玩家使用符卡攻击的时候只会降低3碎片(相当于0.5 Power Rank)而不是6碎片(1 Power Rank)
弹幕修正:
修复符卡 剑符「宙斯之怒」/圣剑「宙斯的雷霆」 激光判定可能消失的问题
修复6面道中两拨绕圈出现的妖精发射的小星弹不指向正中间的问题
自机平衡调整:
灵梦Easy/Normal难度擦弹增加血灵碎片槽值数上调:20->25
魔理沙Hard/Lunatic难度消弹增加血灵碎片槽值数上调:20->25
咲夜Easy/Normal/Hard/Lunatic难度血灵碎片倍率上调:Easy 1.1->1.2, Normal 1.3->1.4, Hard 1.5->1.7, Lunatic 1.7->2.0
游戏手册更新:
游戏内简明手册已更新
面向高阶玩家的详细系统说明文档已更新
若无恶性bug,本次更新将是涉及游戏弹幕、玩法部分的最后一次更新。
v1.2.0 (Important) Update Released
This is an update on the replay system, will break existed replay files. If you need play old replay files, you can downgrade to the old version temporarily.
v1.2.0
fixed: if player hited by multi bullets, auto hyper might cost more than 2 bombs
This update does not involve gameplay / danmaku changes, only fixed a malignant bug.
v1.1.3
fixed: modify: "Power Rank" -> "Chip", "Chip" -> "Power Rank" (in Select Stage and Select Scene menu)
fixed: some score related achievements might not trigger immediately
fixed: "Twilight Grandmaster" and "Spell Card Collection" achievements are unable to unlock
fixed: "Mythical Fantasy" and "Forgotten Mystery" achievements didn't display in achievement list
fixed: Profiles and Achievements menu might display jumbled texts
"Twilight Grandmaster" and "Spell Card Collection" achievements will auto unlock if conditions have been met. "Mythical Fantasy" and "Forgotten Mystery" achievements will display as unlocked if these achievements have been unlocked.
v1.1.2 & v1.1.1 Update Released
This update won't affect existed replay file. (v1.1.0 - v1.1.1)
v1.1.2
fixed: game might crash when saving replay file
v1.1.1
modify: "Lilyblack" -> "Lily Black"
fixed: some score related achievements triggered but might not display popup tips