Just a quick one for now, fixing a number of bugs you've reported and making a few gameplay improvements.
-- Houses can now be placed one tile apart instead of two.
-- A few typos fixed in the Craftopedia.
-- You can now remove campfires by right clicking on them and using the 'remove' context option.
-- Fixed a bug which could cause a crash on load with some system configurations.
-- Fixed a bug where the employment cap was still set to 10 for some players.
-- Fixed a bug where windmills and mine shafts could cause a crash when removed.
Rohan Harris
Flat Earth Games
TownCraft 2.1.5 Update
Hi there!
A few more tweaks this week...
-- Fixed a bug where Gold Rush required a certain amount of money to complete.
And some more requested by players...
-- Lowered the volume on the 'buzzer'
-- Added sound & music volume sliders to the options screen
-- Gold and Iron can now be crafted together to create Silver (look it up - it's a real thing!)
Happy Crafting!
Rohan Harris
Flat Earth Games
TownCraft 2.1.4 Update
Hey there!
Mostly gameplay tweaks this time, with a few small fixes.
-- As requested, farmers can now harvest flowers, honey & wax from beehives, and eggs from bird's nests. Please note that laying out your farm is going to be even more important than ever when using beehives or bird's nests, as they are ALWAYS IMPASSABLE OBJECTS.
-- AI UPGRADE - We have tweaked the behaviour of the farmers. They should be a little more efficient farming now, and will also, when waiting for crops to grow, they will use the time to take smaller amounts of crops back, if they have any.
-- We have raised the maximum employee cap to 30.
-- Fixed a problem where a 'still growing' message would sometimes appear when NPCs attempt to harvest a crop which is not ready for growing yet.
-- Fixed a problem where dragging crops off the edge of the map could cause a crash.
-- Fixed a few more crashes on load.
We expect another update with a few more issues that people have reported to be out very early next week.
Thanks again,
Rohan Harris
Flat Earth Games
TownCraft 2.1.3 Update
Hi there!
Another update to start off the week - we're working hard to fix all the bugs being reported.
In this update:
-- Fixed a problem where farmers could get stuck. They will now un-wedge themselves forcibly if they end up stuck behind impassible crops somehow.
-- Fixed a problem where NPCs in-motion could accidentally clip into a plant which is growing into a fully-grown state.
-- Fixed a bug where removing a mine shaft would not fire the employee working it.
-- Fixed a bug where removing a wind mill would not fire the employee working it. NOTE: If you want to keep your employee, move them to a new mine shaft or windmill first before removing the old one.
-- Fixed a bug where the "20 iron helmets" mission incorrectly said "sell 20 iron helmets" instead of "craft 20 iron helmets".
-- Fixed the wilted-cabbage-crafting bug on the Windows version.
Thanks again for all your help, and be sure to let us know of any more issues you find.
Rohan Harris
Flat Earth Games
TownCraft 2.1.2 Update
Hey there! Just a small update to fix a few bugs reported.
-- Fixed a problem where some players were unable to get workers to move into houses. (It's a complex bug, however, so if any of you are still experiencing it after this update, please let us know!)
-- Fixed a bug where moving with the arrow keys outside the map could cause a crash.
-- Fixed a bug where crafting using wilted cabbage caused a crash.
-- Fixed a bug where opening the Town Rankings screen twice could cause a crash.
Big thanks to everyone who helped track down some of these bugs.