Dear friends who, like us, live in Russia! In this difficult time, when it is not possible to conduct banking operations abroad, you, like us, cannot buy the games you are interested in, including our games. To solve this problem, we hastily created the Russian online video game market, all payments in it are made in Russian rubles with the help of Russian banks. Currently, it hosts only Steam versions (keys) of our games, but we are working to attract Russian developers to our marketplace. Our online video game market is available at eazy-market.ru, we invite you to make purchases on the Russian site and support Russian developers. If you yourself are developers or there are such people in your social circle, tell them about our platform. We invite all Russian developers to host games, games are published for FREE, we only charge a small commission on sales, all conditions are published in the appropriate section on the website eazy- market.ru We are waiting for you in our online market!
Sad news
We have brought sad news. Our small studio consists of workers in the tourism industry and in difficult times for us we have to survive not only in the field of game development, but also in tourism, which previously provided us with a livelihood and the development of our ideas. Now we are very busy with our main work and cannot dissipate our efforts on projects that do not bring results. As the Tower project is being developed as part of the Innovate Tyumen accelerator and has yet to garner interest and support from the Steam community, we are forced to slow down the pace of development and focus on Wildland, our debut PC game that has built a vibrant community around it. This does not mean that Tower will never be finished, we will still do our best to finish the game, but this year it will definitely not happen. We hope that in the future the situation will change and the Steam community will become interested in Tower and we will be able to continue development at the same pace when updates were released every few weeks. We would like to thank everyone who supported our project in one way or another. Stay tuned and follow our news.
Updating localizations
Our new update adds support for Russian and Simplified Chinese languages. If you have played the game before, then you will need to select the required language in the settings menu, for those who start the game for the first time, the language of your operating system will be selected. The language can always be switched in the settings menu. We also added a new level to the game and fixed some minor bugs. If you find an error or inaccuracy in the game texts, we ask you to report it to the game community group and we will try to correct your find. Stay with us, stay tuned and play Tower!
Small service update
A small update, in addition to the previously released big update.
changed the start screen;
player health is now saved when switching from level to level and when loading the game;
fixed the problem of resetting settings on some systems, now all settings are saved as expected;
when moving from level to level, the player's weapon no longer gets stuck in the walls;
cosmetic changes at the levels;
minor fixes and improvements.
Big January update
Here we come to the first quarterly big update. As we said before, the game now features the first few levels and the beginning of the story. You can safely begin to go through the storyline, the save should not break with the release of new versions of the game. What exactly we did in this update:
The demo level has been replaced with story levels of the game (at the moment there are 4 first levels).
The algorithm for using items from the inventory on the environment has been changed - now when you interact with the environment, items from your inventory are used automatically as needed.
Added the ability to rotate the camera, as well as zoom in and out.
Improved adaptation of the interface for screens with non-standard aspect ratio.
Added the ability to save on levels. Saving occurs automatically in key locations.
Now the player can equip several similar weapons at once in different slots.
Fixed a bug when, when changing the graphics quality settings from a low level even lower, the settings value took on a non-existent value.
Fixed head shaking on dead characters.
And also many other small errors and shortcomings are fixed.
With each subsequent quarterly update, we will add new levels, weapons and enemies, as well as once or twice a month we will continue to release small updates that fix bugs and, if possible, add something new.
What's will be in the January update
It's time for the New Year holidays and before we leave to gain strength to continue our current projects and launch new ones, we would like to tell you about what will be in the January Tower update.
The main is the replacement of the demo level with the first game levels. If you have already purchased the game, then you can finally start your adventure and continue it as we add new levels.
We take into account the wishes of the players, and in this update it becomes possible to rotate and zoom the camera.
We also changed the algorithm for interacting with closed doors - now to use the key card there is no need to open the inventory.
We are still working on this big January update and are trying to add as much new as possible to it. We will announce the exact date of the update after the holidays. And now we want to wish everyone a Happy New Year and Merry Christmas!
Xmas update
Ho-ho-ho! Christmas is coming! While our elves are working on the big update coming in January, we have a little Christmas mood for you. All participants in the events taking place on the unknown floor of Tower INC are getting ready for the Christmas party and are waiting for you to bring them gifts in lead packaging!
We did not waste time in vain and caught several malicious bugs: now the player will not run on the spot when only pressing the run key, and will also be able to hold the revolver correctly in his hands.
We wish you all a Merry Christmas and a Happy New Year!
First update
To brighten up the anticipation of the big January update, we have released a small update that will give you a reason to go through the demo level again. This time, a new weapon is hidden in the back streets of the offices of an unknown floor - pistols, which will give you an undeniable advantage over the invaders. In addition, we added special effects of blood splashes on the walls and made it possible to reconfigure the game control for yourself. And also corrected the sounds of the speech of terrorists, so that they no longer scream louder than other sounds of the environment.
Tower Early Access
The game still has a long way to go before release, but the core game mechanics are already built into this short version of the game. What awaits you? Now you can whirl through a small demonstration level, face the terrorists who have seized a skyscraper, and solve the puzzle with access to the door leading to the end of the level in one of two ways. Already in January, there will be a big update that will replace this demo level with the real start of the game.
In the future, we plan to carry out large updates, about 3-4 times a quarter, which will add significant parts of the game, as well as small updates, once a week or two, which will add small chips to the game, improve the interface and fix errors found. As the game grows in size, so will its cost. So now is the best time to purchase it, the game will not be sold cheaper than now!
Contest for the best level idea
Do you want a piece of your creativity to get into our game? It couldn't be easier! Send to our mail contest-games@joogray.com Your idea of how the level should look in the game with plans and descriptions and get our Race Maniacs game for free! The best level ideas will be added to game Tower with attribution, and creators will receive a free copy of the game as soon as it is released in Early Access.