstanding representative works to display in this post. Please feel free to enjoy the other two hundred works in the game!
Final Words
Can't believe we've already reached DLC3. Since the start of the project from February 2019 and the game's Early Access announcement on June 16, 2021,the game has been in production for 4 years from development to continuous updates. During this period, we've had plenty of love and support from the players. In fact, we had the idea of ending this project long ago to focus on new work. But for the fans of Touhou, in addition to graphics and gameplay, are most concerned whether the game can go further and realize their dream. Their dream of their favorite character, favorite story. What would they be like in this game? Touhou Mystia's Izakaya has always had "human touch" as its main theme. To show everyone the warm, inclusive Gensokyo in our hearts, it's only natural to want to see how the characters they care about behave in this game, and what stories they will have. "Let more characters on the stage" has been the core idea of DLC, supplementing and expanding the story of the characters. More and more players are happy with the expanded cast of characters and story, but the game is also becoming more bloated with more dishes and a higher percentage of those who make it once and never again. For the game's framework and production of ingredients, drinks, and recipes, etc., their presences are further diluted, but it can't be helped. If the game had only 5 chapters, Mystia's Izakaya would be a decent simulation management cooking game. After more and more DLCs, it has evolved towards fanservice by selling interactions with new characters. We're well aware of this and accept the criticism of the players, and will be ending this game after DLC5. In the meantime, we'll try to include as many characters as possible, and for those can't make it, please look forward to our next game! We've already got some interesting ideas!
Thank you for all the support so far, it's what has let us persist until now! The close positive communication cycle between players and production team has what made the game it is today.
@Rachael____
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@Tsuiokv
@ndrs
@葛豆-Gnesanksp
@Aeiouq_
@Bokchi
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Last update 2022.10.6 2:31 Release2.1.2g
We're bringing you the latest updates in this post, so stay tuned!
2022.10.6 2:31 Update Release 2.1.2g
Fixed some text typos
Updated the social media information on the main menu
Modified the appearance of Hina's in-game sprite to better match her artwork
Pop-ups for new tasks are now hidden during conversations
Fixed a bug when using the mouse to configure partner roles
Fixed a bug in DLC2.5 where frequent pausing, resuming and restarting of audio systems created some errors
Fixed a bug where the main story would get stuck after triggering the music reward storyline in DLC2.5
Fixed a bug where one of DLC2's news articles could not be displayed in non-Chinese languages
Fixed a visual bug that appeared in the overworld
Fixed a bug where there was no progress bar when holding buy in Tewi's shop panel
Fixed a bug where the tray could be selected when opening the notebook, food storage container, pause screen, and the daily menu